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Everything posted by lajoswinkler
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Bad science in fiction Hall of Shame
lajoswinkler replied to peadar1987's topic in Science & Spaceflight
I am basically angry with people trashing good movies because they're better than average. Such movies make people's "error detectors" get overpowered, they find something small and then it's trash talk time. "Boooo, worst movie ever", blablabla. So childlish. And sometimes it's not even an error, but something very subtle. Nope, let's all jump on the trashtalk bandwagon. -
So... I've bought this expansion (I was merely few months away from getting a free version, but oh well) and it's indeed mixed feelings for me. - Those new structural panels... what are they supposed to be used for? - I can't make a Saturn V. The new lander can has some weird nodes. If anyone made it, please show me how you did it, thanks. - After DLC was installed, personal parachutes went missing.
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Indeed, textures have improved, but the way they are formed around objects is totally whacked.
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[1.4.0 - 1.5.x] Audio Muffler Redux [v2.6.1] (2018 May, 7)
lajoswinkler replied to Ser's topic in KSP1 Mod Releases
This is a must have mod and too bad it's not stock behaviour. I think it is muffling Ship Effects Continued. Is there a solution for this? Can I turn muffling off in IVA? -
[KSP 1.4.2] ShipEffects Continued [1.0.8.4]
lajoswinkler replied to Galileo's topic in KSP1 Mod Releases
Oh YES, I love this mod. Thanks for updating it. I think it doesn't work well with Audio Muffler Redux. It's being muffled and I think it's a constant muffle in IVA. -
[1.4.2] Flat Kerbin V0.2 : Flat earth mod for KSP
lajoswinkler replied to JP_Magoo's topic in KSP1 Mod Releases
I was already preparing to report this. Good one, you got me. -
Bad science in fiction Hall of Shame
lajoswinkler replied to peadar1987's topic in Science & Spaceflight
I consider myself to be quite a purist when it comes to being annoyed by poorly presented science in movies, but my god, some of you people here... Honestly, I don't know what strikes me more - übernerdism or just plain lack of understanding how cinematography works. Honestly, some of posts here belong to the drawer labeled "cringe". -
I think there's enough details here.
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
lajoswinkler replied to Thomas P.'s topic in KSP1 Mod Releases
Excellent, thank you very much. A lot of mods depend on this. -
[1.12.x PlanetShine 0.2.6.6, Feb 22, 2022
lajoswinkler replied to Papa_Joe's topic in KSP1 Mod Releases
This mod has a lajoswinkler stock seal of approval all over it. -
http://www.satflare.com/track.asp?q=37820#TOP Would you sit on such toilet seat? I think not. ˘o˘
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I say Friday (UTC), up to 1000 km west of Japan. My hopes were the toilet seat strikes my house but I'm out of the danger zone.
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[1.3.1-1.6.1] Kanadian Dictionary 1.0.7a [01 APR 2019]
lajoswinkler replied to Gordon Fecyk's topic in KSP1 Mod Releases
Well, metre is an unit, and meter is a device or a suffix for measuring devices.- 28 replies
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[1.6.1] Reentry Particle Effect 1.4 (2019-02-12)
lajoswinkler replied to pizzaoverhead's topic in KSP1 Mod Releases
@pizzaoverhead, can you change the color of the reentry at the vehicle itself? I don't know why Squad used orange when it's not orange at all. Ionized air is blue-green, and very shiny. -
Are we waiting for Kopernicus?
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I know, but... What Kerbalism does to the communications is not bad per se, however the way you see it in the map view is extremely annoying. Stock behaviour lets you see the whole pathway, not just one flickery green line pointing into Kerbin. What's the point of having the whole thing if you don't see the path? I really loved this mod but it got overly weird with some issues.
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Kerbalism using stock communications system would be nice. There's nothing wrong with that.
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[1.6.1] Reentry Particle Effect 1.4 (2019-02-12)
lajoswinkler replied to pizzaoverhead's topic in KSP1 Mod Releases
It looks way better, smoother. Thing is, when you have a heat shield in front of Mk1-3, you can't see much of it for some reason. But yeah, I don't know why this feature doesn't become unlocked. -
[1.3] KerBalloons v0.4.2 - Balloons for KSP!
lajoswinkler replied to JoePatrick1's topic in KSP1 Mod Development
Now that we have paragliders, this will be so much fun. Only parachute parts are visible. Balloons aren't. So I guess the mod kind of works... partially. -
Weeee! One more of those things that should be stock.
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Wow, that's great! Thank you for using RA. This is the exact type of mission I was hoping people would do. Indeed, default settings of landing legs are way too springy.
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totm nov 2023 SpaceX Discussion Thread
lajoswinkler replied to Skylon's topic in Science & Spaceflight
This was truly a historic launch. Amazing views. I've lost it when Starman appeared. Does anyone know any orbit properties of this thing? Maybe someone will be able to spot it in the sky in the next few hours? At least with a telescope. It should be moving rather slowly across the sky unless of course it's at perigee. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
lajoswinkler replied to Nertea's topic in KSP1 Mod Releases
Nertea, you're a genius.