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Kerbal410

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Everything posted by Kerbal410

  1. how do I get the sirens to work? is there a mod that I need for them?
  2. is the 999_Scale_Redist.dll only a dependency for those with tweakscale? Edit: nvm
  3. will the mod be updated before school is out?
  4. 1) how do I change a mk3 part to an mk3s1.5? more specifically, (because my computer hates tweakscale for some reason) what would I need to change the rescale factor to? the cockpit from the Mi-24 Hind cockpit mod is too big.
  5. Any idea on how to code a part that behaves more like the pave penny, or some other laser spot tracker? also, mind if I make a shorter an/aaq-28 to represent a pave penny?
  6. will 2 GPS bombs go after separate targets if launched simultaneously, if there are 2 targets selected in the GPS coordinator? EDIT: never mind
  7. it says "there aren't any open issues" anywhere else I could submit requests?
  8. I'll leave that decision up to you. I'm perfectly fine with whatever works. I'm trying to find unique things to suggest for this mod, but a lot of them have already been added in other mods, it seems. say, did any of his mods have an M-SHORAD or MMEV turret? if not, that's ok. again, just hoping there's a turret that combines ATGMs, short-range SAMs, guns, and, in the MMEVs case, rockets.
  9. is this open to part suggestions? if so, please add an AGM-28
  10. Me Again! If possible, please add an M-SHORAD turret (or a similar turret like ADATS) to the mod. I've been waiting for a turret that combines missiles and guns for a long time, and while it has happened with NKD/NKDR, with the LAV-25/LAV-AD turrets, those don't come close to the M-SHORAD, with space for both hellfire and stinger missiles, as well as, of course, a gun. if neither of these is possible, at least add a HAAWC for higher torpedo launches. in other words, multi-stage torpedos. it has been done with other weapons from other mods (missiles, mostly), not with torpedos from my memory.
  11. oh, and one last thing, please add a katyusha rocket launcher if it isn't already in another mod
  12. did you equip your craft with weapon manager modules? also, how about gun pods, like those on the Ju-87? as well as HVAR and RP-3 without the rail? I'm trying to mount the current rockets to ACA's reloadable missile rail, but the double rail looks kind of cursed/odd, and it also replaces the rockets with AMRAAMS. lastly, are the .50cal guns compatible with the .50cal ammo from BDA/BDAC/BDA+?
  13. you, sir, are a genius. unrelated, any mod with gear that partially retracts, ideal for gear-up landings, similar to the A-10s main gear? that's all my A-10 is missing (minus APKWS rockets) some random photo I found showing the gear visible when retracted
  14. Ok. Kind of hoping there is a mod out there with gear that partially retracts, just in case.
  15. is it at least possible for a ADATS/MMEV turret to be added? or at the least a PAVE Penny and APKWS?
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