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Mecripp

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Everything posted by Mecripp

  1. Looks like this is all thats left https://spacedock.info/profile/SpannerMonkey
  2. maybe https://forum.kerbalspaceprogram.com/index.php?/topic/133074-14x-sm-armory-group-see-note-first-post-ref-bda-1222/
  3. What are you tryng to do and what you want to edit ? The CFG files you can use Notepad , notepad ++ just be sure to set the save as cfg if you are talking about the dll file VSC should have worked
  4. And sounds like you might need this one too https://forum.kerbalspaceprogram.com/index.php?/topic/160856-wip-111x-moardvs-avionics-systems-mas-interactive-iva-v123-21-may-2021/
  5. Do you have RPM installed ? https://forum.kerbalspaceprogram.com/index.php?/topic/190737-18x-110x-rasterpropmonitor-adopted/
  6. Do you have ModuleManager *.*.* installed ? if so you might have put them in the wrong place or using a mod there is no patch made for them
  7. Maybe https://forum.kerbalspaceprogram.com/index.php?/topic/191409-18x-19x-110x-civilian-population-modernized/
  8. If you have Unity and the ksp parts tools you can add stuff in game im guessing you could put buttons where the lights are and just not have them show up but the buttons would still work but you would have to see how to set the buttons to do what you want https://unity3d.com/unity/qa/patch-releases/2017.1.3p1 https://forum.kerbalspaceprogram.com/index.php?/topic/160487-official-parttools/ or https://unity3d.com/unity/whats-new/2019.4.18 and both parts tools or show on that page
  9. https://forum.kerbalspaceprogram.com/index.php?/topic/84250-18x-19x-us-probes-pack-old-and-new-4-16-20/&do=findComment&comment=4005268
  10. Anther route you might look at is using https://forum.kerbalspaceprogram.com/index.php?/topic/179887-15x-111x-telemachus-reborn/&tab=comments#comment-3489400
  11. ASET uses RPM https://github.com/JonnyOThan/RasterPropMonitor but one could put MAS stuff in a pod use to not be that hard the hard part was where you wanted to put things
  12. First that test color is hard to read on old eyes and have you looked at https://github.com/MOARdV/AvionicsSystems/wiki/Operations-Manual-Mk1 or https://github.com/MOARdV/MOARdVPlus/wiki
  13. It wouldnt take that much to do with MM or edit the CFG it would just take time to see what size you wanted and alot of reloads to see
  14. raidernick/BDAnimationModules: Animation modules plugin for KSP (github.com)
  15. Here are some good ones also [1.1x] KRE - Kerbal Reusability Expansion - Add-on Releases - Kerbal Space Program Forums
  16. That was along time back lol pretty sure it was a plugin that got added to smokescreen , I remember playing around with it
  17. I changed my path and now cant get it to write but its giving me a parttools error
  18. Man been long time im looking to see if i can change my path bu8t not seeing where to besides just clicking on it
  19. yes and where you want the MU and textures to write to like KSP/Gamedata/ Your mod and if you have a part folder
  20. Did you set the path of the KSP install and your Mod ? It's not showing a file path so i don't think it will to you set 1 so it knows where to write
  21. Yes i know KSP uses DDS but what i was trying to ask is PNG uses less memory in one area but twice has much Mono so really whats best mono not matter ? EDIT- file size PNG 24 mb DDS 142 mb I know it doesnt matter but some might freak out
  22. Added some anti reflective to base part now just solar panel what you think is better https://www.dropbox.com/s/t43l0slqrhdwf27/shine2.png?dl=0 there is small error trying to work out why panel 3 has no shine EDIT- Add anyone want to use this has scansat satellite ? @Atlas Gaming and not sure what your problem could be on ckan beside using ckan IMO its not really hard to install things your self and i know everyone cry it takes to long but not really but i do see some mods i unzip in my gamedata fold just fine and some are in a gamedata/gamdata fold so i then have to pull it out of that folder and put it in just ksp/gamedata so i dont have ksp/gamedata/gamedate not sure how ckan works that out or even if thats your problem
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