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Everything posted by kennyc222
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no thanks..i always use auto-circulartize as i am a RPG type person...too much stress for me to manual circulartize ( itis just like driving an autoamatic car and manual transmission car in real life) also your mod just breaks my game...soe many items can't work now...probably need a full-clean install but i will keep all my ships and saves should I create a clean new game? instread of using my exisiting save?
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sure i will give you some feedbacks once i used your mod..hopefully it will not crash the game and also my PC
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i love your mod Araym..and CKAN team will take care your heavy lifting too...just request that....I will start building a IXS ship for intersteller ship !
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SimpleConstruction! (SCON) Stock rocket building
kennyc222 replied to zer0Kerbal's topic in KSP1 Mod Releases
will you make a unmanned version of simple construction? so that a vessel can be used without a single kerbal..it is very useful for building a base or space station prior to kerbal settlement! btw i love yoru mode so muhc...using stock items for EL function -
I love your new mod..which bridge between Blueshift and IXS...which is also my favorite mod too! Keep it up! Araym! I will try them out! Will you CKAN it? so i can download your mod via CKAN (which will automate everything!)
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kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
kennyc222 replied to Angelo Kerman's topic in KSP1 Mod Releases
can't wait! for the blend between FTL and IXS! -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
kennyc222 replied to Angelo Kerman's topic in KSP1 Mod Releases
Oh! i also managed to edit the ISRU further so that it can also convert stock my stock ore into Graviollium other than Fusion Pellet and ! Since I am too lazy to mine and find the Graviollium with pain and stress and want to simplify the progress on producing Fusion Pellet. Hence the gameplay will make me easier and anything simplified.... One ISRU rules them all! -
nice mod! May I use Duna Direct on other planets and Moons? I just don't want to use it on one planets only..i want DUna direct to be my swiss knife on space exploration!
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[1.10.1] Making Alternate History - Lander Pack
kennyc222 replied to bcink's topic in KSP1 Mod Development
another wonderful mod! thanks so much!- 160 replies
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- altair
- parts pack
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[1.10.1] Deep Space Surface Habitat Unit Pack
kennyc222 replied to bcink's topic in KSP1 Mod Releases
yes it does ! Another Lightweight mod...make my PC easier!- 80 replies
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- habitat
- deep space
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[1.10.X] Capsule Corp. KKP - Kerbal Kolonization Program
kennyc222 replied to Gabu's topic in KSP1 Mod Releases
nevermind, it works again for 1.11.2 ( i will test further) And Altair Lander pod is missing in the mod...without Altair landerpod, how do I suppose to land the undeployed moon/Duna village pod on the moons or Planets? I may have to download Duna Basrs Camp just to get the Altair Lander pod (which is too huge, 105 MB just for the lander) while the Moon village is only 73 MB Update: it doesn't work and i attempted to cover it using an engineer...looks like a bug for 1.11.2- 33 replies
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- moon village
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
kennyc222 replied to Ger_space's topic in KSP1 Mod Releases
i also got an issue too...my game crashes when the KSP main game tries to load. I found out Kerbal Konstruct is a culprit. I built some static base on other moons and planets. It crashes if I build too many static bases. .. At forst it loads fast, but it starts getting slow and eventually crashes my entire game and also my windows System. i am running 1.11.2 version and i have tons of mods installed too! All mods are loading fine except kerbal Konstruct. (Kerbal Konstruct runs well if there is nothing built) -
[1.10.X] Capsule Corp. KKP - Kerbal Kolonization Program
kennyc222 replied to Gabu's topic in KSP1 Mod Releases
I don't know how to uncover the dirt for Moon Village (MV HAB) .....do i need some ore to remove it??- 33 replies
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- moon village
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hopefuily it works in 1.11.2 soon 1.12
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[1.10.X] Capsule Corp. KKP - Kerbal Kolonization Program
kennyc222 replied to Gabu's topic in KSP1 Mod Releases
i lvoe this mod so much as you can actually walk inside the base..just like mass effect or Star wars fallen order!- 33 replies
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[1.12.x] Civilian Population Modernized
kennyc222 replied to linuxgurugamer's topic in KSP1 Mod Releases
thanks ..nevermind..it works now..but i got only 1 civilian after waiting 3 months game time... For planetary one...how can I manage to build a town or city using Biodome? it is hard for me to build one.... Is Jumbo Truss the key to link all the dome together? -
[1.12.x] Civilian Population Modernized
kennyc222 replied to linuxgurugamer's topic in KSP1 Mod Releases
Even if I don't use TAC, i simply use snack for simplicity on my game...this is very useful to recruit kerbal outside kerbin...! and i don't have always go back to kerbin to recruit them anymore due to reproduction... Also how can i recruit Kerbal using Contractor Dock? as long as I am still in Kerbin's Oribit and its Moons! I am using 1.11.2 -
[1.8-1.11.x] Beamed Power Standalone (and Propulsion), v1.1.0
kennyc222 replied to Aniruddh's topic in KSP1 Mod Development
that will be very handy when you are very far away from the Sun..particularly outer planets. As Solar power is getting weaker due to huge disnace for beamed power...get a mothership to beam the EM wave to your probe, ship, rover and lander for unlimited power supply! -
[WIP][1.8.1] Epic Space Program - Beta 0.5
kennyc222 replied to General Apocalypse's topic in KSP1 Mod Development
it doesn'y work for my Outer planet mod... a huge bug for it ...Landing on Saturn doesn't make sense....it is technically eeloo..other planets can't be detected ..i am using 1.11.2...soon 1.12 -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
kennyc222 replied to Angelo Kerman's topic in KSP1 Mod Releases
Can't wait for the movie Palow What other mods do you use? Look like it is a Super Mothership! And it should be used for Intersteller travel...At least Alpha Centuri, Tau and Barnard star! -
love this mod a lot! i also used it to shuttle my kerbals to my mothership with ease!
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kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
kennyc222 replied to Angelo Kerman's topic in KSP1 Mod Releases
Now i have this Mothership as it becomes my swiss knife for interplanetary and interstellar travel! 115 tons I also used Outer Planet mod, so there is a Kerbalized Saturn appeared...also I am looking forward to distortion effect when i operated your warp drive..Keep it up!