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RoninFrog

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Everything posted by RoninFrog

  1. I was actually scouting for a good Duna base site today, so I may as well enter! I'm actually planning on building a base here tomorrow. Here's a picture of the spot I chose. I'm not really sure what a "Science Biome" is, but you can do science here and there are five BG thingies within 1km. I am planning on landing a spaceplane here, so it's a low altitude Landing Zone at less than 400 meters. There are a few more reasons for this spot. A big one is that the ore is in the double digits, the third best spot I found on the planet (in this save). Another is that it's pretty equatorial, so I don't have to worry much about orbit inclination. The third reason is that I have 24/7 line of sight to the spot on Ike where I am also planning on putting a base. The fourth and final reason is that it is perfectly flat, so landing planes is easy and the base won't slide around. Lemme know if the information in those two pictures is inadequate to score this properly. Edit: I would also recommend adding whether Ike is visible to the scoring. The reasons are that it is possible to get constant coverage from an Ike lander relay, and that I would get more points.
  2. Wanna figure out how to evade the moderators? <snip>
  3. Ahem. Straight out of the guidelines. BANNED BANNED BANNED BANNED BANNED BANNED BANNED BANNED! BANNED! This thread is now locked.
  4. I'm gonna serve my kids Eggs Benedict on plates made from hub caps this up coming Christmas. Why? There's no Plate like Chrome for the Hollandaise.
  5. It's better to get a lower Pe right off, that way you can blast through a lot of the SOI at escape velocity and it won't have time to accelerate you as much. P.S. I hope you mean "Kerbin to Moho" because if you try to get a 50km Kerbin orbit, you will get a nasty surprise instead...
  6. Oh dear. My closest is now less than 100m, although I can't be sure how close it was, the other craft went by so fast. I had a base in the Mun canyon, and I refueled an LF tanker and a spaceplane there. Pictured here: I launched them both to a prograde (or so I thought) 7km orbit (as low as I deem safe) within a few minutes of each other. Only, there's something a little fishy about the spaceplane's NavBall here: All I saw was a huge white blur zip really close and the distance marker went into the double digits. I just hate how the red 'N' marker is actually on the southern side of the NavBall.
  7. I successfully claimed Minmus for all Kerbalkind by landing a rover, building a base, and docking a spaceplane: And then I sent an army off to conquer the Duna system. Multi-module bases are sometimes a real pain this way.
  8. I'm not sure it would be very comforting to have a whole bunch of dead kerbals lying around the ground with their helmets smashed.
  9. This looks interesting, but I have a couple issues. 1. There should probably be a part count limit. Maybe a 10-part maximum to prevent dozens of mega-modules from murdering lower-end laptops. 2. I think the modules should be Stock Parts Only to enable everybody to contribute.
  10. Uh oh. It's the moderator team. Gotta disrupt the chain! @HansonKerman, help!
  11. *Kills Jeb on first launch without reverts* *Goes and edits save file* Yup, I've done that more times than I would like to admit.
  12. I delivered a load of 20 kerbals to my new ISRU Mun base in the canyon with an LF-only single stage shuttle! Thanks to @Hotel26 for helping refine the shuttle design!
  13. This would be an awesome way to do the "Chaos is a Ladder" challenge!
  14. Scouting for a good, flat spot for a Mun base, I never realized this part of the Mun even existed.
  15. 9/10 HansonKerman is nearly omnipresent.
  16. Big spaceships? Here you go. Not quite CPU-bogglingly big, but it's still enough to slow the game down measurably. It's been to a lot of places, all in one launch. Here are some examples. Tylo: Moho (Mohole, more precisely): Eeloo (It's still there right now): ...and it's also been to Duna unintentionally a couple times...
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