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Everything posted by adsii1970
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Indus Valley/Egypt(Nile Valley Civilization)/China/Mesopotamia are lumped in as around the same time for multiple reasons. Archaeological evidence shows that they all appear within a minuscule time of human history of one another (anything within 750 year period is too close to say “aha! This group is the first!” What makes us know for certain they are first is writing. No other civilizations have any form of writing as early as these do. Even if we cannot read Linear A or the pre-Heiroglyphics of Egypt or the pre-Sanskrit written languages, they exist. The FASTEST civilization to develop from prehistoric to classical era? The Japanese. They do it in a little over 300 years what took most others 800 to 1,200 years to do.
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It's not just middle school, it is in wider society. Even in many places online, rudeness and narcissism prevail. It's just that we strive hard to keep this forum a giant hugbox that's friendly, helpful, and welcoming to all. And it can be challenging some days more than others.
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And now let the countdown begin... 10
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While this is most certainly true, there are the things in life that allow us to enjoy our time here. Allow those to be what you focus on. No one is asking for anyone to be positive for the sake of being positive. But the human mind is influenced by what we feed it. If we feed our mind with a steady diet of negativity and futility, we can expect to have passively negative feedback. As someone who has to deal with PTSD, severe depression, and anxiety, I have to remind myself that life is more about the journey and the scenery around us than about the road ahead of us. Yes, sometimes we simply have to roll down the window and "moo" at the cows as we drive past. It's not about being positive, but it is about making an effort to enjoy the ride of life. With the bread being home baked, I am sure it was!
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Nope. Not even an "e" in my user name! What about @AlamoVampire? There's an "e" in that user name...
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This is really a given. Every spacecraft has to have electricity to function anyway. Even in KSP1. Believe me, as often as I have forgotten solar panels, batteries, or even backup nukes when I have launched those far-flung probes and crewed crafts, I lost control when the power ran out. So, in a very real way, your craft do have to have power to function. Otherwise, your crew will be drifting with no control. Unless you're like me and you feel sorry for those little green guys and gals!
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totm apr 2023 Threads of the month: April 2023
adsii1970 replied to adsii1970's topic in Threads of the Month
Hey, folks, I wanted to give a big apology for a few things on this month's thread of the month: My first apology is to @AlamoVampire - because of several things, all related to me and my real-world situation, I inadvertently left off recognizing their efforts in helping nominate contenders for the Thread of the Month. Again, this was an oversight on my part and not done out of malice or ill-intent. Many apologies. Secondly, to @Vanamonde, whose thread, Game cliches that need to die. was nominated for Thread of the Month through a Discord message sent to me. While I was working on the TOTM, I knew I had seen the nomination but could not find it where it is normally recorded. So, yeah, another thing that I goofed on. Of all people to do this to - I do it to my moderator-lord-boss! Anyhow, thanks for your understanding. From time to time, I will make mistakes. And thank you for being patient and tolerant of me. adsii1970 -
The KSP forum moderator's team presents the Threads of the Month April 2023 Edition Hello, and it's that time for another edition of the Threads of the Month! It's that time where we highlight the threads the forum community felt needed a little extra attention. There were a lot of things happening in our forum community! And in case you missed one of the best April Fool's jokes we've had in a while (with the exception of the Orange Jool gag), the Kapybara Space Program was a big hit! When I first saw it, my first thought was "it won't be too long before someone mods it!" And as I do in each of these threads, I am asking a favor - if you see an interesting thread - NOMINATE IT! The instructions for nominating a thread are at the bottom of this post. Instructions on using the TOTM images: If your thread has been selected as a TOTM, you can copy the image's link above, go to the area of the forum you want to place it, then paste the link. When the image appears, press the <CONTROL> button and right click on your mouse. A menu will drop down and offer you the option to edit the picture. You can resize it - the first number can be changed as large or small as you want it. Eventually I will be adding these images to the thread I've created as a repository. For those out there who like the nerdy parts of the TOTM: To continue what I started in May 2021, I began keeping some forum statistics to respond to those claiming the forum was dying. In March, there were 1296 new forum accounts (a decrease of 311, or down 19.35% from February). Out of the new forum members that joined last month, there were 101 who were active and participating in the forum. This conversion means 7.79% of the new users who registered their accounts are now contributing members of our community! (This is a decrease from February; 8.02% of the new members became active and contributing members). If you’re interested in seeing the new members of our forum, you can click here! Now, without further delay, I present to you the threads of the month for March: Fan-fiction, Mission Reports, and Kerbal Space Program-inspired Creative Works: This category features a thread (or threads) that, while not directly Kerbal Space Program related, may be a creative work, fan-fiction, or other presentation related to the game. There were no nominations for this category for this month. Forum Member Created Challenges and Missions: This category contains missions and challenges created by you, the members of our gaming community. Many excellent missions and challenges threads are created that expand our fun with the game and press our skills, creativity, and sometimes, luck beyond what we get accustomed to. Let’s face it, we all have our go-to design basics and even our go-to vehicles we like to use. So sometimes, a good challenge can cause us to think of another way to achieve our goals. Ever start the game and stare blankly at the Kerbal Space Center with no idea of what you want to do? Then why not give this challenge by @OJT a try. This is not just one challenge, but several packaged into one. The OP introduces the challenge: As it is currently presented, there are eight challenges listed in in the OP that make up the entire "Duna Mastery Challenge." So, if you are looking for something to do over the next few days, weeks, or longer, why not give this challenge a try! I'd like to note, as @OJT has done, this challenge would also be doable in KSP2. And as always, as you complete this challenge, be sure to share your favorite screenshots, you know how we love to see them. Game Support/Game Mod of the Month: This category features either help with the game (stock or modded) or mods that add quality-of-life gameplay improvements to Kerbal Space Program. Black holes, event horizons, and to boldly go where no Kerman has gone before! Wait - well, you get the idea... We all like the challenges of sending our brave daring Kerbalnauts to strange new worlds. Some of them are excited while others are more hesitant to see what is beyond the pale blue canopy of Kerbin's atmosphere. But if you're like me, none of that matters because we send them to explore the far reaches of space anyway! If you're looking for more places to explore, then @Jason Kerman just might have what you're looking for. In this mod, the OP offers this brief introduction: So, if you're looking for new challenges and want to see if your favorite craft have what it takes to face to handle the demands of a new planet pack, then why not download this one and give it a try? General community threads of the month: This category features a thread that adds to the community and doesn’t fit the game support/game mod categories. Once in a while, there are threads that are created when another thread becomes derailed during the course of discussion on another thread. What is discussed has gained attention of many forum members and gains a following of its own. As the moderation team becomes involved in the thread because of the reports generated by members reporting the off-topic conversations within the thread, we decide the off-topic posts merit a thread of their own. And that's what happened here - and surprisingly, this thread was nominated by our forum community as one worthy of the thread of the month recognition. Although the first post in this split-off thread is by @RocketRockington, the split's early contributors also include @Gargamel and @j12sfgd23. Interestingly enough, we have forum members from a variety of careers - real rocket scientists, KSP enthusiasts, programmers, and some of the game developers contributing to the discussion on this thread. So, if you're interested in learning about rocket science and being a part of a discussion, then this is a thread you can take part in and enjoy the camaraderie that our Kerbal Space Program community is known for! Cinematic-based Fan-fiction, Mission Reports, and Kerbal Space Program-inspired Creative Works: This category features a video or other form of cinematic of a Kerbal mission report using in-game video recorded game play. Note: This has changed. Instead of awarding this to a thread, this is a *post of the month* since most new cinematic works are being posted in a single thread. We have a lot of great content creators but because they've been posting their mission reports as videos in a single thread, most of their work goes unnoticed by the general forum audience. Hopefully, with this change in the category to a Post of the Month (POTM), this will highlight the great work done by these deserving content creators. Other threads that contain cinematic posts will also be featured in this category, too. Yes, folks, that's right. An overhauled image just for the cinematic posts! There's a lot of great content creators who are deserving of this recognition since we were made aware of the thread, Post Your Cinematics Here! (Cinematic Enthusiasts) by @HatBat. Although the thread did receive TOTM previously, it was felt that it wasn't enough for those of you who have shared your great creations featuring our favorite Kerbalnauts. Instead of of it being a TOTM, I've changed it into a CPOTM - a Cinematic Post of the Month. There were no nominations for this category for this month. If you happen to encounter other cinematics you feel are worthy of being recognized as this category's post of the month, please nominate them! You can use the same instructions to nominate a post containing a video as you would use to nominate a thread. Honorable mentions: Sometimes it’s a challenge to choose which threads are going to receive the honor of being selected as the Thread of the Month for our five categories. We get so many good nominations each month to choose from, but we limit it to one for each type. Threads nominated but not selected as a thread of the month become honorable mentions. The honorable mentions for this month are: [CHALLENGE] Delighttest. Lightest plane to Island Airfield by: @azgar Calvinball by @Deddly Game cliches that need to die. by @Vanamonde How fast can you fly under the bridge? by @Meta Jonez The Kerbal KAL Logic & Computing Laboratory [WIP] by @Nazalassa The honorable mentions for this month may not have made the Thread of The Month, but if you think they might be worthy of another opportunity, please renominate it! Congratulations to all the winners of the Thread of the Month! We want to thank our forum members, @Abel Military Services, @AlamoVampire, @LHACK4142, @Poodmund, @Scarecrow71, and the members of the moderation team and staff who nominated this month’s contenders. Thank you so much for helping us identify noteworthy threads and bringing their awareness to our forum community. We’d appreciate your continued help in the future. The odds and ends: WE WOULD LIKE TO SAY A SPECIAL THANK YOU to @Vl3d and @Speeding Mullet for their great assistance to the moderation team in reporting duplicate bug reports in our KSP2 bug report area of the forum. TO NOMINATE A THREAD FOR CONSIDERATION: If you find a thread you feel should be considered for next month’s thread of the month, then use the “report comment” feature (the three dots on the upper right corner of the comment box) to report the comment. Please put in the text field of the report post “Nomination for thread of the month,” and we will do the rest! You can always nominate more than one thread, too. IF YOU WANT TO KNOW WHAT GOES INTO THE DECISION WHEN CONSIDERING THE TOTM: Wonder no more! This helpful guide is to help you understand what we use to help determine what makes a thread a really good thread and one that becomes a thread of the month/cinematic post of the month winner. It's everything you want or didn't want to know and includes some helpful tips. And the last word this post: I'd like to thank a few people who continue to trust me enough to continue to support and allow me to contribute to the forum. I'd like to thank the Lead Moderator, @Vanamonde for bringing me on as a moderator, a decision that I'm sure has had moments where he often wonders why he did it. I'd also like to thank @Ghostii_Space and @PD_Dakota , our community managers and @Nerdy_Mike, the KSP Franchise Community Lead, for tolerating me and allowing me to continue to serve our Kerbal Space Program forum community through the monthly Threads of the Month post. In case you missed last month’s threads of the month, you can click here.
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Nope. But I watch JPL/NASA feeds. TUBM has more than 35 games in their Steam library.
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Consider it practice for when science mode does drop!
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Since you asked, I will share some of my least favorite game glitches here. For me, this is the worst of the game "glitches" I find irritating and often resorts in me rage-quitting nearly instantly is when there's important NPC dialogue that cannot be heard over the freaking soundtrack! Yes, I know the music is awesome, I get it. But still, there might be something being said by the NPC that's important for me figuring out what to do next, what to look out for so I don't get eaten, or shot at and killed, or not pick up that might be valuable later. But NO, I will never be able to hear it because of the drum beats and the horns and wild musical score that's so loud that I cannot hear what the NPC is saying! And going in and turning down the music volume works in some games, yes, I know. But there are some games where there's no separate volume for music. There's only ONE VOLUME CONTROL. AHHHH GAMEBREAKING! Games where DLCs are promised to solve certain bugs, such as Civilization VI, so you buy the stupid DLC to find out that out of the ten promised bugs they said the DLC would address, they only solved three but created ten more. Oh, but rest assured, the older nine bugs and five of the newer bugs created by the last DLC will be addressed in the next DLC to be released in MayTM at a cost of $14.95. Oh, and did we say we were going to be adding three new civ leaders, two new modes, too?
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@Just Jim, the man, the legend, the Kerbal! This is a more recent photo of me than the earlier one on this thread. Because of health-related issues, I've had to change my lifestyle and am losing weight. I'm now averaging about 192 pounds (87.08 Kg) and have lost 24 pounds (10.88 Kg) since I began my weight loss journey a little over 18 months ago.
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Once you have five posts you will be able to edit your profile settings until your heart's content.
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A friendly note from your moderation team: A number of posts have been moved from this thread that were either off-topic (this thread is about the appearance of Minmus) or were in violation of the forum guidelines. As a reminder, when each of us created our accounts, we had to check a box stating we have read the forum guidelines and agreed we would follow them to become a part of this gaming community. We understand that Kerbal Space Program 2, especially those of us who have hours invested in the original game, are passionate about the changes. And some of the changes are a little harder on some of us than others. But the last thing we should do is make disagreements on the game's development progress OR features a reason to personally attack other forum members. Thanks for your understanding!
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Heh, this problem existed way back in the days of the original KSP. At that time, I had fun doing "salvage missions" by constructing vehicles designed to "nudge" debris just right to where it would get sucked into Kerbin's gravity well. By the time all the fancy indicators were added to the NavBall, I had already become pretty proficient at rendezvous and docking. It works pretty well in KSP2. Another way is to add a probe core to each stage which makes the stages controllable - you can manually control them long enough to drop them into the gravity well and let Kerbin do the rest. Go to the tracking station and switch back to the craft in orbit to resume your mission. Irksome and creates another level of ugh, I know, but it does add fun to the game.
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Bought the game - Instant Regret - i hope this is a joke
adsii1970 replied to Moons's topic in KSP2 Discussion
Yep. When I first purchased the original KSP, it was a Steam "Green Light" studio game - an early release from an indy studio at an amazingly low price of $5.99. At that time, it was version 0.24 and it was sometime around 2012/2013 maybe? I still play the game and have around 6k hours in it. So, if I consider my time of enjoyment as 5700 hours (a low estimate), the enjoyment value of the game far exceeds the price (the cost value is $0.00105 per hour). And in all honestly, KSP is not the oldest game in my Steam account. I have SimCity 4, Tropico 3, Cities:Skylines, and a few other games I regularly play - and a few of those games are approaching the 20 year+ mark. Their cost value would be even lower but their enjoyment value cannot be measured. I imagine that when KSP2 is finished, we will see cost value will eventually work out the same. KSP2 is an early access game. It's gonna have bugs. Updates will solve old bugs and introduce whole new bugs. It's part of the early access process. Yes, it's worth the $50.00 because in the end, we will get a lot more out of it. KSP2, like KSP1, will become a legacy game once it is completed. It will be worth the ride. -
Overlapping threads have been merged. NOTE: During the thread merging process the forum software removed the poll.
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N-4
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- going off the rails!
- non-stop!
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
adsii1970 replied to Dr. Kerbal's topic in Forum Games!
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- lets count
- dr.kerbal
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Banned for using two ampersands.
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N-2
- 28,846 replies
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- going off the rails!
- non-stop!
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@japoop888 There have been a few developer posts about upcoming optimizations dealing specifically with graphics. I, too, am hoping this resolves my issues. Right now, at launch, even a moderately sized rocket gets me about 5 FPS unless I change the camera angle to look away from the surface of Kerbin, then I can approach 15 FPS. But as soon as I point the camera anywhere towards the surface, it drops significantly (to the speed of a PowerPoint presentation). The most current Developer Insight deals a lot with the future of graphics optimization plans:
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I have hopes for this to be added to the game. This was a feature later added to KSP1 (1.12), and I am sure the devs, who are also KSP1 players, will add this as the game progresses. Until then, you can use your file manager and copy your favorite craft from one save to the other, the way we had to in the early days of KSP. As a side note, I had one game I called "the playpen" where I would design and test the vehicles - much like a "simulator" then I would exit the game, copy and paste the file into the file I had used as my actual game file. I will play around in KSP2 and see if it can be done in KSP2. I know it isn't the best solution, if it does work, but until they add the feature, it might be the easiest for now.