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Everything posted by Noah Foloni
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Noah Foloni replied to Poodmund's topic in KSP1 Mod Releases
hey I've heard OPM disables comets, is that true? If so, how do I re-enable them? nvm i figured it out -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Noah Foloni replied to Angelo Kerman's topic in KSP1 Mod Releases
this is so freaking cool!!!! -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
yeah, but using the pilgrim center and crew portions with 2 tubes instead of 1, and without the struts -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
okay so imagine a box and the box is connected to 2 giant pipes on the back those giant pipes connect to an even BIGGER box when you push E X T E N D the pipes E X T E N D moving the smaller box away from the bigger box does that make sense? -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
k how -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Noah Foloni replied to Nertea's topic in KSP1 Mod Releases
I have an idea for the pilgrim centrifuge... How about, instead of folding up and spinning, the crewed portion extends out from the center on 2 rails, staying sideways -
Nope Im going to guess @FruitGoose
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totm may 2020 [1.8.1] Real Exoplanets v0.9.6 [04/03/2020]
Noah Foloni replied to Andi K.'s topic in KSP1 Mod Releases
ah thank you I wanted to move the stars around because earth isnt kerbin and vise versa- 351 replies
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- star system
- kopernicus
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2 Challenges: 1: Duna Colony build a colony on duna that can house 8 kerbonauts Has a science Lab Has AT LEAST 1 rover Greenhouse and food (life support) Able to mine and refine ore 2: Duna Station same as before, but instead of ore and refinery just refueling 2 docking ports emergency escape pods back to kerbin
- 150 replies
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Kerbin Side Remastered [1.0.1] [1.7.3]
Noah Foloni replied to Eskandare's topic in KSP1 Mod Releases
Thank you! -
Kerbin Side Remastered [1.0.1] [1.7.3]
Noah Foloni replied to Eskandare's topic in KSP1 Mod Releases
Small Question: How can i cheat myself all the launchsites in my sandbox save (they arent unlocked by default) -
[1.12.2] BARIS - Building A Rocket Isn't Simple
Noah Foloni replied to Angelo Kerman's topic in KSP1 Mod Releases
Is there a way to just enable the event cards?- 571 replies
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- baris
- part failures
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(and 1 more)
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totm may 2020 [1.8.1] Real Exoplanets v0.9.6 [04/03/2020]
Noah Foloni replied to Andi K.'s topic in KSP1 Mod Releases
okay so I would like to install this, but before i do, 2 questions: Number 1: is there a way to rename anything Number 2: is there a way to move anything i want the star systems to be in different places with different names on my save (because kerbin isnt earth) but i dont Quite know how.- 351 replies
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- star system
- kopernicus
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Specifically, I was wondering if there were any mods to use so I can keep comnet constellations, but not need a connection for probes/pilotless vessels to function?
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Critical Error
Noah Foloni replied to Noah Foloni's topic in KSP1 Technical Support (PC, modded installs)
Hmm, I’ve uninstalled/reinstalled ksp countless times, better check the folders!