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Gargamel

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Everything posted by Gargamel

  1. To be honest...... I don’t see why not. With batteries for out of city travel.
  2. Oh oh oh. The temptation to play dogems would be too great at that point.
  3. Think of the mess if electric cars required extension cords.
  4. This mod doesn't seem to have much development lately, does the 'stock' version of it still work?
  5. Congrats! I love my little diesel. 40+mpg is really worth it., especially when I'm driving 100 miles a day. I can really see the allure of never stopping for gas again. I'm just happy I only stop every couple weeks.
  6. Yeah, but that's a glider with engines . This fighter was at low altitude and speed to start with, glided the length of a beach, made a hard turn, lined up on and shot an enemy, then glided back up the beach the way he came, for quite some distance. In at least one of the directions the wind would not have been helping him. I'm not saying that a Spitfire didn't run out of fuel, down an enemy to to protect the troops while gliding, and then glide to a landing on the beach, just that how they showed it doesn't work in reality. Not even the shuttle flying upside down has that good of a glide ratio.
  7. They will next season. But with all the sci-fi errors, I'm still kind of enjoying the show. The storylines are fun, if not a bit campy, and the actors are all pretty good. Just don't expect to learn anything accurate from there.
  8. Walked into NAPA to get Exhaust Juice and a bulb for my car. Decided to grab some Wipers too. Guy says if I buy a $2 bucket, they'll take 20% off my whole order. So I got me a bucket and saved about $15. Then.... ..... went to change the lightbulb.... whole housing crumbled in my hands. What's left is held on by magnets until the replacement housing can arrive from where ever I ordered it from, local shop didn't have it, and couldn't find it. Just want to keep water out of the trunk lid till then.
  9. That's why I think it would have made it out of the atmosphere, if it had survived the initial blast, deformation, acceleration, and drag from the atmosphere. If it made it through those initial moments, I don't think it would have had enough time to heat enough to be destroyed.
  10. Gotcha. Moving over to gameplay questions then.
  11. Moved to Add-on Discussions, I think. If this is a stock game, we can move it somewhere else. What Starship mod are you using?
  12. Same reason I grew up loving the Beach Boys and the Monkees.
  13. I can understand that.... borscht is good, although it's been some time since I've had any.
  14. We started playing this game around the same time I'm guessing, ie a long time ago. The fact that grizzled old veterans like us can still be surprised and hopeful about a game that is 10 years old says something about the development team. Kudos @SQUAD.
  15. I bet you like your gifts wrapped in Saran Wrap too.
  16. My thoughts exactly. But Profession expansion sounds like a good thing.
  17. The preferred method is shown above. Please use the report button and we’ll see if we can delete the post for you. If somebody has quoted your original post, then it’s kind of pointless to attempt a delete. Using things like [deleted] just draw attention to the fact you removed text. If you want to remove text, just remove it until we can delete it. No need to leave a banner pointing to that fact.
  18. There exists an animated sow the size of Shaquille O’Neal that is trying to kill off children through a coordinated campaign of misinformation.
  19. The ability to add action groups to staging isn't a bad one though.
  20. I'm still unclear as to what your suggestion or question is. The game is setup for gameplay balance. There is no corresponding real life value for a "unit". A unit is just a unit. Each unit of "Liquid Fuel" has X amount of mass. Liquid fuel is just that, liquid fuel. It's not JP2, JP4, or anything else; It's just "Liquid Fuel". If the amount of energy an engine could get out of a unit of liquid fuel changed, then planes would either be over or under powered. Liquid fuel has the energy density that it does because that's what the game devs decided was best for gameplay. KSP is not a sim per se. It's a game that takes Rocket Science and Orbital Mechanics, which are hideously complicated topics, and simplifies them down to the point where a younger player with a bit of smarts to them can pick it up and figure out the basics rather quickly. KSP has a much steeper learning curve than most games, but far less than getting a doctorate in Aerospace Engineering would require. It has found this nice little niche where the game can be played while still spurring an interest in further learning. Part of that niche is the gameplay balance that requires the fuels in the game to be represented by generic substances; Liquid Fuel, Oxidizer, Ore, Monoprop, etc. If your request is for the values of Liquid fuel to change, for whatever reason, I doubt this will happen, as the game is balanced to achieve certain levels of gameplay, and changing some of the fundamentals of the game will affect that gameplay in ways the devs probably don't want. This is not true at all. That implies constant thrust is required to maintain orbit. While real life space craft in Low Earth Orbit require occasional boosts due to the drag caused by the extreme upper atmosphere, if that drag wasn't present, the object would stay in orbit forever. The Earth is in orbit around the sun, the Moon orbits the Earth, and neither of those have any source of thrust.
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