Puggonaut
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kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Puggonaut replied to Angelo Kerman's topic in KSP1 Mod Releases
Cheeky Question ? The Warp Effect , is there a way to add that too another engine ? Yer I know another silly idea in my head -
Beyond excited by this . Oh yeah Option 1 please please please Oh an if your feeling up for it . Option 4 NX-01 Refit
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Well this latest Update is a bit special , like the options for the Test Version and the landing legs , excellent update thanks .
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kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Puggonaut replied to Angelo Kerman's topic in KSP1 Mod Releases
Is there a way to mod the Altitude required to operate the Warp Engines ? Yes I know it's a silly idea , but I have a even sillier idea i'd like to try -
https://www.cygnus-x1.net/links/lcars/starfleet-vessel-enterprise-nx-01.php That should keep you busy , shed loads of stuff to look at in there .
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Well I could probably find you the blueprints for the NX-01 if you would need them . Oh and a whole lot more reference stuff as well .
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NX-01 Enterprise parts , Oh please i'd love this in game . Playing about with this mod today and so far so good , I may need a bigger universe though
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Not mine , found it on KerbalX and used DCS to recolour it .
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Ok will try that thanks .
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Someone help me to work out how to post or embed images on here please ?
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[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
Puggonaut replied to Angelo Kerman's topic in KSP1 Mod Releases
Looking at this , I think I may rename my next X33 Thunderbird 2 . -
Mixed a load of mods together in KSP 1.10 , Tundra , KK , KSCFloodlight , e.t.c . Made my own Decals after watching someone else do it on you tube . & got well this
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[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
Puggonaut replied to Angelo Kerman's topic in KSP1 Mod Releases
I won't complain lol . might make things easier , well for me at least . -
[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
Puggonaut replied to Angelo Kerman's topic in KSP1 Mod Releases
Is there a specific way to set up the RCS Thrusters ? The reason I am asking is for example if I have the ship set to the prograde marker just orbiting , the RCS is continually operating . Even docking to is difficult due to the RCS doing so , like when I am trying to slowly approach a docking port on the target maker I may press the forward button to slowly move the ship towards the target , but after releasing this , the other RCS Ports also operate ? -
Wernher " You did remember to bring ear plugs ? " Why I have no ears
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[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
Puggonaut replied to Angelo Kerman's topic in KSP1 Mod Releases
Seems I have got it , i'm just a bit thick , I should've asked about the forward tank instead . Aha just found the forward tank , forgive me for being stupid lol an not looking in the tank section . -
[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
Puggonaut replied to Angelo Kerman's topic in KSP1 Mod Releases
Quick question : Any chance you will release this version without the cockpit part as option , so it can be used as a drone ship for resupply ? Please do so if possible . -
A Space Oddity , well it is KSP .