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KSP2 Release Notes
Everything posted by alberro+
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
alberro+ replied to Kartoffelkuchen's topic in KSP1 Mod Releases
I've got it on 1.8.1 with Kopernicus. It works wonderfully. Also, just wanted to ask; Will the original Dragon be added? It'd be a great addition. -
Teach me your secrets, Oh great FPS lord. Seriously though, I have 8GB and get half of that at best.
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Hey, I really enjoy this mod, and I just wanted to suggest a couple additions to this mod. Maybe some of these could be added into the mod? Images in question
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I suppose the proper thing to say is that they'd look better with more detail. These look great btw!
- 22,648 replies
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- totm march 2020
- mod
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[1.10.x] Provenance Aerospace - Stockalike New Glenn Mod
alberro+ replied to DylanSemrau's topic in KSP1 Mod Releases
This looks great! Can't wait to use it with JNSQ.- 139 replies
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- new glenn
- blue origin
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Individually? I'd say the Proton engines are a bit.. iffy. I don't mind them staying the same, but it'd be greatly appreciated!
- 22,648 replies
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- totm march 2020
- mod
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CTV-11 might be just in time for DM-2!
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Just a suggestion/request, but could a revamp be considered for the Proton? Thanks!
- 22,648 replies
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- totm march 2020
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Nice new design! I like how realistic it seems, instead of the program being outlandish. Also, for docking, make sure both crafts are pointing at eachother, it makes it alot easier.
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[1.7.2] KK Launchers - Delta, Atlas Pack
alberro+ replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Well, the more the merrier, I suppose. -
[1.7.2] KK Launchers - Delta, Atlas Pack
alberro+ replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Is the Atlas pack going to be updated? Would be cool to see it remade, just like the SpaceX pack. -
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
alberro+ replied to tony48's topic in KSP1 Mod Releases
EVE is just like that sometimes- 1,967 replies
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- totm mar 2022
- rss
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Would be cool to be SLC 4E implemented into this mod!
- 392 replies
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- kerbalkonstructs
- lc-40
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
alberro+ replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Parachutes work fine for me, dunno what could be the issue. Maybe too much wait. -
I would suggest modifying some sort of satellite or bus model, and repurposing it as a docking probe, and practicing with that. P.S I could share some of my older/current designs if you'd like.
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Hopefully CTV-9 doesn't RUD before launch.
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Uh.. I had a little accident today. I sent one of these to Duna, and crashed into the ground at 230 m/s, thinking that propellers worked on Duna.
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No problem! The only other suggestion I would put down would be using more complex rocket designs, and not just using small launchers with an Orion mockup on top. Also, definitely use JNSQ. Stock just doesn't compare to the detail of JNSQ.
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Loving the storytelling in this, keep it up! Just a minor tip here, you might want to perform a gravity turn at launch, it'll save you a lot of dV, and honestly, looks a lot cooler. Cheers! Also, I would suggest using JNSQ for another level of challenge in KSP.
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
alberro+ replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Oh, sorry, didn't see that! -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
alberro+ replied to Kartoffelkuchen's topic in KSP1 Mod Releases