-
Posts
3,545 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by zer0Kerbal
-
SimpleConstruction! (SCON) Stock rocket building
zer0Kerbal replied to zer0Kerbal's topic in KSP1 Mod Releases
that worked, except the included .craft files were missing a part ELpad2... now adding back. -
SimpleConstruction! (SCON) Stock rocket building
zer0Kerbal replied to zer0Kerbal's topic in KSP1 Mod Releases
good thought, but have included the most current version of it (and licenses) in the .zip (made sure to ask permission); the toolbar icons appear - and can get up everything except the build window. Am going to remove everything on my Dev build and just install EL from CKAN and its requirements and see if it works. Then will use one of the included .craft files and see if shows the build window. At this point that is the next logical step. -
yes that is the one.
-
thank you - been playing with it and have added your suggestions and things like ODFC SimpleConstruction SimpleLogistics Biomatic TrainingLab TrainingFacility ProbiTronics This is making my life SO much easier. couple of clicks and easier troubleshooting. so.am.I. I like, so we'll tag and ask @IgorZ, and it might be done. agree. same glad you did what you did for KSP.LogConsole. Thank you for the settings.cfg; I backed it and the original up - so in case I need to provide an unadulterated version.
-
it has configurable options on how to handle dewarping. from slow, to whiplash. I do not think it is limited by being shielded. A patch is included that should add the Biomatic function to all command modules (including probes) - there is a tech requirement (spaceExploration IIRC)
-
yes, please don't crash a career save. a generic would be better. again thank you. several mods that might help you: vesselmover hyperedit use hyperedit to land your first vessel; then use vesselmover's 'spawn vessel' to add vessels to the network.
-
I I see it now in your signature. Any more hidden gems?
-
@rmaine +1 The log I am looking for is located in the game folder itself - KSPInstalDirectory/KSP.log. I was just informed of another KSP bug that crashes to desktop that came into the game itself recently. I should have been more specific. Kindly provide the logs below (KSP.log, Logs\*, and ModuleManager.ConfigCache). Thank you in advance! I am working on this - just haven't seen anything in the logs ("[ERR" "[WRN") from SimpleLogistics. Now ODFC on the other hand has been a beast trying to get compatible with tweakscale. for your own personal use you might try IgorZ's https://github.com/ihsoft/KSPDev_LogConsole/wiki - great little helper - and I am not putting this on you; just giving some tools to help me. Usually the files I look at are \KSP.log \Logs\ModuleManager\*.log \GameData\ModuleManager.ConfigCache \_MMCfgOutput\ (if " -mm-dump" is on KSP's command line) All of these are plain text files.
-
[1.12.x] Near Future Technologies (September 6)
zer0Kerbal replied to Nertea's topic in KSP1 Mod Releases
so sad to see all those zeroes being fired and collecting unemployment... -
oops - apologies. which is the mod then that has a randomized game? corrected.
-
that's the one. and since KSP2 won't be out until 2022? (okay 2021ish) then this is a good option. I believe @linuxgurugamer recently adopted it.
-
I have been using @IgorZ's KSPDev LogConsole (until I accidentally deleted the folder and couldn't remember what/where to find it again - again thank you @Stone Blue) I just started using it and it works good so far, and I like it. Issue I keep running into is finding the actual lines of the log I am looking for. This helps. Colors are kind of jarring - still I can fix that. would you mind terribly providing the code for that? If not, please do. Stumbled across it (again) when I was trying to find the KSPDEv.Logconsole app. Any other obscure apps out there besides the obvious MADLAD et al that might be useful to a fellow moder? I like it so far. I don't have the screen space to do it that way - already too cluttered of a personal dev enviroment here. :eek: I would like to set it up that way; rather than me experimenting with the wiki to do the same; would you kindly provide your config file (just a spoiler+code)? I have been using it - and it is very powerful. only thing I don't like about it is it is full screen width - which can be annoying to me. Loving this conversation! Thank you to @Bearfight for creating this. +1
-
Yep - thank you. Love that mod @IgorZ Shame that many don't know of it.
-
SimpleConstruction! (SCON) Stock rocket building
zer0Kerbal replied to zer0Kerbal's topic in KSP1 Mod Releases
So having an issue. I have 1.8.1 with DLC installed. SimpleConstruction 4.0.2.1 ToolbarController/Toolbar/CTB KerbalStats and not much else. The stocktoolbar button shows, but nothing in toolbarcontroller or on blizzy's. left clicking the EL button does apparently nothing right clicking the EL button brings up resource transfer. have vessel productivity > 1 have multiple 5 Engineers on vessel have power have comms have rocketparts. have a lab have a cupola have a hitchhikers.... have several varieties of docking ports What am I missing? -
@linuxgurugamer Thank you for this great add on. Question: So if I uninstall this mod - the game spams my log with: what causes this? I've tried deleting the cache et al. Just curious. its my OCD towards having a clean log.
-
the logger on the top of the screen. having a *too much* Jeb's Coffee Moment... TYIA +1
-
updating... please wait... adding attachment nodes to the RU-1m (and including patch to add nodes to the chutes) Meet the parts... The RU-#m series parts are probe, decoupler and parachute compartment in one. With these parts you can make your rockets more reusable and more streamlined. Currently there is the RU-1m, RU-2.m, and the RU-3m - with tentative plans to add a 0.625m, 1.875m, 5m versions.
- 13 replies
-
SimpleConstruction! (SCON) Stock rocket building
zer0Kerbal replied to zer0Kerbal's topic in KSP1 Mod Releases
This is a pre-release version for 1.8.1 Kindly test (on fresh saves) and tell me what you think. Version 4.0.2.1 - This New BaseR zer0Kerbal released this now Version 4.0.2.1 - This New BaseR - [KSP 1.8.1] removed Val's glitter bomb on CrewPods.cfg added in balancing bracket in DockingPorts.cfg Kerbal Space Program 1.8.1 -
in KSP. possibly two. probably will be one in KSP2 | soon™
-
reserved for changelog (II): Version 0.0.0.23 Version 0.22 Version 0.21 Version 0.20 Version 0.19 Version 0.18 Version 0.17 Version 0.16
- 13 replies
-
reserved for changelog: Version 0.0.0.22 1. Price and other changes for 0.24 compatibility. 2. Some smaller bug fixes
- 13 replies
-
@tdubic has graciously allowed me to adopt this wonderful mod for curation. Thank you! New Thread Here: