-
Posts
714 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Jas0n
-
Trouble installing OPM
Jas0n replied to Bluecrafter07's topic in KSP1 Technical Support (PC, modded installs)
You did follow all the instructions located here right? If you did then I would post in the thread, where people are likely to be more experienced with this specific mod. -
Help/Manual for X-51 Hyperion?
Jas0n replied to JStevenson's topic in KSP1 Gameplay Questions and Tutorials
Crafts on kerbalx are made by other KSP players, so there likely isn't a user manual anywhere, unless there's a forum thread or one on kerbalx. -
There are ways to make caves, similar to the easter egg or the hangars at the island airport. However these are models placed in the world and have a performance impact.
-
Set EVA Hatch Priority
Jas0n replied to Aegolius13's topic in KSP1 Suggestions & Development Discussion
Can't you just click on the hatch and EVA the kerbals that way? -
What is this symbol, I can't figure out what add-on it is
Jas0n replied to Fergrim's topic in KSP1 Mods Discussions
Can you provide a screenshot? -
what the HELL is going on?
Jas0n replied to QuentinPlaysMC's topic in KSP1 Technical Support (PC, modded installs)
It's a visual glitch caused by scatterer. As you have found out, launching a vehicle fixes it. -
https://wiki.kerbalspaceprogram.com/wiki/List_of_easter_eggs this wiki page has all the coords listed. Although I don't know if they're up to date.
-
I recommend copying and pasting the entire KSP folder somewhere, so that your modded game doesn't get wrecked by steam updating KSP.
-
I don't think there is an end. There is an end to the tech tree, and the number of experiments in particular biomes is finite, but I think contracts just keep getting generated as time goes on.
-
First of all, it sounds like you installed it wrong. For RSS to work you need a bunch of other mods. Second of all, your computer isn't strong enough to handle RSS. The fact that it's 32-bit with only 2GB of RAM means that even if it loads, it will crash often. Looking at your PC specs, I would recommend sticking to stock KSP.
-
Fuel flow tweakables have vanished.
Jas0n replied to Galane's topic in KSP1 Technical Support (PC, modded installs)
Make sure you have advanced tweakables enabled in your settings. -
In the alt-12 menu you can complete or delete contracts.
- 1 reply
-
- alien space programs
- contracts
-
(and 1 more)
Tagged with:
-
First of all, Jeb WILL respawn, so will all the orange suits. But if you are impatient, you can also use the debug menu to bring him back. And if you're in science mode why don't you just go hire a new kerbal? or just use Val as your pilot?
-
both of their last visits were in 2016. And recently Twitch added KSP mods to their desktop app.
-
I know KSC++ adds two hangars next to the runway, but I don't think they are runways you can go into.
-
The only Curiosity replica I can think of is DSL Pandora, which hasn't been updated in a long time. You can probably use stock parts to make a rover that looks somewhat like MSL or MER though.
-
Try looking in the cfg file for the ISRU part. There should be a Module in there that handles Water. You should be able to change LqdHydrogen + LqdOxygen to what you need. I don't know the exact cfg module though.