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Everything posted by NexustheNinja19
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2 questions: 1 - Does anyone have a working copy of TACLS Mining that works for .12.x? 2 - If not, are there any life support mods that allow for sustainable colonies that arent overly complex? (Looking at MKS here)
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I have to say: This is quite literally the best Interstellar Planet pack I have ever seen! Bravo because it just looks beautiful.
- 601 replies
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- totm april 2023
- kopernicus
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Developer Insights #18 - Graphics of Early Access KSP2
NexustheNinja19 replied to Intercept Games's topic in Dev Diaries
Great to see a focus on optimization so early into EA development! -
Honestly I just got the No launcher mod as soon as I got the game.
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Small idea that would be nice for planning space stations and rendevous, especially in multiplayer, would be the ability to mark orbits in a similar ways to what satellite contracts do in KSP1
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Make a Terraforming DLC
NexustheNinja19 replied to Vl3d's topic in Prelaunch KSP2 Suggestions & Development Discussion
Thats exactly the thing I was talking about. O'neill Cylinders are just space habitats with artificial gravity. -
Make a Terraforming DLC
NexustheNinja19 replied to Vl3d's topic in Prelaunch KSP2 Suggestions & Development Discussion
This IS a great concept. But Why do this? Its doesnt make Logistical sense. IRL its incentivised to build large spinning cylinders with artificial habitats in space than expending the raw energy and resources to terraform a whole world. (They are called o'neill cylinders) -
KASA Found an Agency Is there life on Mars? Land on Duna. Jamestown Land Colony Parts On The Mun Hephaestus Build a ship in orbit of a star closer than it's Closest Planet Star Man EVA ... - .- -.-- Fall into a Black hole Rocket Man Ascend from Eve's Surface Primed for World Domination Ship a Colony constructer to a Planet's Moon. What do you mean they faked the Mun landing? Land on Tylo Before the Mun Green Skies Above Land on Laythe From our ancestors Find an obelisc (if they still exist) Waiting in the Sky Orbit a potentially habitable world A Play on Fate Break your heat shield during reentry but still survive. For all Kebal Kind! Be the first out of all agencies to land the Mun in a Multiplayer save. Evernna Send a Probe to Eve's Surface Mt Kerverest Eva within the highest 100 meters of Kerbin's Land. Amnesia Come back from Dres's Surface. Glum Glumo Orbit Glumo "How did we get Here" Ascend from Ovin To Boldly Go! Land on Eeloo. Worth a While Fly a Mission for over a century. SST- oh Crash a Single Stage To Orbit into the ground. Life on Laythe Establish a Colony on Laythe Centuari Dreams Land Everywhere. Dream On Fall off an Object Whilst EVA 10,000 Meters Above Kerbins Mountains
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didnt wanna go interplanetary just yet lol
NexustheNinja19 replied to NexustheNinja19's topic in KSP1 Mission Reports
I only have 200 hours Im not ready. Tbh I still dont even know how career works. -
Not sure why but the adapters from NearFutureLaunchVehicles are decoupling apon engine activation. Heres a link to a google drive with the craft file this issue is occuring in, and the CKAN modpack file. https://drive.google.com/drive/folders/1uTFZV84XG33v4HDRUa4gU6HlTYE8InV0?usp=sharing Would be very nice if you manged to fix it!
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didnt wanna go interplanetary just yet lol
NexustheNinja19 replied to NexustheNinja19's topic in KSP1 Mission Reports
Oh sorry about that. I didnt mean to do that -
So im doing a playthrough with usi lifesupport and was too afraid to go outside of kerbins sphere of influence and decided to get all possible sciences from minmus to get some good engines but came home with this: Fair to say that this game is totally balanced lol. (not really a disscussion or topic but it would be cool to see your massive science hauls)
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Issue with B9 Part switch
NexustheNinja19 replied to NexustheNinja19's topic in KSP1 Technical Support (PC, modded installs)
Yea it appears that the whole plugins folder was missing but a quick reinstall fixed it! -
Problem with Part scaler
NexustheNinja19 replied to NexustheNinja19's topic in KSP1 Technical Support (PC, modded installs)
I started using CKAN and it seemed to have fixed itself but if I start using manual again Ill use the advice. Thanks! -
Problem with Part scaler
NexustheNinja19 replied to NexustheNinja19's topic in KSP1 Technical Support (PC, modded installs)
Keep in Mind I am relatively new to modding and was inspired by the stuff shown in ksp 2 so If there are any conflict Please tell me. And sorry angain for not responding in a while cus I have exams rn. Dont have dropbox but here is a Google Drive link: https://drive.google.com/file/d/1MPkzJ-gTSg5HiBLvVJ3cunrbis4Bm29v/view?usp=share_link Also I just got CKAN to see it that helps.