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Ciko

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Everything posted by Ciko

  1. Where i can find a high res flag-emblem (Nasa Space X e.t.c) compilation for this beautiful mod?
  2. RSS work for me on KSP 1.10 with this Kopernicus Continued. Thank you very much
  3. IS there a way to disable the fuel pressure function in the engine? I mean, that the engines can be turned on under any conditions, even without traction which gravity drives fuel into the lower part of the tank...Which line of code is responsible for this?
  4. Is it normal that both Raptor engines always in protective barrel casing? How can I disable it ? There is no menu for that
  5. thank you for continuing to develop this mod
  6. Fox example with stock ion or liquid engine. I execute mechjab circularisation node. Mechjab auto turn on engine and start circularisation. I don`t want to wait and click to warp arrow. When I click engine turns off and mechjab reverse warp at 0...
  7. Thrust turn off when I speed up warp while mechjeb Maneuver Planner working. Is there way to make it work while mechjeb Maneuver Planner make his work?
  8. I am trying to change the parameters for stock engines and also modded. Not on separate files. I try on original game files. Number in cfg is less than in real game. For example mass 28 meant =~8 tons in game. I have to do manual recalculation mass and thrust to put the numbers in order. As I understand it, there is a universal correlation coefficient between the value in the config and the value in the game. Can anyone provide this Coefficients or formulas ? Also where I can find in game localisation cfg?
  9. Is there s way to prune all stock planet cause I play only with RSS? Is it will increase game fps performance?
  10. Is there a wayto get 2k textures? I play with RSS 60 FPS with no lag but KSRSS kill my FPS with 4k. I play on notebook
  11. No exhaust only during timewarp. (I talk about Real Engine Pack mod. Vanilla game and your mod work perfectly)
  12. Is someone have a config for Tundra Exploaration mod?
  13. Please add support for this mod when you have time RealEnginesPack https://forum.kerbalspaceprogram.com/index.php?/topic/171335-realenginespack-201-close-010418/
  14. Does this addon have alternatives? Having glued for example 100 parts into one, does this reduce game GPU CPU e.t.c. load so the game will have more FPS with large ships?
  15. Why MechJeb can`t calculate inetrplanetary transfer to any of this exoplanet? Can anyone show me guide or proper eject orbit ?
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