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KSP2 Release Notes
Everything posted by Cdodders
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[1.9.x, 1.10.x, 1.11.x, 1.12.x] RetroFuture Modernized
Cdodders replied to linuxgurugamer's topic in KSP1 Mod Releases
Wow, its back! -
Ok, will keep my 'belligerent' copy un-updated and use my 'peaceful' copy for testing and usage
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I mean as the launch is backwards, but the torpedo is facing forward and will start going forwards once it hits the water
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Quick question, will it be possible to have backwards launching torpedoes, as was done on some MTBs?
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I only have grey textures for the parts, apart from the docking ports which also have the green texture, have I missed something?
- 22,525 replies
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- totm march 2020
- mod
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(and 2 more)
Tagged with:
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Aircraft Carrier Accessories has a reloadable missile rail. No idea how it works though
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Up to date CSA and KSP, the only other mod I can find with the same issue is the above pictured Space Launch System by Sobol
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The pic does not show Contares parts, but displays the same characteristics as current Contares RCS (at least on my copy). I wonder if its a mod conflict
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The RBS-15 that is part of the mod is currently GPS guided, is it possible to add an option to swap to RADAR guided for anti-ship duties?
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[1.4.X] Commonwealth Rockets - Tea Powered Spaceflight!
Cdodders replied to CobaltWolf's topic in KSP1 Mod Development
'Tea drinking intensifies' -
I am having very strange RCS effects that only occur with CONTARES and one other mod (Space Launch System). basically the effects are not only huge blooms but they are also in opposition to the direction to the way they are meant to be firing. The physical effects still apply as normal, just the visual effects are off. Here is an example phot. Here the capsule RCS is visually firing in the right direction, but the SM RCS is not. Same massive bloom though.
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[1.4.X] Commonwealth Rockets - Tea Powered Spaceflight!
Cdodders replied to CobaltWolf's topic in KSP1 Mod Development
Hate to ask but what's next on the list? -
Anyone else getting a black square over the radar screen? Depending on the radar used it also spins
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[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
Cdodders replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Happens to the best of us -
[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
Cdodders replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Sounds like someone hasn't installed SM Industries. Its the required mod for any SM mod -
Ah cheers