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Scarecrow71

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Everything posted by Scarecrow71

  1. Reported Version: v0.2.1 (latest) | Mods: MapView Focus and Targeting; Micro-Engineer; Flight Plan; Maneuver Node Controller; K2D2 | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 9 3900 12 core | GPU: GeForce RTX 2060 Super | RAM: 32 GB Went into the VAB to start building a vessel, but then realized I needed to go to Mission Control to get the exact parameters of one of the missions. When I brought up the Escape menu, I saw that Tracking Station is "greyed out", and I cannot click on that. Included Attachments: .ipsImage { width: 900px !important; }
  2. My strategy currently involves ignoring the mission. I don't plan on doing this until at least after the Duna monument. And at that, I may just wait until all primary story missions are done.
  3. That really isn't a fix though. It's a work-around that works whether you have the mod installed or not.
  4. Yeah, it's annoying that I name something "This Ship Right Here" and then the game changes it to "This Ship Right Here-3". I get why it would do that if we had the same ship name across 2 or more ships. But please don't do that. Just...don't. It's confusing enough that we have only 1 kind of ship (vessel) as opposed to what we had in KSP1 (vessel, probe, station, rover, etc.).
  5. I like thunderstorms at all times of the day. TUBM watches planes take-off and land.
  6. Finished my Minmus landing near the monument, which completed that Mission. Oddly enough, Minmus' gravity is so weak that it allows for a lander to sit upright on extended solar panels. After, of course, sliding down the crater wall on 2 landing legs. Weird, but I'm not complaining. Much. Anyhow, I've got about 1/2 of Tier II unlocked, so I can work on getting to Duna. The lander from the Minmus mission had radial Mk16 parachutes (2) and radial drogue chutes (4)...and they all opened through normal staging. Perhaps this bug is now fixed? Either way, I'm going to get the keostationary orbit and fuel tank missions out of the way (another 335 science) so I can unlock one more node on the tree before heading to Duna.
  7. 3-12-9-3-11 EDIT: On a new page!
  8. I cannot believe how much I can click here!
  9. You missed the entire point of what I wrote. The point was brought up that the KSC from KSP1 was identical to the KSC from KSP2, and Bej stated that was wholly incorrect. I simply backed up that point by showing why they were different. I said absolutely nothing about hiring a whole team of developers to lay out the new KSC. I made no arguments about a major studio, dollars being spent, or real-world examples. If you are going to quote me and then respond, do so within the context of the actual post. Please.
  10. 6 weeks in and I'm right on schedule.
  11. @ColdJ is obviously cheating by changing a well-known saying.
  12. Squatch. Shortened form of Sassquatch. Notice the spelling; this is not the woodsy hairball you are all familiar with. No, instead of saying our cats are sassy, we called them sassquatch. Which got shortened to them simply being a squatch.
  13. Granted, but weekends are no longer a thing. You get nothing but weekdays. I wish for perpetual Saturdays.
  14. Holy massive amounts of clicking Batman!
  15. Guess you missed both Spicat and Aziz talking about timing right above my post where it was stated no Kerb this week, nothing next week, and probably not until the 23rd.
  16. So we get promised KERB every 2 weeks...but we aren't getting anything for a month? Back to the same old broken promises. Sigh.
  17. Gotta agree with this. Even though some of the same buildings exist (VAB, for example), none of them even remotely look the same, outside or in. Mission Control and R&D have both been completely revamped, and the SPH has been removed. Not sure how anyone can say the KSC in both games is the same.
  18. The first piece of advice I can give you is to be explicit with what the problem is, and then create a video that shows ONLY THE PROBLEM. 9 minutes of watching you move around the VAB with no real action doesn't tell us what's happening. Not to mention that you showed the launch pad twice for a total of 30 seconds. Fill us in on the point of the problem, and stick to that. Please. We can't help you if we don't know what is going on. With that said, my primary guess is that the tanks simply aren't connected to the central stack. Check connections, including any radial decouplers you are using.
  19. Continuing on with the latest campaign, all in an attempt to see if I can get to and from Duna without parachutes failing, I was able to complete the following missions in a singular launch: The Perfect Circle Lonely Satellite It's Eccentric Munar Signal Escaping Kerbin 2 of these require a probe core with antenna and solar panels, so I figured I'd send up a probe with enough dV to do them all. By the time I escaped Kerbin's SOI (the last thing I did), I had 167 m/s of dV remaining. Took far more fuel to land on the Mun in the right spot to get credit for the Mun Arch. I originally thought about dropping a rover on the surface and driving it there, but I didn't have the requisite wheels to do so. So I took my probe and landed on the Mun, having to do multiple in-flight-while-landing correction burns to get close enough Burned more fuel than I wanted to, and as I'm ascending into Munar orbit after the landing I thought I wouldn't have enough to do the SOI escape. Barely had enough. The bummer part is that I wasn't able to open a whole lot on Tier II. I've only got 4 nodes total open on Tier II (Medium Orbital Rockets, Medium Launchers, Enhanced Electronics, Atmospheric Science), and I opened 2 of them with the science gained from the last launch. I've got 193 science remaining at the moment, and I have 1 mission I can run right away (Wheelin' and Dealin') which will get me enough science to unlock either Expanded Construction or Precision Aerydynamics. With Atmospheric Science I can at least run that and get some points. My next launch will be to put a probe in orbit of Minmus, followed by a landing and, hopefully, the Minmus Monument. That there should get me enough science to attempt a Duna mission. That'd be...4 total launches since campaign start to get to Duna? EDIT: So, can't do Wheelin' and Dealin' because, apparently, airplane landing gear does not count as wheels. Even though they have wheels on them. Sigh.
  20. You're back after 2 years? Well, back to the void with you! Banned!
  21. Clicking! @AlamoVampire @ColdJ Come join the clicking party!
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