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Everything posted by Flush Foot
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I like it and am happy to pay a full price of 50$ to purchase help alpha-test the game with/for the devs FTFY
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Indeed! When I want to weigh myself, I stand on a <now-deprecated> Richter Scale ...
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when were you when kerb spaic progrem was kil
Flush Foot replied to Second Hand Rocket Science's topic in KSP2 Discussion
All 'news to me'... I was completely unaware of that (thx?) -
I too have encountered this particularly nasty bug... so severe it's caused me to revert to KSP 1 [+mods] for the time-being.
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Couldn't ESA buy KSP2 and continue funding and developing it?
Flush Foot replied to Dinlink's topic in KSP2 Discussion
Maybe we could convince some government agency to declare Kerbals an endangered species and force TT to ‘protect their habitat’? -
Instead of Elon Musk (horrible idea) How about Dean Hall?
Flush Foot replied to RayneCloud's topic in KSP2 Discussion
Maybe it took an update or two to get there, but wasn’t “The Division” a reasonably good game, on a brand-new engine? (SnowDrop or something) -
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My Patience has run out, now I am just disgusted.
Flush Foot replied to RayneCloud's topic in KSP2 Discussion
Didn't they say they intended for Lagrange points to be implemented eventually? Maybe like that. I definitely do not remember Lagrange points being mentioned, but seem to recall someone (Nate?) saying that Rask & Rusk would have a 'bespoke solution/implementation' -
How can TakeTwo justify layoffs with this revenue ?
Flush Foot replied to DanW's topic in KSP2 Discussion
I wonder what project lead to the other $200M in losses... /s -
I blame the amoebas for developing eyes light-sensing organs.
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The first sentence of @Nerdy_Mike's tweet is actually maybe /kind of enlightening... Unfortunately, I have by impacted by layoffs at Intercept Games. I am still working until late June to ensure all my work is left in good hands. My time here has been nothing short of remarkable, as I've treasured every aspect of my role, from the fulfilling work to the incredible people, and our passionate Community. The journey of building the Community team has been particularly rewarding, and I'm forever grateful for the time I spent working with the amazing people at Intercept Games and I wish them nothing but the absolute best. While words fail to fully capture my emotions, I'm also filled with optimism for the future. I'm ready to embrace the unknown and embark on a new chapter in my career.
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<the movie of> which took place in WW1... but alright, fine
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Wouldn't/shouldn't there be a difference between "putting down a deposit" on an unknown start-up's new electric hot-rod (and they go broke, taking your deposit with them) vs putting down a deposit on a new Ford truck that eventually gets shelved? (Ford, being such a large company would surely return those deposits rather than getting such bad press)
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True! Literally all they had to do was say "this is truly an EA-game... try to be prepared 'for anything' guys!" and we'd have considered things differently than "we've got a major label behind us and all the funding we've asked for!"
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If anything, I'm starting to worry about that other guy's fascination with WW2...
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Thank You Dakota, Blackrack and all others who are effected
Flush Foot replied to moeggz's topic in KSP2 Discussion
I just wish we forum-users knew what that felt like … Discord made my head hurt with the “not-slow-enough slow-mode” and endlessly scrolling/bouncing views -
Can ELON MUSK buy the LP and finish the game?
Flush Foot replied to RaBDawG's topic in KSP2 Discussion
Patch 2: deletes landing legs -
In theory, wouldn't / shouldn't 1.0 mean "is done with EA / has met all/most of what was planned for EA"? Namely:
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What happened to increased communication?
Flush Foot replied to DoomsdayDuck555's topic in KSP2 Discussion
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@Dakota sent out a tweet ("maybe not working at IG anymore"), and there is a screengrab from a Discord server where @blackrack said that he's looking for new job opportunities.
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