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James Kerman

Moderator
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Everything posted by James Kerman

  1. Sorry, no prize, how about @Rhode_Enterprise_By-Matt?
  2. I'm sorry, google translate does not translate Portuguese correctly. It is also difficult for me to understand your problem. How are you removing modifications? [Translation] Sinto muito, o google tradutor não traduz o português corretamente. Também é difícil para mim entender seu problema. Como você está removendo modificações?
  3. Welcome to the forum @guguhth, sorry, I'm using google translate. When modifications cause problems the way to find out which one is causing the problem is to cut and paste half of them out of the 'gamedata' folder and see if KSP loads. If it does add more until you find the problem. If not repeat. [Translation] Bem-vindo ao fórum @guguhth, desculpe, estou usando o google tradutor. Quando as modificações causam problemas, a maneira de descobrir qual deles está causando o problema é recortar e colar metade deles da pasta 'gamedata' e ver se o KSP carrega. Se isso acontecer, adicione mais até encontrar o problema. Se não, repita.
  4. CP-19 I found this to be like a missile with a kerbal in it. Very fast and manoeuvrable. CP-21 Really smooth flying twin turbo prop. Could possibly use autostrut on the wings to prevent flex but I find it fun to fly with flapping wings. Soleron When I loaded this up I thought it would be a handful but is the most stable aircraft of the three. Care must be taken on take-off to avoid tail strike but really beautiful to fly. Well done @calebpassamani, 3 nice new planes in my hangar.
  5. Welcome to the forum @VonDriguen, is your rover solar powered? It looks like you might be out of electricity. If so the good news is you should just have to wait for sunlight for it to work.
  6. @MrChittyChad, congratulations on finding the issue. Your topic has been moved from console support in case someone else has the same problem.
  7. Welcome to the forum @kerbalgod, this great work of a fan has been moved from KSP discussion.
  8. Hello @peridoot, your comment has been merged from the lounge into our ISS discussion thread.
  9. Welcome to the forum @Rossinero, your issue has been moved from KSP discussion as it is about KSP 2.
  10. Welcome to the forum @Skywalker10000, do you have the store or the steam version?
  11. If you have any trouble, don't hesitate to ask for help.
  12. The real trick to docking is setting up the right orbital conditions. If you're getting to 100m you are really close to doing it, ignore the orbital information and concentrate on the navball, set the target (select the docking port on the target - at first it is best to use docking ports that are inline of both vessels), make sure the navball is in target mode and use RCS to slowly approach (I use about 1m per second). You just need to keep the target and prograde (or retro - depending on if you are in a lower or higher orbit) lined up together on the navball. You need to make adjustments with RCS as you approach to keep lined up (as you get closer you will need less and less RCS and you can switch to 'fine' RCS by pressing caps lock. When you are really close slow down to .3m/s, keep it all lined up and you should dock.
  13. Welcome to the forum @Rylant, Jool and her moons are a great destination after Duna. I usually do it with a refuelling lander rig and a mothership (bring an engineer - they make ISRU more efficient). The Jool system is also great for learning about gravity assists. All you really need is a lander that can land, refuel and get back to orbit from Tylo. If your design has the lander/refueller docked at the bottom you can refuel the whole assembly on the low gravity outer moons.
  14. I admit it seemed like a hugely complex, intimidating task so I didn't learn to dock until I had been playing for a year or so but it's really not that hard and after a bit of practice it became routine.
  15. A new documentary about American physicist, inventor and space colonization visionary Gerard K. O'Neill will hit streaming services in about 5 days. A free global premier is available to anyone who registers at this website.
  16. Welcome to the forum @SneekyKerbalDesu, your question has been moved from science and spaceflight as you are requesting gameplay mods.
  17. Welcome to the forum @icantthink, your issue has been moved from breaking ground discussion as the wheels are part of the stock game. Have you tried the RoveMax Model S2? That's what I use for little rovers.
  18. Welcome to the forum @Ares27, sorry to hear about your issue. Have you tried verifying the game files? If not you can try this: https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
  19. Welcome to the forum @TheKrakenHerder!
  20. Welcome to the forum @solarpanelsonhouse, it's a great time to be interested in space exploration!
  21. Hello @Rambow_Ninja94, your question has been moved from gameplay questions to here - a great place to ask modders and mod users questions.
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