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Everything posted by Galileo
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
There are a couple planets that look like that. I'm working on fixing those. It does look funky.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Ok that makes sense Those are the textures included in RSS. Im learning currently how to make them look better In a future release- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Hmm I thought that was fixed. Gotta wait for sDaZe. He has the fix for that- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
That may be true about the orbits. Maybe get with the author of the mod and see what he says- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Just to let you know, the historical missions pack has RSS compatibility already if you download it from CKAN or or from the thread. I don't want you doing a ton of work when you could be playing I wish I could bring myself to actually play these days. I get so tired of looking at my screen tweaking my mods. that looks like fun!- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Well if you downloaded the mod right after it was put up, you might want to dl it again. I'm back at 80-90 fps with about 60 other mods on my play version. I wouldn't recommend it- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Good. I made a dumb last night and gave sDaZe the wrong scatterer config which caused serious loss of fps. It's fixed now though in our dl- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
The mod is laggy?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
SDaZe will have to update that. Did you down load scatterer separate or did you use what was in our dl? The flickering fix doesn't seem to work for everyone. You need to install rss textures and Sigma yourself everything else is included- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
You need the dev version if Sigma. Link is in the README. I assume you fixed this BUT in case you haven't, you need to download the dev version of Sigma Dimensions. Link is in the README- 2,401 replies
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THANKS!! Yes, scatterer is required. there is a sunflare file that all of the images must go in.
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Updated to 1.2. It includes 2 new sun flares. Enjoy!
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
you need to download the dev version of Sigma Dimensions https://github.com/Sigma88/Sigma-Dimensions/tree/Development let me know if this works.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
start asking around! if I knew how I would make them- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
start asking around! if I knew how I would make them- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
The Moon's transition from high orbit to low is rough. Not much I can do there for the moment. ENJOY!- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
STAND BY- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
sDaZe and I are both off today so we should be able to focus on getting it fixed. I tried and failed to make the transition sexy lol. It's out of my control. I tried a everything in my power. If I think of anything else I'll try that but for now close your eyes on approach to the moon lol- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
we are working on a bug currently. should have something ready pretty soon- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Hopefully soon. Absolutely fantastic screenshot!- 2,401 replies
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Naw it's my mod, stock size really solar system. It's currently under development, for lack of a better word lol however it uses rss and will use rve when it's updated. Currently just uses scatterer