Jivaii
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KSP2 Release Notes
Everything posted by Jivaii
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Could have it setup with a REQUIRES so that regardless of which one people have (or if they don't have one at all), they don't have things that they aren't using
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Any chance we can see a USI-LS cfg? I don't use TAC-LS
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THE THINGS! WE'LL HAVE THE THINGS!!! JEB! THAT'S NOT FOR YOU!!! Oh gawd darnit....I need a bigger rocket now to go get Jeb...
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I'd love to have tweakscale able engines, would love to use the engines for some other things
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Jivaii replied to RoverDude's topic in KSP1 Mod Releases
I did end up installing manually, also had to install Konstruction, Karbonite, and USI Tools manually -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Jivaii replied to RoverDude's topic in KSP1 Mod Releases
@RoverDude I just reinstalled it all within the last 48 hours though. I see the newest version of USI tools, but MKS is completely missing for me -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Jivaii replied to RoverDude's topic in KSP1 Mod Releases
Any idea if this will get added into CKAN for 1.3.1? -
[1.3] REKT Escape Pod Mod - v0.4.5.1 (more fixes)
Jivaii replied to steedcrugeon's topic in KSP1 Mod Releases
I always grab the most up to date version of that module. No offense to you. -
[1.3] REKT Escape Pod Mod - v0.4.5.1 (more fixes)
Jivaii replied to steedcrugeon's topic in KSP1 Mod Releases
Current version working in 1.3.1? Or is there an update that hasn't pushed yet? -
[1.12.x] Filter Extensions, no Localization for now
Jivaii replied to linuxgurugamer's topic in KSP1 Mod Development
This is gods work right here -
[1.3]Coyote Space Industries - Cargo Freighter v0.2.4
Jivaii replied to dboi88's topic in KSP1 Mod Releases
But only effective at places with low gravity and next to no, or no, atmosphere -
[1.3]Coyote Space Industries - Cargo Freighter v0.2.4
Jivaii replied to dboi88's topic in KSP1 Mod Releases
Currently I'm using a Clamp-o-tron on the side, where it juts out a bit, for crew transfers, and a 3.75m docking port on the top for fueling purposes. -
[1.3]Coyote Space Industries - Cargo Freighter v0.2.4
Jivaii replied to dboi88's topic in KSP1 Mod Releases
So the issue people are having with the small modules, I've noticed is just cause it's setting up upside down. I've had an issue with the reactor not wanting to generate power. And will a docking port be in the works for this vessel? -
Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Jivaii replied to SuicidalInsanity's topic in KSP1 Mod Development
I'm having a problem with the Mk3 inline docking port, I can only use one of the two nodes. Once I attach something to a node, I can't use the other node for anything. I posted about it before, but never heard anything back about it.- 862 replies
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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Jivaii replied to SuicidalInsanity's topic in KSP1 Mod Development
Seem to have a graphical issue? MK3 conical aerospike.- 862 replies
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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
Jivaii replied to SuicidalInsanity's topic in KSP1 Mod Development
I'm having a problem with the Mk3 inline docking port, I can only use one of the two nodes. Once I attach something to a node, I can't use the other node for anything.- 862 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Jivaii replied to Gameslinx's topic in KSP1 Mod Releases
Kottabo saw you and loved it! Now to install this alongside OPM for SOOOO MANY PLACES! Is there any tie ins with USI?- 2,453 replies
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- kopernicus
- gpo
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Coyote Space Industries - Dboi's Dev Thread
Jivaii replied to dboi88's topic in KSP1 Mod Development
using these as reference points and cues for my ships =D -
It's his company's official mod!
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Greetings! Hope all goes well for you! Looking forward to using your mod in my install.
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The probes don't have any signal connection for control?
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Now I need this in Vulcan, Klingon, Romulan, Bajoran, and Breen. I'll enjoy Latin and Esperanto as well.
- 223 replies
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- localization
- thekerbalchronicles
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1.29 is the pre-release though, 1.3 will be the actual release. Maybe they couldn't get localisation for 1.2.3 and had to go to 1.29 and 1.3?
- 223 replies
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- localization
- thekerbalchronicles
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(and 1 more)
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