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zer0Kerbal

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Everything posted by zer0Kerbal

  1. maybe three tuna cans... will decide later. *chuckle* I did go a little above what you had asked for. *chuckle* Hmmm... will look into the subtypes and see if can include. shouldn't be ... well, will decide how hard it will be after it is done. https://github.com/zer0Kerbal/KGEx/releases/tag/MoreHitchhikers-v1.0.0.2 has all the latest. Any other stats (cost, weight, etc et al) please do post. I will update the spreadsheet and repost a image clip of it. you are most certainly welcome. I learned some and had some fun.
  2. Thought as much (ReStock). Thank you. kindly tell me any balance/other changes so I can incorporate them. Would love to see some variations in the flavor text (Bob was eating his canned beans and thought why not scale it up and stick a kerbal in it. Maybe that explains why the PPD-01 smells of baked beans.) Will have an update up later today (v1.0.0.3) that includes a replacement for ReStock whitelisting - and instead has a ReStock patch for each of the parts (s.i.c.). This means you can delete the patch I gave you once you have the new patches (which are up on GitHub \MM-Patches\ReStock\). four subtypes? I thought @Nertea only did that with SSPX? I did think about doing a 'short' version as well - what do you think? would only be for the 1.875m, 2.5m, 3.75m, and 5m sizes (about half the height of the normal in that size)
  3. my only guess is ReStock. try adding this patch to the KGEx/MoreHitchhikers/MM-Patch directory: I am planning on working on the ReStock issue later today so that this mod uses ReStock textures etc when ReStock is installed. @Dante80 PS - all other patches and stuff looks like it is being handled correctly by your system. Just can't find the model/textures because ReStock has deleted them.
  4. here you go, feedback is greatly appreciated. (in the linked thread would be kind) Thank you. *sheepish grin* I might have gone a little overboard... nine all told instead of one. I don't have much experience with USI, so any guidance would be great - but will also look into that tomorrow. UPDATE: have attempted to include an USI-LS patch. Updated .zip on github with it. YMMV and probably needs some fine tuning.
  5. Spacedock KerbGuise Experimental engineering (KGEx) Brings you: More Hitchhikers by zer0Kerbal v1.0.0.0 for KSP v1.7.x More Hitchhikers (MHH) Adds nine (9) stock parts to Kerbal Space Program Parts: 1.25m [PPD-01 ] x1 kerbal HSC 1.25m [PPD-02 ] x2 kerbals 1.875m [PPD-05 ] x3 kerbal HSC 1.875m [PPD-05t] x4 kerbal HSC (tall) 2.5m [PPD-10t] x5 kerbal HSC (tall) 3.75m [PPD-15 ] x6 kerbal HSC 3.75m [PPD-15t] x7 kerbal HSC (tall) 5m [PPD-20] x8 kerbal HSC 5m [PPD-20t ] x10 kerbal HSC (tall) patch to move all Hitchhiker's Storage Containers into Payload from Utility. Changelog Summary See for full details of mod changes UPDATE: have attempted to include an USI-LS patch. Updated .zip on github with it. YMMV and probably needs some fine tuning. Requires: v1.7.x, may work on earlier versions Suggests: Supports: Known issues: * Restock lighting has gone nuclear. * Only uses stock IVA - no additional IVA's are supplied. License content licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. You may modify for personal use. You may redistribute content with attribution to original author zer0Kerbal, plus any other attribution where required. You must redistribute under identical license, CC BY-NC-SA 4.0. https://creativecommons.org/licenses/by-nc-sa/4.0/ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date v1.0.0.0 original: 01 Oct 2019 zed'K | updated: 01 Oct 2019 zed'K
  6. good to know that - since ReStock is next (just have to do the CLS patches) Okay all versions/models are now representing correctly and all nodes are in their places. Here is the full stack, unless you want some pancakes?
  7. Okay - here is the full stack, unless you want some pancakes? That is a Mk1 pod on top and stock Hitchhikers model is lit.
  8. First set nearly done. That is a Mk1 pod on top and stock Hitchhikers model is lit. Now for the tall models.
  9. thought as much, just less experienced with editing ReStock. However, if I use :AFTER and :FIRST then should be easy peasy since default ReStock settings will carry through. First set nearly done. That is a Mk1 pod on top and stock Hitchhikers model is lit. Now for the tall models.
  10. oops. excellent point. maybe 1.8/newer Unity/.NET will fix that. *knocking on wood*
  11. excellent points. Below find what am currently working on. Will request you do the testing to make sure I borked nothing while doing this. I should have something in the next 24-42 hours. Gray shading means won't change anything. Yellow means will include patch to change to Payload. Now is the time to ask for anything extra - you want EC? reasonable requests will be considered.
  12. New Parts (working on today) Reized Hitchhiker's Passenger Cans. Is just a smaller hitchhikers (think I can do two sizes) - won't have an IVA (well, will leave the existing one). Only issue is Restock. Why not TweakScale? TweakScale does not scale Crew Capacity. Proposed specification:? (PPD-10 is the HHSC) Maybe PPD-05 and PPD-01? PPD-10 (Existing Stock Part): crew: 4 2.5m TechRequired: spaceExploration entryCost - 12400 cost = 4000 category = Utility mass: 2.5 PPD-20: crew: 8 5m TechRequired: entryCost - cost = category = Payload mass: 5 PPD-15: crew: 6 3.75m TechRequired: entryCost - cost = category = Payload mass: 3.75 PPD-05: crew: 3 1.875m TechRequired: entryCost - 9300 cost = 3000? category = Payload mass: 1.875 PPD-01: crew: 2 1.25m TechRequired: entryCost - 4200 cost = 500? category = Payload mass: 0.625 PPD-00: crew: 1 0.625m TechRequired: entryCost - cost = category = Payload mass: 0.3125
  13. OK - I have the part (making now). Only issue is Restock. will put link shortly - will publish under KGEx. Is just a smaller hitchhikers (think I can do two sizes) - won't have an IVA (well, will leave the existing one). what to you want to title these? (PPD-10 is the HHSC) Maybe PPD-05 and PPD-01? PPD-05: crew: 2 TechRequired: entryCost - 9300 cost = 3000? category = Payload mass: 1.875 PPD-01: crew: 1 TechRequired: entryCost - 4200 cost = 500? category = Payload mass: 0.625
  14. thank you. been trying to track down that for a week. +1 Yes, you can just delete the SimpleLogistics.dll from FieldTrainingLab/Plugins/. Apologies. Field Training Lab (FTL) formerly Training Laboratory removed SimpleLogistics.dll that stowed away. Source here: License
  15. why not use KAS/KIS? even MKS and EL now allow you to add parts while in flight.
  16. is there any desire for a parts pack (to be included in KGEx) with various sizes of airbrakes - both regular and ablative? (and if I can find a .mu/texture for gridfins)
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