-
Posts
7,298 -
Joined
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Galileo
-
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
could you also give me a screenshot of what you think looks wrong? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
send me your output log and maybe a screenshot of your gamedata folder -
Graphical optimization desperately needed!
Galileo replied to Flashblade's topic in KSP1 Suggestions & Development Discussion
@Waz The OP also talks about how having multiple part packs effect performance. So maybe it isn't urban legend- 15 replies
-
- gpu performance
- cpu performance
-
(and 1 more)
Tagged with:
-
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
unfortunately it looks the same strangely it seems to look better as increase it to 10 but still not right.. ill keep playing with it- 2,401 replies
-
- rss
- real solar system
-
(and 1 more)
Tagged with:
-
no the issue has been happening since 1.1. I think its just something on kopernicus' end. but i may be wrong
-
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
@Sigma88 im not sure what im doing wrong, but im not getting any atmo on the surface // Base Settings SigmaDimensions { Resize = 0.0942 Rescale = 0.0942 Atmosphere = 0.80 dayLengthMultiplier = 0.2500641150892636 } // Advanced Settings @SigmaDimensions { geeASLmultiplier = 1 landscape = 1.5 atmoVisualEffect = 0.1 resizeScatter = 1 CustomSoISize = 0 CustomRingSize = 1 atmoASL = 1 tempASL = 1 scanAltitude = 1 }- 2,401 replies
-
- rss
- real solar system
-
(and 1 more)
Tagged with:
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Let's not do that lol let's have GN have Ciro be its own thing and GPP stay the way we have it. No need to create extra work for yourself.- 1,030 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Just make Ciro whatever you want. Like you said, it not so much for a career game and more for fun, so really the the sun type is irrelevant. As long as GPP can load into GN and be playable, I think that's all that really matters. If people are really concerned with realism, they can always just play this as a stand alone- 1,030 replies
-
- 1
-
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
I keep forgetting to add it to the known issues section on SVTs OP.
-
They work perfectly fine together. If you are not experiencing clouds in the main menu, that is normal. Go into the game and you will see clouds. It's a known bug.
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
I will take a look at this later for sure. The only "feature" I don't want to remove is the ground textures. Other than that the game looks great without scatterer or EVE so that's doable.- 1,030 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
I'll have a look at the rald issue later this week. I have to update SSRSS first and foremost then I'll start work on this mod again.- 1,030 replies
-
- 1
-
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Did you use the all in one version on Github? -
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Not if you value the life of your vessles- 1,030 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
And I hid a moon in Tellumo . . . . I really am the greatest villain in ksp- 1,030 replies
-
- 1
-
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
Nothing has changed in 1.2.1 that could break eve. . So maybe it's an install error?
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Makes things interesting doesn't it ?- 1,030 replies
-
- 2
-
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
Well mod developers aren't the ones that update things on ckan, so he wouldn't be able to tell you exactly when to expect a ckan update. You will have to bring that up with the ckan guys. The manual install is very easy to do in the mean time
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Oh that sucks just means there is going to be another update and things will need to be updated again. . . . Ugh- 1,030 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
So there is a bug with aero overlays?- 1,030 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Wasn't the best timing for me.. I'll be home tomorrow and get an update out as soon as I get home.- 2,401 replies
-
- 1
-
-
- rss
- real solar system
-
(and 1 more)
Tagged with:
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Well thats unhelpful lol- 1,030 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Galileo replied to Galileo's topic in KSP1 Mod Development
Shhhhhhhhhhh no one is supposed to know Oh well the only body that shouldn't be selectable is that little moon @JadeOfMaar have you experienced this in 1.2.1?- 1,030 replies
-
- 1
-
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with: