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Everything posted by MinimalMinmus
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Once you see it you can never not see it
MinimalMinmus replied to John FX's topic in KSP1 Discussion
What I see is a completely baffled orange monster whose jaw dropped on the floor. -
Bring out your dead! *They come to the KSC* ... We're going to need a bigger wheelbarrow...
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For Less Money Too!
MinimalMinmus replied to Kerbal7's topic in KSP1 Gameplay Questions and Tutorials
1) The Mk1.2 holds more monoprop 2) Aesthetically, it is better for your ship 3) There is also an added function: you can remote-control probes with it 4) It is annoying to get in/out of mk1 cabins 5) The crew cabine isn't very heat-resistant 6) The Mk1.2 adapts better to a 2.5m stack -
Your creepiest/loneliest KSP moments!
MinimalMinmus replied to Ultimate Steve's topic in KSP1 Discussion
I have to admit, poles in general are just eldritch locations. The closer you get from the poles, the more warped the terrain gets (Which disturbs even the scatter; floating boulders get eerily common) Bizarre lines appear, and get only bigger and more numerous as you close in, making the terrain jagged and dangerous to even the best rover. And finally, if you are not dead yet, you reach the apotheosis of disturbing terrain: By the unholy Kraken, WHAT is that MOUNTAIN? It's like 1 km high, and its four "quadrants" all end at a different altitude, making the summit the epitome of everything warped and disturbing we've seen so far (as well as extremely dangerous: kerbals/vehicles that enter terrain seams are immediately vaporised) When I saw that thing, I put on, well, that music from 2001:ASO. But being a clueless idiot fearless kerbonaut, Bill decided to plant a flag as close as possible from the geographical pole. Now I have a flag at 89°59'59", which tunes down the creepy a bit, if still strange (the camera here is INSIDE the mountain) Stay tuned for the whole mission! -
It cannot, but MOAR BOOSTERS can.
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The litany against tumbling states "MOAR FINS". Preferrably delta deluxe winglets. The reason a rockey tumbles is due to it getting aerodynamically unstable. This happens due to speed, or getting too far from your prograde node. But it's nothing fins can't fix.
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Huh, you forgot quite a few! -A radiation bunker (we're hugging a star, what are you thinking?) -A sunscreen with a power level OVER NINE THOUSANDS. -A rocket capable of getting into LO of a star, and going back. -A rocket that's basically everything-proof, BTW AND LET'S NOT FORGET -The 3 quadrillion € you'd need to pay me to go there.
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Do You BELIEVE there is life outside Earth?
MinimalMinmus replied to juvilado's topic in Science & Spaceflight
Life, somewhere else in the Universe, among the few billion billion planets available? You'd bet. A sapient species wise enough not to destroy itself? I have yet to find one. -
I'm French too! Make sure to tell me/us if you need to know anything!
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I've never used the "dawn" ion thruster, and I know I'm not alone not to, because, 3 hours burns... HAHA! NO.
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My mother passed away ... so I made her a star
MinimalMinmus replied to Azimech's topic in KSP Fan Works
I am sorry for your loss. May this new star shine forever. -
The Elkano challenge (all versions accepted!)
MinimalMinmus replied to rkarmark's topic in KSP1 Challenges & Mission ideas
Indeed, there are quite a few new ones, including both of my own. [INCOMING ENCRYPTED TRANSMISSION] P.S. My third Elcano is on the way! It's Duna! (and Ike will soon follow) -
While those ideas are mostly good (if a little unoriginal, see this thread for more infos), keep in mind, asteroid belts IRL are quite different from fiction. Notably, they are very sparse. Even moderately-sized asteroids are thousands of kms apart, and collisions are rare. A belt a la SW's Geonisis would probably be reduced to dust in little time, or it would condense into a large object. It would be nevertheless quite cool to add some more mid-size asteroids, between Dres and the random ones.
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Reviving the Easter Egg questline
MinimalMinmus replied to MinimalMinmus's topic in KSP1 Suggestions & Development Discussion
Round 2! Duna: Maintain the same altitude (+/- 10m/s)with no engine running for 5 seconds on Duna. Ike: Grapple (any) magic boulder random asteroid N.B. as an anti-frustration feature, the 3rd visited asteroid after this quest could be forced to be a M.B. Dres: Land a 100-ton ship on it. Jool: Land on the platform. This also unlocks an optional quest with massive rewards: land on it, then go back to Joolian orbit. Eeloo: Reach a land speed of 300m/s on it. -
Bradley Whistance made the ascent from -247m (!) using a pair of stock propellers.
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Reviving the Easter Egg questline
MinimalMinmus replied to MinimalMinmus's topic in KSP1 Suggestions & Development Discussion
Where do they say this? -
It's worth nothing OPM nerfs vanilla XP. With OPM, planting flags on Mun and Minmus is juuuust enough for level 2.
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Reviving the Easter Egg questline
MinimalMinmus replied to MinimalMinmus's topic in KSP1 Suggestions & Development Discussion
As promised, here are some of the miscellaneous quests. Moho: Launch a mission that gets an encounter with Moho, then sundives (and reaches a distance under 500 Mm from the sun). Eve: Get within 1 km of the sunk probe. Gilly: reach Gilly's orbit in less than 2 seconds. Kerbin: Fly an SSTO to orbit, and then on the Mun, with no refuel. Mun: Fly through a mun arch at a speed over 200m/s Minmus: Get an asteroid and put it in low orbit of Minmus. -
Part failures & radiation
MinimalMinmus replied to Cassel's topic in KSP1 Suggestions & Development Discussion
It seems fairly punishing for newer players. -
Reviving the Easter Egg questline
MinimalMinmus replied to MinimalMinmus's topic in KSP1 Suggestions & Development Discussion
It should be doable without any internet connection indeed, and, again, if you plan on making cryptic clues make sure the grand tour way works too because otherwise it would be hard. -
Reviving the Easter Egg questline
MinimalMinmus replied to MinimalMinmus's topic in KSP1 Suggestions & Development Discussion
While it would certainly be fun, it would be a major case of Guide, dang it! for everyone not playing KSP in a large community such as KSPF or Reddit. Hence I think doing the grand tour should unlock the planet no matter what. It could be possible to unlock it earlier if you are good enough at deciphering the clues. -
Texture change for 3.75m
MinimalMinmus replied to Cassel's topic in KSP1 Suggestions & Development Discussion
Those SRBs are sexy. This color exists in the SpaceY mod, and it is, indeed, very classy. -
Reviving the Easter Egg questline
MinimalMinmus replied to MinimalMinmus's topic in KSP1 Suggestions & Development Discussion
I am totally OK with someone making this a mod, but I don't have any coding skill myself.