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KSP2 Release Notes
Everything posted by Ultim32
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For the first shuttle launch that I attempted, the shuttle kept pitching over and crashed into the ocean. I think my problem was that the redirect rs25s that I used were only using the oxidizer, instead of using both the oxidizer and the LH2. EDIT: It was not the redirect rs25s. It happened again on my second attempt after I used the RMM SSMEs, ORANGES ET, and Photon Corp SRBs. On the second attempt, I managed to pull off a RTLS abort, and I landed back at the KSC runway. For both attempts, I used MechJeb2.
- 453 replies
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- shuttle
- recreation
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I am excited for the colonies, the new rover cockpit, the procedural wings, the ability to paint the spacecraft parts, and the visual updates! I am also excited for the interstellar travel, multiplayer, and all of the other new parts and the other great new features! I also think that the devs went above and beyond when making KSP2! It is a truly perfect masterpiece!
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Ok, thank you!
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Maybe @zer0Kerbal could adopt this mod?
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@AlphaMensae, would you be able to update the SOCK MLP craft file to include the ORANGES ET and Photon Corp SRBs?
- 2,291 replies
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- 1
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- launch pad
- saturn
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Ok, thank you! EDIT: Benjee released a craft file for it on the Habtech2 Github.
- 22,631 replies
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- totm march 2020
- mod
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Hi, Does anyone know how to make the Nauka module?
- 22,631 replies
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- totm march 2020
- mod
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@Lil_Bread402, I saw on the Test Branch that TexturesUnlimited was listed as a dependency in the readme. Does the mod require TU?