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Everything posted by DylanSemrau
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[WIP] Photon Corp. (Stockalike Orbital ATK Mod)
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
ig half segments are possible, just not sure how much I want that many motors Also Minotaur C is literally just a re-branded Taurus so -
[WIP] Photon Corp. (Stockalike Orbital ATK Mod)
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
Both -
[WIP] Photon Corp. (Stockalike Orbital ATK Mod)
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
Antares is actually what I’m most excited for It’s actually the reason I got into modding one the first place cuz I got really motivated after seeing NG-10 in person it’s also just a really nice looking LV imo -
[WIP] Photon Corp. (Stockalike Orbital ATK Mod)
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
Some screenshots using BDB and Modular Launch Pads -
This mod aims to add a variety of parts based on Orbital ATK's (now Northrop Grumman Innovation Systems) Shuttle/SLS SRBs. The mod is designed to work well with other mods including: reDIRECT, Oranges, Artemis Construction Kit, and Shuttle Orbiter Construction Kit! WIP Download (B9 Part Switch is required) This mod is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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[1.12.x] KRE - Kerbal Reusability Expansion
DylanSemrau replied to Damon's topic in KSP1 Mod Releases
First- 111 replies
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- parts
- reusability
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(and 2 more)
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not really sure why you have a problem with Damon's and Nert's Dragons, but not my Starliner which is probably less stockalike
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
I mean it's best to know what I want so I can plan ahead, just sharing what I think can be easily done probably, we'll see- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
so it seems like a good idea to make part variants that (hopefully) expand the number of things you can do with these parts First off, I should have space on the texture sheet for a second variant of the crew capsule, which ofc means a simple black/white version Second, yes I'll make the Boring logo toggleable eventually, during testing it'll just be painted on there Third, the service module will have a few switches, turning on/off the black ring in the middle, adding/removing the abort engines, and even opening up the bottom to the hollow middle because I think that would be neat There will be a few others, but these are the big things I wanted to go over- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
I would strongly recommend checking the roadmap before asking questions about what will be available (look at the top of the OP for link)- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
Nothing, it’s just empty in the renders so I kept it like that- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
Some work on the thermal blankets and tiles, just trying to get the look down- 497 replies
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I wouldn’t say right now hehe but last time I checked it works in 1.9, especially since there isn’t really any difference for parts between 1.8 and 1.9
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
It's WIP, but here's what the SM is looking like:- 497 replies
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[WIP] Boring Crew Services - Stockalike Starliner Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Development
no idea, I'm hoping 4 Heatshield:- 497 replies
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[1.9] Completely Non-Aggressive Rocketry - V2 Rocket Add-on
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Releases
I've tried it in 1.9 and had no issues, are you sure you installed it correctly? -
[1.10.x] Provenance Aerospace - Stockalike New Glenn Mod
DylanSemrau replied to DylanSemrau's topic in KSP1 Mod Releases
New part updates up on the Dev Branch- 138 replies
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- new glenn
- blue origin
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