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Everything posted by MiffedStarfish
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SimplePlanes-style proc parts
MiffedStarfish replied to Joseph Kerman's topic in KSP1 Suggestions & Development Discussion
Eh, I wouldn’t want this in the stock game. When all shapes can be achieved with one part there is not much challenge in building. As for mods, I’m pretty sure this already exists in procedural wings and procedural tanks. -
The Legendary Spitfire (Stock)
MiffedStarfish replied to HolidayTheLeek's topic in KSP1 The Spacecraft Exchange
Here you go: http://i.imgur.com/M2fsKOz.jpg Its an incredible craft!- 29 replies
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Portal 2 Stock Functional Robots To Scale
MiffedStarfish replied to MiffedStarfish's topic in KSP1 The Spacecraft Exchange
Thanks. -
Quasarr's New Ol' Fashioned Dropships
MiffedStarfish replied to quasarrgames's topic in KSP1 The Spacecraft Exchange
The Swallow? You could have European and African versions... Nice craft, I espescially like the Pheonix. -
Ha! You think you can represent the glory of the Monolith... with this? FOOLS! "It's full of stars!" Making the most out of a lighting glitch.
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VR - Let's take it to next level
MiffedStarfish replied to karamazovnew's topic in KSP1 Suggestions & Development Discussion
Why would I own a VR headset when I have a perfectly functioning screen, that doesn’t rotate my viewpoint depending on how I look at it? When you’re sitting at a screen, you don’t focus on the wall behind you, you focus on the screen. I see VR as little more than a gimmick. Doing some math, Ksp has about 1 million sales. 0.4% of steam owners have VR headsets. Let’s say another 0.1% buy VR headsets to try out ksp. Squad would only be catering to 5000 people with this feature. And they’re not even making any money off those 5000. Even so, I don’t think ksp would work very well at all with VR. Minute head shakes would make precise part placements in editor nearly impossible, and how are you going to right click things? TL;DR: I don’t think VR is worth development time or money for ksp. -
First of all, welcome to the forums! Here is the method I use: Divide the fuel capacity of your plane with the burn rate. (both are in the top right corner in the resource tab) This will give you the number of seconds your plane can fly for. Then times that number with your speed, and you will get the number of metres your plane can fly. Then divide that by a thousand and you get it in kilometres, and that’s your final number. Hope it helps!
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Naval Battle League 2016-2018
MiffedStarfish replied to Spartwo's topic in KSP1 Challenges & Mission ideas
We have one, front page. -
Close the game from any point.
MiffedStarfish replied to leptoon's topic in KSP1 Suggestions & Development Discussion
I think there is another thread similar to this topic. When I close I tend to just save what I’m doing, then press the windows button and close the program, so I don’t really need this, but it wouldn’t be a bad thing to have in the game. -
Can we get a single-page start screen?
MiffedStarfish replied to xtoro's topic in KSP1 Suggestions & Development Discussion
I’ve been doing it since I’ve downloaded ksp 3-4 years ago, and I’ve never noticed a negative effect. It would be pretty handy to have a button like that though, but I think it would be better to have an exit to windows (or whatever OS) on the Space Center back screen, I quite like the layout of the start screen. -
Say Hello to The Rep Grand Group! [07/19/16 UPDATE!]
MiffedStarfish replied to Endersmens's topic in Kerbal Network
So... close...- 929 replies
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SR-71 Blackbird by Eorin and Exothermos
MiffedStarfish replied to eorin's topic in KSP1 The Spacecraft Exchange
This is the best replica I’ve seen, and not just of SR-71s. It inspires to try another full scale replica other than my Hornet. -
Fighters over the times
MiffedStarfish replied to Joseph Kerman's topic in KSP1 Challenges & Mission ideas
I think he means make a logo or badge for the challenge. Correct me if I'm wrong @cratercracker? The challenge looks interesting, I have a Hornet replica which I might submit when it comes to 4th gen, but I'm not sure how it will do in FAR. -
Can we get a single-page start screen?
MiffedStarfish replied to xtoro's topic in KSP1 Suggestions & Development Discussion
I hardly ever close like that, most of the time I’ll just save the craft I’m working on, press windows button and click “close tab”. -
I made a... trumpet-shaped spaceship.
MiffedStarfish replied to ValCab33's topic in KSP1 The Spacecraft Exchange
These puns are great. I’m going to note some down for use later. -
totm june 2018 Work-in-Progress [WIP] Design Thread
MiffedStarfish replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Wow, I didn’t know about that plane. Shame we ordered the F-35, we could have had a stealth fighter... maybe even by the end of the century. -
totm june 2018 Work-in-Progress [WIP] Design Thread
MiffedStarfish replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Wow. When this is finished it will be incredible. -
When you and your friend spend 5 hours creating a DnD like game focused around sci-fi spaceships instead of characters. One time after playing a FPS in which you can zoom in to aim, I was outside and saw a bird quite far away. Completely unconsciously I attempted to actuate muscles which weren’t actually there, trying to zoom in in real life. The end results was that I felt disoriented and highly amused, yet saddened at the same time.
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@Daedalus304 welcome to the forums!
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Wow, that looks great! Really nice aesthetic but seems quite functional with the doubled Mk2 cargo bays. If I could make a suggestion, could you put docking ports spaced along the bottom of the cargo bay so cargo containers can lock in? Wonder how it compares size-wise to this...
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Good point. But then again, Christina did have a military grade Calcium skull...
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Oh yeah, it would a great twist if she survived... (crippled) Val did survive a 80m/s car crash in one of the earlier chapters I think.
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