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Jon144

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Everything posted by Jon144

  1. Hyperedit breaks bearings yes it is unfortunate and has been the case since it's beginning. A fix that works sometimes is time-warp. Sometimes time-warp gets the wheel collisions working properly again. But it can be a gamble.
  2. The UniRoller RETURNS with KSP 1.0.5 Yes! The impractical legend returns! The UniRoller is praised as one of Jebediah's favorite crafts to drive to work in. Why? well just look at it! The original UniRoller was released long ago last may and has desperately deserved an update ever since. How many versions of KSP ago was that? The original thread is in the spoiler below. The UniRoller has been updated with an all new sport version. It has a whopping top speed of 30M/S this UniRoller is also available with boosters to kick your daredevil's heart into OVERDRIVE. We are not responsible for the deaths of kerbonauts associated with our product. Download The All New Sport Version Here: https://www.dropbox.com/s/n7ig7up7r6m56x9/UniRoller%201_0_5%20SPORT.craft?dl=0 In time I plan on updating the twin roller as well.
  3. Yes this is certainly insane! When in doubt add more struts I guess. Too bad that KSP is really killing the FPS in this version with larger part ships. Keep thinking outside the box Update: (And Spoiler) In the holiday spirit I will be renovating one of my old classics! Hype!
  4. Haha yeah found out the hard way. The point is not to land on those. They are really just for looks more than anything else. There is plenty of surface area for planes to touch down and roll to a stop. Structural panel grey would contrast so badly with the rest of it.
  5. I've got some cool stuff in the making. But for some reason 1.0.5 is really making things hard on me. And I have been really busy these last months Don't get your hopes up on me releasing anything big. But of course I will have some Christmas / New Years goodies. If the spacecraft exchange picks up soon I might work more on my series.
  6. If anyone is able to fix this to work in 1.0.5 Without sacrificing looks I will give you a golden medal I'm too lazy and with my own attempts i'm not entirely sure it can be updated to work in the new version without an entire redesign.
  7. Hey Avera9eJoe I'm happy to see you finally have this shared and flying! I remember how long you have been working on this! And all of you just calling this another shuttle replica should appreciate that it is much harder to build good looking and functional shuttles in 1.0.5 My own shuttles were broken by the 1.0.5 update and unfortunately unable to fix them without a complete redesign.
  8. I am not trying to be offensive to anyone here. But I have been pretty disappointed not by the craft and designers chosen this last month for spacecraft fridays but the sheer lack of things that really blow your minds away. I have not really seen any of that type of stuff on the forums since the move to this new platform. Some legends have just disappeared all together. I was starting work for my own forums YouTube showcase series and found a lack of craft to actually do anything exciting with. Anyone who reads this. Make something insane so the spacecraft exchange can truly be awesome again!
  9. It wasn't the bearing that broke. There was too much force on the cockpits and they broke apart. The bearing itself was perfectly sound. And yeah. To be realistic the cockpits should be facing the center. It's how I had it originally but the view from inside got blocked and they couldn't enter or exit it.
  10. I can't find that either. This could be a huge issue in making longer sized posts
  11. Wow that looks really good. Wish I knew how to add rep on these new forums.
  12. How do you give other members reputation? I can't find the add reputation button on posts.
  13. My eyes are having real problems with this new layout. Will take a long time to get used to that is for sure.
  14. Just had to post it here for you guys! [video=youtube;hRkbR0rEnIo]https://www.youtube.com/watch?v=hRkbR0rEnIo[/video]
  15. Moving big showcases and company sized threads to the regular spacecraft exchange is going to push independent and smaller builds down the forum so less people will be able to see them. Keeping a separate forum for the type of things in the Rocket Builders just makes sense to me. For that reason i'm voting to keep it.
  16. [quote name='Majorjim']Okey doke, I tested out most of the tanks Zekes and seeing as they are released craft I wanted to review them. In no particular order: [B][U][I]BT-7[/I][/U][/B] Apart from the exposed struts, they are so easy to hide now. And the z-fighting it looks great. You did a good job on the looks. It does not work though. The turret does not turn at all really and just breaks itself. You should remove the non functioning turret to save parts. All the tanks really suffer from huge part counts, I like a high part count craft myself but one of your tanks had 200 more parts than one of my Duna Direct rockets! And you could save so many parts removing the turrets as not a single one works dude. [B][I][U]IS-4D[/U][/I][/B] Again apart from the exposed struts it looks great. although at 769 parts I honestly expected a lot more. It ran at 9FPS and my CPU is just about the fastest available for single core performance. The turret moved a little but after a few turns it broke itself. It was so floppy. [I][B][U]T26e4[/U][/B][/I] Another good looker. But again at 702 parts it just is not usable in game at 10FPS. You could save parts by removing the parts that are supposed to make the turret move a little. [B][I][U]M26-pershing[/U][/I][/B] This one is 688 parts ran at 11FPS. She is very nice looking though. Sitting on the pad she did have parts that would clip and move into each other and the staging is in the wrong order and there where no action groups set up either. Even once detached the turret does not work at all, it just clips into the chassis and stops or breaks itself. So again there are a lot of wasted parts in there that could make the thing fun to drive around. I will have a look at some of your other stuff another time. I want you to know, I am not doing this to annoy you or anything of that nature. This is an open forum, we offer our craft freely to others and I have never tested any of your craft. You should download the no-offset mod and use it to completely rebuild those thanks. They could be truly great Zekes, just remove the turrets, they don't work. They look fantastic and imagine a few of them driving around together! I hope this was of some help. MJ[/QUOTE] Review the Panther 144 ;)
  17. [quote name='Azimech']Nice! And it's a coaxial! Repped! Turboshaft engines have become incredibly difficult and part hungry sins 1.0.x, and I'm not even sure I can build a new one without overheating in 1.0.5.[/QUOTE] At least the new mini-jets make for more realistic looking helicopters with thrust coming from the rotors. Not quite as obnoxious looking as before with huge jets suspended from the rotor ends.
  18. I have a question: Can you not use any stock wheels at all? I might have a new fancy rotor/wheel design coming up.
  19. My First Helicopter In Version 1.0.5 Since KSP .25! https://www.youtube.com/watch?v=SRCWTwoo4gM Download it and fly it yourself here: https://www.dropbox.com/s/wxl3my7p1w95se5/Rotorcraft%20Model%201_0_5.craft?dl=0 Have No Idea How To Post A Video In The New Forum Sorry
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