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Everything posted by He_162
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Oh, I meant AquaAlmond Productions Hey, what do you use to make videos?
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What do you use for video editing, and recording?
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Thanks
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To acheive 100% supermaneuverability, you want the following: Warpable wing technology High thrust vectoring maneuvering Powerful SAS or in flight computer technologies Thrust to weight over 1.2
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The ones at the front of the wing are supposed to act like deflective air breaks, to induce supermaneuverability at high speeds, and to slow it down some, kind of like an airbreak flap. I can make the struts hidden, but honestly, I don't feel the need, because it looks great to me the way it is. I am working on a new intake design, so it looks cleaner. Shameless. I saw that before, but I didn't think much of it, sorry, I like the music, and the plane looks nice, but it isn't supermaneuverable, because it still relies purely on aerodynamic forces for it's maneuverability, the vectored thrust does not add more than 50% to the lift, but it is quite close. This is an example of a supermaneuverable aircraft that relies purely on SAS for maneuverability This is one that relies purely on thrust vectoring (one of mine)
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Any tips for making it better?
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Thanks, I thought it would simply lower the part count a little bit, which it did!
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This is the HE30, successor to my He29. The He29 was based off of the MiG-29, and Su-27. The He30 is based off of the Pak Fa T-50. It is similar in ways but also much different, as always, and 100% stock. Craft file will be here soon: https://kerbalx.com/He_162/He30 or http://kerbal.curseforge.com/projects/he30
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Wikipedia is wrong, on full throttle, it had a 6 minute flight time, that is how much the tanks offered. The Me-163A had a little more, but each refill wasn't exact, so it had 5-7 minutes. However, the Me-163B had exactly 6 minutes on full throttle, the later variants having a better engine, would have 6 minutes, and 30 seconds.
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I like it, its simplicity, and accuracy together make it really interesting! How long does the fuel last? Perhaps you could clip some tanks into the fuselage to make it last 6 minutes like the real one?
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I LOVE THESE!
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Orange star fighter (Advanced wars)
He_162 replied to kapteenipirk's topic in KSP1 The Spacecraft Exchange
I made something REALLY similar to this! lol! Except mine has many different qualities that make it like an MiG-29/Su-27..... I wonder which one is better..... -
Can you make a centrifuge for G force testing?
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Majorjim's stock craft repository
He_162 replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
Awesome! I love the new stuff you are adding, slowly but surely, I used your hinge to make a small turreted vehicle today, but it doesn't seem to work as well when facing a vertical direction. I will have to work on it a little before I post images of it in action -
He29 a MiG-29, and Su-27 inspired design!
He_162 replied to He_162's topic in KSP1 The Spacecraft Exchange
Craft File is here!- 4 replies
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[1.2.x] Aviator Arsenal - World War 2 aircraft weaponry (v1.3)
He_162 replied to tetryds's topic in KSP1 Mod Releases
You could also make various new guns for Japan. Type 5 30mm cannon Type 99 mk1/mk2 20mm cannon Type 97 7mm machine gun Type 3 13mm machine gun Those would be really neat, and cool! -
He29 a MiG-29, and Su-27 inspired design!
He_162 replied to He_162's topic in KSP1 The Spacecraft Exchange
I can get you one here within an hour!- 4 replies
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I designed a Su-27, and MiG-29 esque thing, and it worked surprisingly well, so I'd like to show it off, this is completely stock, I do have modded version with BDarmory, etc, but those won't be shown. I DUB IT, THE He-29! Craft File: http://kerbal.curseforge.com/projects/he29-supermaneuverable-fighter
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The UM-1 Ultra Manueverable Stunt Plane
He_162 replied to AquaAlmond Productions's topic in KSP1 The Spacecraft Exchange
Looks great! You have induced supermaneuverability Which is what your plane is doing, Supermaneuverability is relying on forces other than aerodynamic to defy the aerodynamic forces on your plane, in order to maneuver. I made a simple aircraft that can do such as well, if you want to check it out! The way you do such is by putting the lift close to the rear of the center of mass, and then using the following for maneuverability: In flight warping of the wing Gimballed thrusting engines Powerful RCS thrusters, or jump jets Powerful SAS units on the craft I love your craft, and I'm stealing your design for how you got the engines on there.- 34 replies
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#warthunderlive
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Majorjim's stock craft repository
He_162 replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
Awesome! I'll be waiting! -
Majorjim's stock craft repository
He_162 replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
Well, I will look forward to seeing them! -
Majorjim's stock craft repository
He_162 replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
So, what do you have next in store for us? -
Dragonfly: Cute low grav' ion hopper
He_162 replied to Planetfall's topic in KSP1 The Spacecraft Exchange
This thing is awesome! I definitely liked it, actually, I loved it!