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Flush Foot

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Everything posted by Flush Foot

  1. @Dakota sent out a tweet ("maybe not working at IG anymore"), and there is a screengrab from a Discord server where @blackrack said that he's looking for new job opportunities.
  2. I was a fairly long ways into playing KSP 1 before I ever bothered with mods, and 'fearing performance hits' I probably steered even further from the 'make it pretty' mods, but with a much more modern, beefy rig now, I've dabbled with EVE/Scatterer 'installs', and now with this latest news, I've gone and subscribed to @blackrack's Patreon to 'do what I can'.
  3. Time to use a sick day? Rest/recover? (Poor sleep for the last 2-3 nights means I might not be that far behind)
  4. Much as it saddens me, don't they have revenues like that because they don't "back the wrong horses" and/or "cut their losses"? <note: I did not click the link / check the numbers>
  5. I did not see anything in that Bloomberg article that we all had not read / learned on our own... Sure, they've probably stated the "most likely scenario", but there were no new facts / official statements (in the article) that would suggest they 'know more' than us.
  6. @Stevie_D given the 'AAA-level' backing the game seemed to have, I was less concerned about 'will we get it all' of it all, especially with the EA trailer's "[these features] will be added to the game during Early Access".
  7. Also false... I couldn't give two* flying effs about Multiplayer. "Mission Complete / Feature Complete" for me would have been Colonies with Resources, with Interstellar a 'nice to have'.
  8. Even if I set that in the VAB when building my station, running that “Action #3” while in control of the approaching ship wouldn’t (I don’t believe) execute that function on the ‘not commanded station’… Sorry
  9. Small exception for docking ports… at least to ‘set as target’ on the other vessel (sure, one or both could then have “undock” as an action group, as long as neither’s mapping conflicted with other actions) But then your ‘simpler right-click menu’ should shine
  10. ESPECIALLY when right-clicking fuel-tanks "is useless" (given that fuel-management is via the 'very stable' resource manager)
  11. In the current environment, I also find that interesting, but we have been discouraged from viewing those steamdb entries as anything 'relevant' to us.
  12. We still have not been told, explicitly/officially, that IG is the studio in Seattle that is being closed, hence my comment: If we do indeed assume on our own that IG is the studio that's gone (which is likely, but unconfirmed), then your comment(s) are perfectly logical. [why hire into a defunct studio?]
  13. I think the point of their comment was "look, another data-point that supports the community's deductions" Because still no official word from on-high
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