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NexustheNinja19

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Everything posted by NexustheNinja19

  1. 2 questions: 1 - Does anyone have a working copy of TACLS Mining that works for .12.x? 2 - If not, are there any life support mods that allow for sustainable colonies that arent overly complex? (Looking at MKS here)
  2. I have to say: This is quite literally the best Interstellar Planet pack I have ever seen! Bravo because it just looks beautiful.
  3. Great to see a focus on optimization so early into EA development!
  4. Honestly I just got the No launcher mod as soon as I got the game.
  5. This would be awesome, But I'd rather it be an external app. I can only really think of Roblox studio rn lol, But thats kinda what I mean. You dont build it ingame but instead in another app.
  6. That re-entry Scene reminds me of Columbia, I just hate the idea of being that close to material burning up in the atmosphere.
  7. Small idea that would be nice for planning space stations and rendevous, especially in multiplayer, would be the ability to mark orbits in a similar ways to what satellite contracts do in KSP1
  8. Thats exactly the thing I was talking about. O'neill Cylinders are just space habitats with artificial gravity.
  9. This IS a great concept. But Why do this? Its doesnt make Logistical sense. IRL its incentivised to build large spinning cylinders with artificial habitats in space than expending the raw energy and resources to terraform a whole world. (They are called o'neill cylinders)
  10. I would much rather having planets extremely close to Habitability with one aspect missing. e.g. Planet or moon is just like kerbin but without water, or is too cold or hot. Or a Kerbin-like world thats too small or doesnt have a thick enough atmosphere
  11. KASA Found an Agency Is there life on Mars? Land on Duna. Jamestown Land Colony Parts On The Mun Hephaestus Build a ship in orbit of a star closer than it's Closest Planet Star Man EVA ... - .- -.-- Fall into a Black hole Rocket Man Ascend from Eve's Surface Primed for World Domination Ship a Colony constructer to a Planet's Moon. What do you mean they faked the Mun landing? Land on Tylo Before the Mun Green Skies Above Land on Laythe From our ancestors Find an obelisc (if they still exist) Waiting in the Sky Orbit a potentially habitable world A Play on Fate Break your heat shield during reentry but still survive. For all Kebal Kind! Be the first out of all agencies to land the Mun in a Multiplayer save. Evernna Send a Probe to Eve's Surface Mt Kerverest Eva within the highest 100 meters of Kerbin's Land. Amnesia Come back from Dres's Surface. Glum Glumo Orbit Glumo "How did we get Here" Ascend from Ovin To Boldly Go! Land on Eeloo. Worth a While Fly a Mission for over a century. SST- oh Crash a Single Stage To Orbit into the ground. Life on Laythe Establish a Colony on Laythe Centuari Dreams Land Everywhere. Dream On Fall off an Object Whilst EVA 10,000 Meters Above Kerbins Mountains
  12. What mod lets you decontruct parts of an inflight vehical throught interacting with it? Like with the UI you'd use to move science around.
  13. I only have 200 hours Im not ready. Tbh I still dont even know how career works.
  14. Not sure why but the adapters from NearFutureLaunchVehicles are decoupling apon engine activation. Heres a link to a google drive with the craft file this issue is occuring in, and the CKAN modpack file. https://drive.google.com/drive/folders/1uTFZV84XG33v4HDRUa4gU6HlTYE8InV0?usp=sharing Would be very nice if you manged to fix it!
  15. Oh sorry about that. I didnt mean to do that
  16. So im doing a playthrough with usi lifesupport and was too afraid to go outside of kerbins sphere of influence and decided to get all possible sciences from minmus to get some good engines but came home with this: Fair to say that this game is totally balanced lol. (not really a disscussion or topic but it would be cool to see your massive science hauls)
  17. Yea it appears that the whole plugins folder was missing but a quick reinstall fixed it!
  18. So what does this mean and how do i fix it? Btw its a 1.12.3 install, I use Win11 OS and I used CKAN. If you want the Log i can give it too you, though i dont have Anything but Google drive.
  19. Revelatively new to modding and I love the Kcalbeloh pack but also wanted to add other packs too so that the late-game of my modded playthroughs had more places to explore. If someone could explain or send a guide to if its possible or not then that would be great.
  20. I started using CKAN and it seemed to have fixed itself but if I start using manual again Ill use the advice. Thanks!
  21. Keep in Mind I am relatively new to modding and was inspired by the stuff shown in ksp 2 so If there are any conflict Please tell me. And sorry angain for not responding in a while cus I have exams rn. Dont have dropbox but here is a Google Drive link: https://drive.google.com/file/d/1MPkzJ-gTSg5HiBLvVJ3cunrbis4Bm29v/view?usp=share_link Also I just got CKAN to see it that helps.
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