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Ultim32

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Everything posted by Ultim32

  1. That has happened to me multiple times. After downloading a new mod, I wait 20+ minutes just for KSP to load, only to find out that I forgot to put the new mod into my gamedata folder. I then have to turn off KSP, put the mod into the gamedata folder, then wait another 20+ minutes to see if it actually worked.
  2. The OMS engines used by benjee10's mods work with the Shuttle-C from this mod. You have to attach the engines backwards on the Shuttle-C, then rotate them to the correct positions. You also need to add fuel tanks with LF and OX to the Shuttle-C because the KJ-10 engines require those to work. If you want to avoid using extra fuel tanks, you can use the same steps to attach the Cormorant Aeronology OMS engines to the Shuttle-C, and those use monopropellant.
  3. That happened to me when I downloaded a USI colony mod, but when I opened ksp, nothing showed up, not even the USI parts. I uninstalled the USI mod and everything showed up again.
  4. @EStreetRockets, I noticed that the OMS engines used on Benjee10's shuttle can't be used on the shuttle-C from ORANGES because the aft engine mount for the shuttle-C doesn't have liquid fuel and oxidizer, which is required for the OMS engines to work.
  5. @Lil_Bread402, the new External Hangar parts that you made look awesome! I might add them to my Skylab/ISS station that I am building.
  6. I think the helmet came from the dev version of that mod.
  7. Ok! Also, when I attempted a Starship flight that I named "Starship OFT", it went the same way as the real Starship OFT. I did make it to stage separation, but Starship continued to plummet. I tried to soft-land starship in the water, but it came down too hard. I then tried to soft land Superheavy, and I did get it to slow down more than Starship, but it still hit the water too hard.
  8. Will your interface work with the 2.5 scale ksp solar system?
  9. I will definitely be keeping an eye on this now that Gateway might be added to this mod. I can't wait for the next update! EDIT: Just read the recent post, that's sad to hear. I will still use this mod as much as possible.
  10. Yes, I have the counterweight completely filled. I also tried to turn on 'same vessel interaction' on all of the Mk-33 parts, but they started to wobble like crazy, so I turned off that option on everything except the strongback.
  11. Do you have any tips for operating the strongback? The mk-33 and strongback just wobble like crazy when I try to rotate them vertical.
  12. Be patient, @SAMCG14 will probably tell us more about the QD arm when they are ready to tell us.
  13. @Lil_Bread402, whenever I deploy and retract the solar panels/animated parts on the HS-376 satellite bus and the capstone satellite, the deploy button dissappears and the console gets spammed with NREs until I remove the part from the workspace. I can't post the log right now because I'm on my phone.
  14. @Angelo Kerman, would you be able to provide a craft file with the aft cargo ramp and hollow fuel tank?
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