-
Posts
767 -
Joined
-
Last visited
Everything posted by UAL002
-
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
UAL002 replied to Nereid's topic in KSP1 Mod Releases
Kool beans. Thnx. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
UAL002 replied to Nereid's topic in KSP1 Mod Releases
Nereid, I don't want to sound like a broken record but I want to make sure my post doesn't get buried. Please check the functionality of your Permadeath button. I explain a few pages back. -
You're a peach. Thanks.
- 2,488 replies
-
- launchsites
- bases
-
(and 1 more)
Tagged with:
-
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
UAL002 replied to Nereid's topic in KSP1 Mod Releases
Lowered Expectations! -
Can we get a map of the locations?
- 2,488 replies
-
- launchsites
- bases
-
(and 1 more)
Tagged with:
-
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
UAL002 replied to Nereid's topic in KSP1 Mod Releases
SmarterThanMe, add my issue mentioned in the last page if you get a chance. -
I noticed that. That's what tripped me up. I found it on one of your DMP pages that had the links to the development build.
-
So, did you kill the server DL? I was running a private server, It was buggy as hell but working. I went to go DL a new Server version and cant find it. EDIT: NM I found it
-
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
UAL002 replied to Nereid's topic in KSP1 Mod Releases
Nereid, check the functionality of your kerbal permadeath option. If I set MissingCrewsRespawn manually and I even touch that button ingame it resets the setting back to "true" no matter what state i leave the button in. Jeb keeps coming back like some sort of astrozombie. Cheers, keep up the great work. I CANT WAIT for an update. -
Its rough, I'll admit, and it seems wonky with DarkMultiplayer. Hell, a coworker friend of mine who plays got it in a MODPACK I made him. First thing he complained about. To hell with him, he's a dolt, he doesn't even like career mode. It's all about immersion for me. I'm really liking the contracts system, as it doesn't allow me to spam missions for money and some are worth a handfull of science too which is nice, then other are science motherload and it's all chance. Personally I think that should be your focus. Hell, make it the core and get rid of the other style missions outside a basic start up program to get you going like you have with "Stock". I'm thinking the mission package needs an overhaul yes, but in due time, lets see what .24 brings and how many headaches it causes you. In conclusion, I say focus on refining the contracts system and add as much reasonable randomness you can without it being to restrictive and make it fun. I think this mod will take off with some polish and trimming of excess. Cheers. Keep up the great work.
-
Malkuth, since you're the current frontrunner for authoring/keeping alive a mission control mod, has Squad approached you for input in any regard, in terms of implementing your missions into their system or tailoring their system with any pointers from you? Just curious, becasue if they didnt they missed a golden opportunity. keep up the great work.
-
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
UAL002 replied to Nereid's topic in KSP1 Mod Releases
Hey, Just noticed the "accumulated mission time" is given in earth units. Any chance we can get a feature to display in Kerbin time? -
[WEB APP] Ribbon Generator [1.1.2] [ABANDONED]
UAL002 replied to Moustachauve's topic in KSP1 Tools and Applications
I cant seem to login. My login keeps saying I didnt verify my email, but I dont see an email. What would the email say and who would it be from? -
[0.21.1] Flag Decals and Flagpole [New File Structure]
UAL002 replied to StarVision's topic in KSP1 Mod Releases
Come on StarVision, we miss you. You can do so much more with this since your last update. We definitely need PNG transparency support. A single scaleable/tweakable part would be nice too but not as important. -
[0.21.1] Flag Decals and Flagpole [New File Structure]
UAL002 replied to StarVision's topic in KSP1 Mod Releases
I would love to see an update to this. Something that has a white background for transparency and maybe one part in the procedural style with tweakables. -
Track IR in IVA in a spaceplane is absolutely needed. Ill continue to use mouse look for everything else.