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123nick

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Everything posted by 123nick

  1. the pre-release is for 1.1.2 yes?
  2. thats awesome! it looks great, also cool how you made a boat with big plane parts
  3. this is one of the reasons why i LOVE mods.
  4. WOAH this looks EXTREMELY innovative, and different, and cool. quick question- how does this mod work? do you like, have parts set up in such a way instead of just 1 big part that generates torque or whatever?
  5. i think theres like, configs for real plumes that you have too remove inorder for the normal plumes too be working but i may be wrong so dont quote me on that.
  6. actually, nvm. it was for a small purpose i had, but its not that important.
  7. i mean, offsetting the part, like moving its location so that it is on a actuall gridline, like whatever is considered the center of the part is moved onto a gridline, or atleast too the gridlines level, so it is on its plane, i guess thats how its worded?
  8. hey does the mk3mk2 ramp work? the cargo ramp that also adapts too mk2 size? i downloaded the minipack, and i installed it as normal, but it still doesent work. (atleast, i dont see it)
  9. did someone post on this topic and then delete it? im somewhat sure thats what the blue line inbetween posts means, no?
  10. hey can u add a feature where the part will be offse ttoo be in line with the grid lines?
  11. this is the download right? updated for 1.1.2? just making sure.
  12. both. i mean, i heard someone talking about problems with it, so i sorta guess it works in some way, but not 100% well.
  13. hey, will there be interstellar extended support? for the nuclear parts, like the nuclear ram jet and nerva, and etc. so they use the KSP IE style of a fission reactor, and a thermal nozzle part module in 1 part. u can look at the KSP IE parts for a example, such as the module manager patches for the stock nerva, and how it modifes the stock nerva too have a fission reactor and thermal nozzle (i think)
  14. awesome,! didnt the last truss mod have a certain lisence that prevented anyone from updating it, when the mod author went away? that sucks... but still, awesome.
  15. does this work with 1.1.2? i assume no, it hasnt been updated?
  16. ahh ok, i see. it didnt say so in the topic so i wasnt sure, but thanks.
  17. is this mod abandoned? there hasnt been any real posting on this thread from the mod author in like, months.
  18. but what if you didnt use the landing leg part module? and instead had legs use the generic animate part module? it was called something like that. im sorry if im not understanding something, is the landing leg module sorta required for any of the bits too be swappable? my apologies if i dont understand.
  19. hey this is compatible with 1.1.2, yes? which download should i use? which link, specifically?
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