Puggonaut
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Erm how do I add another node to the underside of the launch base ? as I have a cunning plan
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- launch pad
- soyuz
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totm august 2019 Muun - a stock a like replica of the Moon
Puggonaut replied to Simog's topic in KSP1 Mod Releases
Meanwhile before the 50th anniversary , Komrade Valentina arrives on the Mun with a big bucket of paint . -
totm august 2019 Muun - a stock a like replica of the Moon
Puggonaut replied to Simog's topic in KSP1 Mod Releases
Now this is a really good Anniversary Present , thank you . Quick Question in your rather fantastic video it shows a moonbase , ok how did you do that ? the dual landing zones are amazing and i'd like to replicate that . -
Nice Job with this , I may even try the robotic parts in the update now .
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KSP Plume Party just type that in google Well she is a Half / Lab , Half Rottie and 3 years old , so yer similar .
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Soon ...
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In other News
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That's my other profile on Reddit doing silly things
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Modified the stock ion engine , sound , fuel type , power curve added IR Next then borrowed Jett Quasar's Lambda Shuttle to test it on
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In other News , I was 8 years old when they launched this . course we had BW TV in the UK so I added a twist .
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Puggonaut replied to Gameslinx's topic in KSP1 Mod Releases
This just amazes me every time I play the game , quick Question ? could I build a type of KSC on Hydrus .- 1,623 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Puggonaut replied to Gameslinx's topic in KSP1 Mod Releases
OMG " Hydrus" is amazing Any flat parts for erm landing planes on ?- 1,623 replies
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Rotors , How do I make them actually rotate
Puggonaut replied to Puggonaut's topic in KSP1 Gameplay Questions and Tutorials
Thanks for taking the time too answer this . much appreciated . -
Rotors , How do I make them actually rotate
Puggonaut replied to Puggonaut's topic in KSP1 Gameplay Questions and Tutorials
Ok so far now then for use as a electric motor for example how do maps keys to it to go forwards and backwards I understand the requirement for power , but as yet hav'nt figured out what key does the rotation part , that's where I'm currently stuck ? -