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Kjonde564

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Everything posted by Kjonde564

  1. Just wondering if there's any mods that add a Kerbal version of Arrakis from the movie Dune. Or really any sort of good desert planet similar to Arrakis. Preferably on the latest version of KSP. Thanks!
  2. I have an issue, I'm on 1.12.1 and Murph does not have the accretion disk or anything. It is just a black spherical object with no Black Hole defining features (it does not look how it should) I did do as the description said and got the newest Kopernicus Extended Continueder, but it still doesn't work
  3. Does anyone know if there is a Death Star planet pack? I think that'd compliment this nicely. Or at least some star wars planets.
  4. We actually can since OPM touches the stock system while GU does not. In my game I use 3 planet packs actually, I use OPM, Helvica, and GU all with no issues
  5. Just curious is Parallax support possible? I am not very experienced in KSP modding so I'm not sure if it is.
  6. Hello, I am currently experiencing a bug which hinders gameplay. And I know scatterer is the culprit because the bug involves one of its features. Whenever I have the ocean shaders on, the ocean instead disappears completely. This hinders gameplay because I cannot see the ocean so if I am launching a boat or landing in it, I don't know how far away it is. This also applies to regular gameplay so I know its not just a thing in the menu
  7. That just gave me an idea, what if there was a mod that was the tempus system during the present of the Kerbol system? (When the Kerbals still lived on Kerbin)
  8. Does this and the others work with the new Kopernicus Continued?
  9. Hello just curious, are there any plans to update After Kerbin and Before Kerbin to 1.8.1? I tested both in their current versions on 1.8.1 After Kerbin loads but the sun has no glow or rays, and Before Kerbin has no atmospheres and some planets have the wrong textures. (I was using EVE and Scatterer on both.) if you have no plans to update these that’s ok. I’m just curious if you did or not o-o
  10. The kerbals have been around for such a long time O-O
  11. Hello sorry to bother you but in my game Duna is completely blue, and I did as the Troubleshooting says, I re installed spectra. But it’s still blue even after reinstalling it. Are there any other solutions? I also tried reinstalling environmental visual enhancements and scatterer. Still blue
  12. Just curious will this mod be remade for KSP 2? Because I really like this mod and would love to colonize everything around Sarvin ^^
  13. Will before kerbin also be getting a 1.7.3 update?
  14. Hi sorry to bother you but I have a question about compatibility. Would this mod also work with the outer kerbin mod? That mod adds an extra moon and sub moon to kerbin on the edge of its SOI. I feel that if this mod doesn’t change kerbins SOI it would work. I just want to confirm if this changes kerbins SOI or not
  15. Sorry for bothering you. I didn’t know to get to the launchsites I needed to check the space plane hanger. I checked and I have them
  16. I need some help with this mod. I installed Kerbal konstructs and module manager and I have making history but when I load Kerbal Space Program I don’t get the water launch sites
  17. Do you think you could add rings to Urlum that are on their side like Uranus in real life? Sorry if they are already in. I haven’t played this in a while
  18. I have a mod compatibility idea. I don’t know if this could even work because I’m that experienced with modding but is it possible to add outer planets compatibility so if you head to the dead kerbol system and you have the outer planets mod installed you can find dead versions of sarnus Urlum Neidon plock And their moons?
  19. Do you think you could add some stuff to some of the planets/moons to go with the breaking ground DLC?
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