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Everything posted by Daniel Prates
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Kerbal Joint Reinforcement - Next
Daniel Prates replied to Rudolf Meier's topic in KSP1 Mod Releases
If anyone can figure it out, it is you! -
You mean the soyuz periscope? Allright! Thanks Beale, specially so because as far as I am aware, I was the only one petitioning for this. Makes sense though, doesn't it?
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Kerbal Joint Reinforcement - Next
Daniel Prates replied to Rudolf Meier's topic in KSP1 Mod Releases
In any case @Lisias there is bound to be a solution somwhow, since not everyone is experiencing problems. I for one am not. Makes me wonder what it is with my mod build that I did right (or "not wrong"). -
Soviet equipment looks like something coming out straight off star trek TOS's props department.
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And a good one too (cough).
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Oh I think most of us thought the bowl-shape type thing was probably that, I know I did. If one day a nuclear powerplant goes boom-boom around Kerbin, we can use it to clear radioactive debris too... until circuits melt down too, that is. (PS: I know, I know. Different probe. )
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This KJR issue is worthy of a discussion, lots of people are reporting problems and some other people seem to have it working ok (me included!). Since there are two KJRs (next and continued) it would be potentially productive to centralize the conversation.
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[1.9.1-1.10.1] Kiwi Tech Tree Overhaul 1.3.0 (17 December 2020)
Daniel Prates replied to hemeac's topic in KSP1 Mod Releases
Hi y'all, I remember there was a know issue where some node would be missing, and there was an easy fix for that. Can anyone remind me what it was? I had to rever to an old backup and i am getting that again. -
I am starting to think that nobody really knows wheren the cannon was placed on to the almaz. I am not obcessed with pew-pewing, it is just a historical curiosity.
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Yes well, that is not what I said; what I am curious to know is whether some part in BdA is similar to the RL thing, and where it went.
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Very cool @Beale. Well, nobody mentioned the elephant in the station, so I will. Almaz stations were not all armed, some were meant to be surveillance stations, but I am pretty sure at least one soviet station tested the famed 'space cannon'. I know @Beale isn't probably want to model that, but what in BdA comes close to being similar to the RL thing? And where was it placed?
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Wow, I didnt know the Akmaz was launched with the VA capsule attached, I thought the VA was paired onky with the cargo block to form the TKS.
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Cant wait to build some impacters and SMASH THE NEW PARTS.
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Rational HydroDynamics 1.1 [Apr 23, 2021]
Daniel Prates replied to JadeOfMaar's topic in KSP1 Mod Releases
Intersmesting! One doubt: so ore tanks can INTAKE water to induce sinking? Or all buoyancy stats are permanent? -
Very cool @Beale. Since you're at it, could you place the camera plugin on the soyuz periscope too?
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[1.11.1] SMI Missiles and Launchers KSP 1.11.X BDA 1.4.0.7+
Daniel Prates replied to TheKurgan's topic in KSP1 Mod Releases
Stryker's mods are insofar out of combat, aren't they? I wish those wonderful mig cockpits were still alive. -
[1.11.1] SMI Missiles and Launchers KSP 1.11.X BDA 1.4.0.7+
Daniel Prates replied to TheKurgan's topic in KSP1 Mod Releases
Oh my god.... so... many ....boomsticks.....