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Ultim32

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  1. @JonnyOThan on the subject of IVAs, after the shell is ready, would it be possible to make a KSA IVA version of Starliner's IVA?
  2. @CobaltWolf I noticed that the regular LM and LM Taxi are labeled as "unmanned" in the VAB, while the LM Shelter, Early LM Shelter, LM Lab, and LM She/Lab require at least one pilot for control. Should those requirements be swapped? (LM and LM Taxi require at least one pilot, while the others can be unmanned)
  3. It doesn't use Cryotanks or IFS. It uses Community Resource Pack (at least for the LH2. Not sure how the oxidizer went missing /: It's in the base game.)
  4. Do you have a link to that mod (and/or dependencies)?
  5. Nice! Also first :p
  6. Google Translate is very good for these things This translates to
  7. It's pretty simple to build it. Everything snaps together via nodes.
  8. For me, its every other time lmao.
  9. @JonnyOThan sorry to bother you, but I wanted to ask you two things: 1. Would it be possible to add the BDB LM Iva to the LM taxi ascent stage? 2. I was wondering if you would be able to make a ksa iva for the new x-15 that cobaltwolf is making for BDB?
  10. Sorry that this isn't in the right thread, but how is kats coming along? I have some ideas that involve the Saturn parts and shuttle III
  11. Ok thanks, I tried deleting anything after the parachute module in the ventral fin cfg, and that allowed me to load the game yesterday.
  12. What should i delete in the config? Mine stops loading when it starts up and it gets stuck on the ventral fin
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