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KSP2 Release Notes
Everything posted by RevanX_LSR
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LSR Scatterer configs has been fixed by @Watermel00n! no they actually haven't revan has problems
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N -30
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3 minutes ago? what (it was 5 minutes on display)
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N -30
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Is it “orbit 10m/s”? also yes i think ksp1 with the right mods is better than KSP2 for now
- 112 replies
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- totm nov 2023
- revamp
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LSR v1.1.2 is out, but to prevent an error, please change the reference body for 110060 and 110070 to 'wesboun'.
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Chapter 1: The Race To Space New Year 1951 On this very day, Kerbal States Space Center (KSSC) and United Union Space Center (UUSC) have opened and will be funded an equal budget 10 times that of NASA. How fast can they make it to Vera? (Each agency gets $5000 a day from 1951 to 1955 and $10000 from 1956 onward) Kerbal States Space Center - Jan 5 1951 First Test of Orbital Rocket After using almost all their funding on research and designing of the 34 ton lifter, the Revan 1 Launcher was ready for liftoff. Revan 1 is the first spacecraft to reach space! Unfortunately, due to a loss off delta-v due to ISP issues in the dense atmosphere, the orbiter failed to orbit Revan but transmitted back some very juicy science that will help them progress. 1951 Jan 6 Statistics: KS/UU $7600/$22500 1pt/0pt
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This has been repurposed from the original playthrough. https://spacedock.info/mod/3434/Linbol System Rebirth DISCLAIMER: I do not recommend you download this mod for Career as is is torturously difficult with low science multipliers and only biome support for Revan. We're going here. One of the most prized bodies in LSR is Vera, a habitable world with mostly oceans that harbors a ring system. (Perbi also has the same properties, but since it's quite large and cold it's mostly inhospitable for Kerbals). Orbiting even closer to the homeworld Revan than Eve is to Kerbin, transfers are few and far between but come at a low delta-v. Still, with the super-earth homeworld and 2.5x scale, 16200m/s delta-v for a return trip. 2 space agencies (names revealed later) agreed to participate in a race to land a Kerbal there and return. It's in sandbox mode but with deliberate progression as well as crew morale and life support all manually factored in (i could send a craft with one Kerbal in an MK1 pod if I wanted but for the sake of progression the interplanetary transfers will take place on space stations) Mod release page Chapter 0: The details In this chapter I will explain the details. LSR scales the system up 2.7x (1/4 real life) and sends you to a super-earth called Revan. It is 2.16x heavier than Kerbin and has a G-force 1.4x that of Kerbin, and an atmosphere of 2.9atm, with the space center being very low lying. There are 15 biomes for science though many are rare, and low orbit velocity exceeds 5km/s. The innermost planet receives more light than Moho does at Perihelion by a factor of 10 while the outermost one orbits the star every 500-ish years. The main Linbol star binary has a mass of1.5 sun masses and a luminosity of 1.8, resulting in delta-v similar to JNSQ. Revan orbits rather far away from the stars to neutralise greenhouse effect, and many of the planets are interesting in their own right or have moons that are such. With all those grand challenges ahead, which of the two space agencies make it to Vera and back with kerbals first? Details Month system: Revan uses a 505-day year with 12 months and one 'new year' day. Month Start End New Year 1 1 January 2 43 February 44 85 March 86 127 April 128 169 May 170 211 June 212 253 July 254 295 August 296 337 September 338 379 October 380 421 November 422 463 December 464 505 Basically every month is 42 days except new year's day which is new year's day !!!!!! Mission elapsed time still in usual format. 2 Agencies The Kerbal States The United Union very original names! Milestones: Unmanned U1 - Achieve a suborbital flight. [1] U2 - Achieve orbit. [2] U3/4 - Land on 101000 or 102000 [1 each] U5 - Land on canyon [2] U6 - Flyby Vera. [2] U7 - Land on vera. [3] Manned M1 - Achieve a suborbital flight. [1] M2 - Achieve orbit. [3] M3/4 - Land on 101000 or 102000 [2 each] M5 - Land on canyon [4] M6 - Flyby Vera. [2] M7 - Land on Vera and Return. [WIN] Total score: 26 points before M7. (Flag must be planted, return trip to get points) Delta-V requirements: Orbit Revan: 7500m/s Revan Escape: 2120m/s Transfer to vera: 70m/s (Aerocapture+Landing 0 m/s) Ascent: 4800m/s Vera Escape: 1590m/s Transfer to Revan: 110m/s (Aerocapture+Landing 0 m/s) Total: 16190m/s (19000m/s for margin of error and correction).
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So I played around with LSR (a system replacer for the JNSQ size, and here is Heyu, a tidally heated ocean world orbiting a huge distant gas giant with 6000+m cliffs on all sides): I NEED to darken Heyu's atmosphere. Still amazing though.
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heyu is obnoxiously (is that the word) blue and 110070 is basically a purple coloured eve, but both have been made more desaturated. Heyu looks like it was inside Vera’s orbit and was steamed even though it orbits 10 times further away
- 66 replies
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Known caveats: Canyon not in planet list Spam NRE You must delete the kerbin folder ill fix when i have time
- 66 replies
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N -35 what
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Point 1 has been fixed. Yes it was a test version, and i’m currently bugfixing the new version Point 2: this is actually the first time this has been brought up! Perbi has a temperature of about 280K at sea level due to its 17Atm pressure and almost 0.5atm CO2 partial pressures and it shows up as ~283 on OhioBob’s atmosphere calculator. Heyu has a sea temperature of 300K which means even at the poles, liquid water exists. However, due to the way water… works, the higher altitudes which have carbon and ice deposits are very cold so idk if the high atmosphere density is a big problem, but I might publish a fix soon. This helps with the NullReferenceExceotions that clog up ksp.log, but the game still loads otherwise. Also you might want to replace revan’s pqs material with that of GPP tellumo, as this is my first texture and it looks… not great.
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https://spacedock.info/mod/3462/LSR Scatterer Configs mow with scatterer
- 66 replies
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[1.12.x] Silan: The Kerbol System's farthest planet
RevanX_LSR replied to JoshTheKerbal's topic in KSP1 Mod Releases
How far does Silan orbit from the Sun? If it orbits between 200 and 270GM i will have to put a warning on my atmospheric pluto mod that the system will be unstable in principla.- 42 replies
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- Planet Nine
- Silan
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N -45
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Found a crack in Bop
RevanX_LSR replied to miklkit's topic in KSP1 Technical Support (PC, modded installs)
is this save modded? -
N -46
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N -44
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Challenge: find the best spot on all of the Linbol System! Set the pqs material to anything u want. GPP grass works best.
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i fixed it but it takes 50-70 minutes to upload a new version and I was still testing LSR, but the fix is out and I also cleared some old unused files
- 66 replies
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N -43
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