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DylanSemrau

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Everything posted by DylanSemrau

  1. @Zorg has done an absolutely amazing job fleshing out this mod and bringing it to light. This thread is going to be closed, please move all discussion to the proper release thread for the mod published by Zorg!
  2. And there it is! I'm so happy to see this gorgeous work really come to life. You've done the vehicle and community justice with this one, Zorg. This mod is gonna be an icon in the part modding community for sure :3
  3. The original post download link has been updated to Zorg's branch as well as the new dependencies
  4. This is some of the nicest work I've seen coming out of the KSP modding scene right now. We are so barack kerbros. Amazing job on the recent stuff you two!!!
  5. This mod aims to add a few very small liquid fuel engines to the game. These engines are primarily meant to serve as propulsion for payloads, rather than launch vehicle propulsion. Currently the R-40B engine is available. The Leros-1C will be added shortly. Download: https://github.com/DylanSemrau/Mini-Liquid-Engine-Mod--MLEM- This mod is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
  6. The stack with ORANGES, still have yet to do all of the bottom stuff but
  7. it's not done but here's some updated stuff in the works (old left, new right)
  8. no clue, that would be really far future tbh I'm staying away from it for now but I have a final Photon update cooking and after that I'll sorta slowly get back into Chrayol
  9. Wonderful work, I'm very excited to see more!
  10. Hello, Waterfall and SAF support have been added to the development branch over on github, feel free to try it out
  11. The updated parts are up on Github, still have lots to do but it's looking better
  12. Pre OFT-2 work is going well Tiles are almost all complete, thrusters are all done, RCS blocks on SM have been reworked, the SM umbilical has also been changed to the all blue OFT-2 look
  13. Update: took a break for a bit, wanting to get this updated in the near future, should just be making sure it works in current version first and foremost and then I’ll get started on a general revamp of the PSLV parts because they could use a bit of an update still looking to get payloads but those may be put on hold to prioritize the launchers first tbh
  14. Update: took a break from modding for a bit, will look at updating this in the near future but I expect that to mainly be making sure it’s all working ok with current ksp version, may include new parts but no promises still looking at adding new parts in the future tho
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