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Everything posted by cy4n
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I was looking at the wrong numbers the first time. This \/ is your Atmosphere (x-axis) to Thrust (y-axis) curve, which at an atmosphere value of 0.06 has... *drumroll* NEGATIVE thrust! I give up. I'll just bring a refinery to Duna.
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I can't even get off the ground. EDIT 2: Nvm.
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They just say "Air combustion failed." Downloading unity curve editor...
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The engines don't seem to work on Duna. Is this intentional?
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You can now, with the Kerbalism Patch! Now with Manufacturing Quality! (See this post.)
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So this is how everyone gets those cool screenshots! EDIT: Here are some pics. Plus, a teaser!
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@Kergarin My patch uses a :NEEDS function, so you can package it with the main mod and it will only activate if you have KSPX installed.
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[1.4.3] [(Re^4)visited!] Science Revisited 1.7.0
cy4n replied to zekew11's topic in KSP1 Mod Releases
Great mod! -
[KSP 1.3.1] KEI - Kerbin Environmental Institute(1.2.3) 2017-10-11
cy4n replied to RealGecko's topic in KSP1 Mod Releases
YES! FINALLY! No more shall the KAO destroy the VAB by attempting to take a tempature reading! -
I proudly present: A patch for KSPX! Now you can have more parts AND an awesome tech tree! (In retrospect, I probably should have started with a mod that didn't change the techtree) Like the K2 Command Pod for example. (See this post.)
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I think the Terrier engine could use some windowshine, don't you?
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My (brand new) modular flags for the (as you might guess) KAO or Kerbal Aerospace Organisation: The planet art I made: http://imgur.com/a/7R7kW (sadly no Laythe)
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[20/05/2015] LV-2N & LV-4N Nuclear Engine Clusters
cy4n replied to Kommitz's topic in KSP1 Mod Releases
This is dead too, isn't it. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
cy4n replied to Galileo's topic in KSP1 Mod Releases
ERMAGHERD Taken with WindowShine, SVE, and... that's about it. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
cy4n replied to Galileo's topic in KSP1 Mod Releases
I'm a graphics fanatic. AND THIS IS AMAZING! DOWNLOADING NOW! -
Here they are! RLA Stockalike Patch: DDS Edition K2 Command Pod Patch: DDS Edition
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I FINALLY DID IT! Now I can have slightly better performance! Here's a celebratory picture!
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@Avera9eJoe Thanks! I'd love it if you could add them to the OP! Update: I converted them to DDS format. Update 2: I converted them back to PNG format due to file conversion issues.
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I made reflection patches for some of my favorite mods! RLA Stockalike Patch K2 Command Pod Patch
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Any progress on this? I could easily write some configs for you!
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Also, do you think you could change Manned to Kerbaled? It seems strange to have them called that.
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Parts shaders replacement, PBR, WIP release!
cy4n replied to Lilleman's topic in KSP1 Mod Development
None of the effects seem to be showing. Am I doing something wrong?