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EricL

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Posts posted by EricL

  1. 9 hours ago, Drew Kerman said:

    in both the 1st and 3rd images it's obvious that the moon is not in front of the sun, so why would you expect there to be an eclipse? I have no idea what issue you're talking about

    In the first image, there was a black band around the planet that was not supposed to be there. The 2nd and 3rd images were just there to show you that the shadow still appears even though the moon is not in front of the sun. (Now I believe the problem is the rendering of the eclipse)

  2. 4 hours ago, AndrewDrawsPrettyPictures said:

    I don't mean to judge but those textures look an awful lot like Space Engine imports. Get that fixed soon! I'm assuming you were already planning on doing that and that the Space Engine textures were just placeholders?

    Actually many of the textures were from Kittopia, the only planets that have a placeholder Space Engine texture are Kadar and Virum. I will get that fixed soon though, thanks for the heads-up!

  3. 12 hours ago, Voodoo8648 said:

    Please load KSP with KSS properly installed as per the instructions then go into the tracking center and report back if you are able to focus on another planet, moon, or star by double clicking on the celestial body. 

    I tried it out. It works in the tracking station, but not when you press 'M' in flight (you can only focus on stars at that point).

  4. 59 minutes ago, ssd21345 said:

    Look great. A rare systems mod with good looking planets.  How many stars currently? How is the performance?(How much ram does it eat?)

    This mod adds two stars currently (though more are in dev) and it has been tested on 8 GB RAM (although maybe it can go to 4, I don't know).

    ---------------------------------------

    By the way,

    Version 0.1 has been released!

    Changelog:

    • Added 2 star systems (one of them is WIP)
    • planets  with moons orbit each star!

    Get it here: https://www.dropbox.com/s/vfvjrm5wtgsqmup/Kerbal Exoplanets v0.1.zip?dl=0

  5. Kerbal Exoplanets is a mod which aims to add strange new worlds to the game. It will add in some new star systems, all with exoplanets and moons orbiting them!

     

    Screenshots:

    Spoiler

    screenshot53.png?dl=1

    screenshot90.png?dl=1

    screenshot98.png?dl=1

    screenshot108.png?dl=1

    screenshot77.png?dl=1

    New Star Systems added:

    Keldo System

    Spoiler

    Keldo - a G-type star not very much unlike Kerbol.

    Lifeless - A hunk of rock orbiting extremely close to Keldo, how did it get there?

    Germy - A Kerbin-like world with unicellular life.

    • Virum - Moon of germy, which has managed to obtain a very thin atmosphere and ammonia-based lifeforms.

    Ringler - A gas giant with rings (obviously).

    • Rexter - An asteroid moon which orbits inside Ringler's rings
    • Fungler - An exomoon which, like Germy, has life (fungi).
    • Windwy - Water world.
      • Li - Captured asteroid moon of Windwy
      • Woot - Same as Li.

    Gasgoon - A large gas giant.

    • Minimos - A small moonlet that looks kind of like mint ice cream.
    • Kolobum - Another moon of Gasgoon, but has an atmosphere
    • Monsteros - A moon that actually has breathable air, and supports life.
    • Foongoo - Another asteroid.
    • Fanger - A moon that contains large amounts of GOLD!

    Curcubita - A green-ish planet that's a *bit* icy.

    Yankee - A frozen dwarf world.

    • Tinky - a moon of Yankee

    Troonor - A sad, frozen, lonely dwarf world.

     

    Metaris System

    Spoiler

    Metaris - A blue giant, which will soon die in a cataclysmic explosion.

    Aestu - Once a rogue planet, Aestu was pulled in by Metaris's gravity well and has been the punching bag of asteroids and radiation, making it extremely hostile.

    Kendulon System

    Spoiler

    Kendulon - a red giant which is nearing the end of its life.

    Kadar - a once-habitable world, now a desert due to Kendulon's expansion.

    Minon - a surprisingly dense comet.

    Nadoon - A large gas giant whose atmosphere starts very low (due to some weird anomaly).

    • Petra - a once volcanic planet, which has dried up lava flows now.

    Downloads:

    Dropbox (VISUALS): https://www.dropbox.com/s/q6ozin1jc1y7zer/Kerbal Exoplanets v0.3_VISUALS.zip?dl=0

    Curseforge: https://kerbal.curseforge.com/projects/kerbal-exoplanets?gameCategorySlug=ksp-mods&projectID=265958

    Also, download the patch (v0.3.1) if you want some bugs from 0.3 fixed! Installation instructions are in this post. Thanks!

    How To Install:

    1. Get Kopernicus here and install it and/or delete any older version of Kerbal Exoplanets.

    2. Unzip the zip directory titled "Kerbal Exoplanets (current version number)"

    3. Move the folder named "Kerbal Exoplanets" to your GameData folder, or if you are installing visuals, move "BoulderCo", "EnvironmentalVisualEnhancements", and "scatterer".

    4. Enjoy!

    Changelog:

    Spoiler

    v0.3.1 PATCH (29 September 2017)

    - fixed contract bugs

    - added sunflares to the other stars

    v0.3 (26 August 2017)

    - updated to release 6 of Kopernicus

    - updated to the latest scatterer

    - added a rogue planet

    - added a few science defs

    v0.2.1 (24 June 2017)

    - updated to KSP 1.3

    - added some science defs (WIP)

    v0.2 (20 May 2017)

    - expanded the Keldo System with 11 celestial bodies!

    - added a new star system that currently contains a single planet

    - added a little something to the Kendulon System (and I'm not talking about the new moon around Nadoon!)

    - scatterer and EVE compatibility! (Test - Germy and Fungler ONLY)

    - SigmaBinary compatibility! (to make Yankee and Tinky into a binary system)

    - recalculated some atmosphere curves

    - bug fixes and tweaks

    v0.1.2 (3 May 2017)

    - changed Kadar's atmosphere

    - increased Kendulon's size (for a more giant feel)

    - changed Virum's texture

    v0.1.1 (30 April 2017)

    - added a few tweaks

    - made Kadar more desert-y

    v0.1 (23 April 2017)

    - initial release

    Thanks to:

    @Thomas P. for maintaining and updating Kopernicus

    @The White Guardian for his amazing tutorials on how to make planets, and helped me out on some issues with my own

    @OhioBob for his explanation on how to make realistic atmospheres, and his excel spreadsheet

    @blackrack and @Waz for making scatterer and EVE

    @Artyomka15 for making some awesome mods that have inspired me

     

    Please keep in mind that this is my first mod and is still in dev, don't expect something perfect :wink:

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