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Everything posted by Ciko
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Thank you all for yours answers . This mod work like a charm BetterTimeWarpContinued
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As soon as I enter a certain layer of the atomosphere of any planet (enter the atmoshphere), the warp triangles disappears from max to 4. I play with the RSS mod and it takes me about 20 minutes of real time to land rover in free fall for example on Titan. I tried without mods and the result is the same. It is only for me or it is not bug that that you can`t accelerate warp more than 4x in free fall throughout the landing ?
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About a year or two ago, when I played KSP, I always played with warp acceleration mods. A long period will come down, I again decided to play and installed version 1.8.1 and mods. I tried all possible mods (warpeverywhere, betterwarpcantinued, time control and e.t.c)and the result is one. As soon as I enter a certain layer of the atomosphere of any planet (enter the atmoshphere), the warp triangles disappears from max to 4. I play with the RSS mod and it takes me about 20 minutes of real time to land rover in free fall for example on Titan. I tried without mods and the result is the same. All modes do not work in the atmosphere, even in free fall. Does anyone know a solution to this problem? So that you can accelerate warp more than 4x in free fall throughout the landing
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[1.3.x-1.8.x] Real Expansion
Ciko replied to SystemPlanningCorporation's topic in KSP1 Mod Development
I will try it now edit^ Work fine- 82 replies
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- realism overhaul
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[1.3.x-1.8.x] Real Expansion
Ciko replied to SystemPlanningCorporation's topic in KSP1 Mod Development
is this will work with 1.8.1 ?- 82 replies
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- realism overhaul
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Is this mod full working without bugs glitchs with all vanilla parts 1.8.1 ?
- 4,054 replies
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- tweakscale
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Ciko replied to Galileo's topic in KSP1 Mod Releases
All this downloaded at the first page of this thred. win 10x64 KSP x86- 598 replies
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- ssrss
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Ciko replied to Galileo's topic in KSP1 Mod Releases
Hi Galileo. I`m carefully install your mod on latest KSP version with no other mods. Nothing happened. I think it is becuse I play on russian text localisation. Can you please make patch to play your mod with russian KSP text?- 598 replies
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- ssrss
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delete
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is it work with latest RSS on 1.2.2 ?
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Not workihg for me. I was try J button. Also I post in wrong section. Can moderator move this topic ?
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Ciko replied to Galileo's topic in KSP1 Mod Releases
I just looking for some planets beyond solar system. Is this SSRSS mod can work with or ?- 598 replies
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Hi. I try to install procedural wing mod but I don`t have visual UI mod like in picture I`m try all version (standart ,b9 version but without b9 mod) but I don`t have UI menu. I`m try keybinds like J and e t.c Maybe this is not procedural wing mod. Maybe this mod have some dependencies/ Can someone explain me how I can get menu like this
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Ciko replied to Galileo's topic in KSP1 Mod Releases
Now I`m run x64 version of game and bug is gone. It must be problem with 32version of the game- 598 replies
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Ciko replied to Galileo's topic in KSP1 Mod Releases
hmm . I just launch ksp . Didn`t know that ksp have diffirent launch mode- 598 replies
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Ciko replied to Galileo's topic in KSP1 Mod Releases
I tested your fix with 1.2.2 win10 x64. Not working. same earth texture bug . which verson of your mod don`t have this texture bug?- 598 replies
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[KSP 1.3.1] Stock Size Real Solar System [0.0.3.1]
Ciko replied to Galileo's topic in KSP1 Mod Releases
sadly- not working with 1.2.9- 598 replies
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Does anyone have a bug "no control" on remote probes after long warps?Something like no electric. But stats show 100% battries. With manned craft everthing is Ok.