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Everything posted by Virtualgenius
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totm sep 2021 [1.12] Stockalike Station Parts Redux (June 12, 2022)
Virtualgenius replied to Nertea's topic in KSP1 Mod Releases
@FrodoSaggins I have resolved things like this in the past by simply doing a basic install then installing the mods manually then when you can confirm that its working fine start adding in additional mods So I would start with just the squad folders and the station parts expansion mod directly downloaded from spacedock then testing it in sandbox mode Hope that helps -
[1.12.X] RealChute Parachute Systems v1.4.8.3 | 24/01/21
Virtualgenius replied to stupid_chris's topic in KSP1 Mod Releases
@stupid_chrisThankyou we appreciate it -
Can't plant a flag on the Mun
Virtualgenius replied to maddog59's topic in KSP1 Gameplay Questions and Tutorials
When is the flag plant bug expected to be fixed -
[1.9.x] Structural Tubing Restructured
Virtualgenius replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamerIts not a big deal all the parts load ok and the texture switching works fine the mod is fully functional, its purely aesthetics and I don't want to waste you time on those as I know your probably flat strap updating mods which I really appreciate you doing I tried his first patch and created DKSalvage_Colour.cfg and copied these lines into it @PART[*]:HAS[@MODULE[ModulePartVariants]]{ @MODULE[ModulePartVariants]:HAS[#baseVariant[Search?Rescue],@VARIANT[Search?Rescue]]{ @baseVariant = Search?Rescue // the possible variants are // CamoNature, UrbanCamo, green, Hot1, Stockalike, DKSalvage, HighVisibility, USI, Search&Rescue, RacecarRed, Sandstorm // you may have to use "Search?Rescue" instead of the ampersand, i haven't tested that particular case. All others should work as is. Nobody should ever use special characters for internal IDs. Period. } } -
[1.9.x] Structural Tubing Restructured
Virtualgenius replied to linuxgurugamer's topic in KSP1 Mod Releases
@Corax trying to change the default colour to search&rescue cant seem to get it to change used the ? like you suggested but still have a camo default any ideas -
[1.12.x] KSP Alternate Resource Panel v2.11.0.0 (April 10)
Virtualgenius replied to TriggerAu's topic in KSP1 Mod Releases
@TriggerAu If its not to much trouble could we get an update for the new version please -
totm sep 2021 [1.12] Stockalike Station Parts Redux (June 12, 2022)
Virtualgenius replied to Nertea's topic in KSP1 Mod Releases
Nice pic what are those bases from -
Anybody have this working with 1.11.1
- 690 replies
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- persistent
- persistentrotation
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TweakScale Companion Program - 2024.02.20.0
Virtualgenius replied to Lisias's topic in KSP1 Mod Releases
No problem, you cant fix it if you dont know about it, no hurry cancelling allows it to work so all good -
TweakScale Companion Program - 2024.02.20.0
Virtualgenius replied to Lisias's topic in KSP1 Mod Releases
Hi Lisias I guess this isnt supposed to happen Tweakscale 2.4.4.2 Tweakscale Companion 0.0.4.1 -
[Most 1.12.x] Near Future Technologies (August 26)
Virtualgenius replied to Nertea's topic in KSP1 Mod Releases
@Nertea I think there is a typo in one of the parts in NFLV as i couldnt find it but its in the active parts list in the folder it doesnt seem to show up in either configuration // Near Future Launch Vehicles 1.0.0 // 5m to 3.75m adapter, flat PART { name = nflv-nflv-fueltank-adapter-5-375-4 module = Part author = Chris Adderley should this be // Near Future Launch Vehicles 1.0.0 // 5m to 3.75m adapter, flat PART { name = nflv-fueltank-adapter-5-375-4 module = Part author = Chris Adderley This is the part i am looking for -
SpaceLaunchSystem-Beta Version 0.3B (by DECQ)
Virtualgenius replied to DECQ's topic in KSP1 Mod Development
@prinjrius Decq is no longer modding or doing support, but is still around if you wanted to take it over you could contact him. -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
Virtualgenius replied to Waz's topic in KSP1 Mod Releases
@BIOZ thankyou that worked fine -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
Virtualgenius replied to Waz's topic in KSP1 Mod Releases
@BIOZ I went to download your link but it doesnt seem to work -
@Bobcat is there any chance you would come out of retirement and revive your awesome Home mods
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Is the latest version of AVP backward compatible for 1.9.1
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- astronomers visual pack
- visual enhancement
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[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
Virtualgenius replied to Angelo Kerman's topic in KSP1 Mod Releases
Thanks @Puggonaut i just dumped the whole gamedata folder in as normal and never even looked -
[Min KSP 1.11] Mk-33: X-33-inspired parts for KSP!
Virtualgenius replied to Angelo Kerman's topic in KSP1 Mod Releases
Looking for a craft file if someone wouldnt mind sharing Thanks, VG -
[Most 1.12.x] Near Future Technologies (August 26)
Virtualgenius replied to Nertea's topic in KSP1 Mod Releases
+1 for janitors closet you can do a permanent prune with it if you only want certain parts or can just hide stuff its awesome for finding stuff as well -
[1.8.x-1.12.x] - RasterPropMonitor (adopted)
Virtualgenius replied to JonnyOThan's topic in KSP1 Mod Releases
Ok i made some interesting discoveries like RTM The trouble is, its very very slow it will take around 20secs to respond to button inputs your hear a beep sometime later also i only get 3 modes of map type instead of 4 I get Altimertry Slope and Biome not visual this is from viewing within the ERS rover so it might have to do with aset patches for the RPM module (i have no idea just guessing) -
[Most 1.12.x] Near Future Technologies (August 26)
Virtualgenius replied to Nertea's topic in KSP1 Mod Releases
I agree finding decent ramp mods is nigh impossible, but i will see if i can make them longer to reduce the angle -
[Most 1.12.x] Near Future Technologies (August 26)
Virtualgenius replied to Nertea's topic in KSP1 Mod Releases
Hi folks I just made a cool supply pod thought I would share some pics -
[1.8.x-1.12.x] - RasterPropMonitor (adopted)
Virtualgenius replied to JonnyOThan's topic in KSP1 Mod Releases
I am not sure if this is an RPM MFD or a scansat issue whenever I use the feature within ERS rover I always get purple screens if someone could help would be greatly appreciated I am using ksp 1.9.1 i also pasted the same thing in the scansat thread to cover my bases