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Everything posted by Galileo
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
That looks good!- 2,401 replies
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- rss
- real solar system
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
So happy to be a part of this!- 2,401 replies
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- rss
- real solar system
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Developing Duna (pic heavy) - ^_^ with Part 11 ^_^
Galileo replied to Brotoro's topic in KSP1 Mission Reports
Yep. Exactly. I haven't played in so long. Just constant testing of things. I'm just gonna wait a few weeks to get back into it. How the modders just keep updating is crazy to me. I would have walked away from modding at this point. Those guys are better than me I guess hats off to them -
[1.1.3] Orbital Decay v1.5.2 (17/07/2016) - Total Overhaul
Galileo replied to Whitecat106's topic in KSP1 Mod Releases
No apology necessary! You are doing great things for this community with this mod. An essential mod for me as well as others. Keep up the great work! -
SVE is dependent on EVE. It comes packaged in SVE.
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Galileo replied to ferram4's topic in KSP1 Mod Releases
No issues here whatsoever. Weird.- 2,647 replies
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- kerbal joint reinforcement
- kjr
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Hmmmm.. Perhaps you should post your logs. Or send me screen shots of your gamedata folder
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Yep
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Try a fresh install of scatterer? If that doesn't work try a fresh install of SVE
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
Yo! Teach me your ways! That's awesome! Exclamation point! Seriously that's awesome though mind sharing how? -
Have logs? What version of scatterer are you using?
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Please look on the thread before asking. Just scroll up a little bit.
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[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
Galileo replied to TaranisElsu's topic in KSP1 Mod Releases
Bruh Bruh -
I just tested out the career save with absolutely ZERO stuttering. We have nearly the same specs, except I have 32 gb of ram and I overclock my CPU and GPU. I had graphic settings turned all the way up on everything. Kind of weird that it only effects some and not others.
- 51 replies
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- garbage collection
- stuttering
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Galileo replied to Nereid's topic in KSP1 Mod Releases
Merits are not given retroactively. -
Yeah true. Helps with my FPS a little though.
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What I did was just take the textures from ksprc in the texture replacer default folder, put them in my TR default folder. No need for kopernicus This is just scaled space though Turned out OK I'd say.
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I'm on 1.1
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SVE UR version, Scatterer, and Andromeda sunflare. oh and the old KSPRC planet textures
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@Nhawks17 I haven't been playing much the last few days but I just noticed with this mod a big drop in FPS at about 25-28k when the plume begins to spread. I go from 80fps to roughly 40. its definitely still playable just a big hit. I don't remember such a big hit before the update. Once in orbit the FPS return to the norm for me. I'm going to try an older version to see if I'm just losing my mind