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modus

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Everything posted by modus

  1. I thought all that was fixed with 0.5.0, but I'm too much of a noob to argue here It's just that when I look at the conversations about an MKS patch in both the SH and MKS threads chronologically, in january @Nertea said and (also look at what Roverdude says) while in august (so after the 0.5.0 release) he states in the MKS thread but again, I'm too much of a layman to say anything relevant about what actually has to been done. It is offcourse not desirable to end up with broken gameplay. (I also don't really mind if there's no patch -wouldn't say no though-, in my head canon it's just two different companies using different technology)
  2. @Grimmasjust FYI, SH release 0.5.0 had "Added ModuleSystemHeatBaseConverterAdapter, a new module that can adapt anything derived from BaseConverter to SH" which mister Nertea explains as follows: "It is not very relevant for users but will allow people to write patches that integrate SH functionality to modules that are derived from the stock BaseConverter." and "This is more for taking mods that don't have anything to do with SH (specifically targeted at MKS) and allow them to be adapted without touching the other mod's code at all. " (page 22 of this thread) and on page 23, where someone asked for a USI patch, the same señor Nertea said: 'it's doable with just patching as of 0.7.0 ' (which seems to be a typo)
  3. Also, "that's way too hard" is a bold statement that no one else has made
  4. there are also science mods that let you do extra science on asteroids.
  5. It won't affect performance but it's safer to keep your Steam install clean and only use mods on local installs. If your mods are installed in the Steam directory and you (automatically) update, things can get messed up.
  6. Does this only happen when you warp to another system? Can you warp around in the Kerbol system (from Kerbin to Jool for example), or in another system? I haven't really looked in detail at your logs, but it looks like Blueshift has trouble recognizing in which system you are or what the last planet is. I had this too when I started using MPE. (I would recommend not using the Steamdirectory for your modded installs)
  7. Check the UmbraSpaceIndustries repo.
  8. I can't remember ever playing stock.
  9. Lol, you've been updating like a madman! You totally deserve a break Don't really care about easter eggs, but feel free!
  10. Apart from blueshift I'm seeing Nertea's Heat Control and SSPXr? Oh and NF Solar?
  11. Hey man, as long as you are fine, knowing you're not dropping kopernicus is good for me Thx for letting us know!
  12. Clipping has not happened to me yet (in the latest version of Konstruction), up until now every ship I konstructed spawned nicely away from the Konstructor but within the 250m range, so I can transfer fuel. Haven't build any really huge ships, but they definitely weren't tiny either. The building via DIY kits (in GC) was nice, but definitely had its limits in size, and I thought that limit was rather low. I like the new approach way more tbh.
  13. Go to work click Traffic with a screaming child in the back click
  14. Opm (and mpe for that matter)for sure, guess the other one too.
  15. Yup, that's one way to say it. Another is: click. Just like that.
  16. So glad you clicked because I didn't want to doubleclick so now I can again click yes. o no the ninjaclick happened
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