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Found 18 results

  1. Where the nonsense never ends! Nice Kerbin Rings Self explanatory. Dependencies: Kopernicus and ModuleManager DOWNLOAD: Spacedock EZtree Planes and Probes first! Dependencies: ModuleManager DOWNLOAD: Spacedock L00NTools IMPORTANT DEPENDENCY! Dependencies: None DOWNLOAD: Spacedock Watermel00n's Part Tweaks (WIP) Changes: (note that these are MM patches) Size 1-2 adapter Size 1.5-3 adapter Size 2-4 adapter Short Mk2-Size 2 adapter 2 sizes of structural fueslage A stubby nose cone. Adapters now store fuel! A 0.625 m juno that's stretched (reconfig) Monopropellant fuel cells and small fuel cells in each pod. Radial Junos! Struts are longer and stronger QBE has small reaction wheels Multi-point connector has reduced weight to 0.25 tons New Juno reconfig that has performance between Wheesley and Panther Ants can be unlocked with Basic Science Pulsejet juno reconfig. Nuclear engines now produce EC at all times. Dependencies: ModuleManager DOWNLOAD: Spacedock
  2. Planetary Twister What is this ? Planetary Twister is a solar system generator application for kerbal space program. It utilizes pseudo random number generator and coherent noise library (libnoise) to produce unique solar system each time you run it. Features : Build-in terrain generator. Build in orbit parameters generator. Basic copernicus configuration generator. Build-in planet pack exporter. Planned features : Advance map generator. Oceans generator. Atmosphere generator. Ring generator. Surface texture generator. Note : This project is still in early alpha stage. Supported platforms Linux (Windows version is coming soon). How to use? Screenshots Example solar system generated from default configuration : Installation Go to https://github.com/Bill2462/Planetary-Twister/releases and download the latest release. Unzip downloaded file. Changelog Source Code The source code is available on Github : https://github.com/Bill2462/Planetary-Twister Licensing This project is distributed under GNU General Public License v3.0.
  3. Keep it clean, please. Allow me to begin: The other bread, those jar the brick so that biscuit my hair the scissors and then cheese but forgot he the pickle book and.
  4. A place where you can put anything off-topic that doesn’t fit in any threads below. This is also a place where you put random stuff that doesn’t need their own thread. Im aware that there is one for questions, but not for weird random things you have to say! Ill go first Heres a skull emoji, so you can use the powers of
  5. Heyo Everyone! I've been more than ambitious with my projects recently and I need a place where I can keep track of it and get feedback. List of Current Projects: AT Inc. Junkyards 1.2.2 Release. BrickMod Updated Updates. New Mission Report Series.
  6. I'm just curious, since I have a few asteroids that I've mined, but I don't know what I should do with them
  7. The problem with science is KSP is that they science report will always be in the same weather the experiment is being blasters by rocket exhaust or heating in the atmosphere. Like why doesn’t a Kerbal EVA report is still the same weather that Kerbal is being blasted by rocket exhaust? Since KSP2 seems will have weather (I’m not sure and I could be totally wrong and incorrect) I’m hoping EVA reports and science experiments will be different. Because it does not make sense when the Mystery Goo is being blasted by Nerv Atomic Rocket exhaust and it the same as not being blasted by exhaust. So I’m hopping the report will be different depending on circumstances. Here I have listed the examples below. Kerbal on EVA (Kerbin) while NOT being blasted by exhaust: I don’t think a spacesuit was nessecary for getting here. Kerbal on EVA (Kerbin) while BEING blasted by exhaust: I is very hot and is something burning? As you may see I want to see that science, crew, and EVA reports are different depending on a circumstance. I think this would, be really fun and interesting. It would add some randomness and seeming to look l8e the game knows what the player is doing. Connection to player a bit more, maybe (I really don’t know). Depending also on the circumstance the science points would probably vary. I will list some more examples for more reference below: Thermometer in Deep Space (NOT touching anything hot): It it very cold and chilly here. Any heat is from the rocket. Thermometer in Deep Space (BEING EXPOSED TO ROCKET EXHIST): It is very hot in the rocket exhaust and it barely noticing the coldness of space. Earthquake Detecter (STILL and on Mun (Landed)): There a little Mun quake!!! Earthquake Detecter (Knocked over and bouncing on surface of Mun): All we can detect is the experiment bouncing! This isn’t an earthquake! Surface Sample (Not blasted by rocket exhaust)(Minmus): It looks edible. Just like mint ice cream. Surface Sample (Being blasted by rocket exhaust)(Minmus): It is a little black. It was burnt by the exhaust. I definitely would not eat it. These are three examples I have listed (above if you did not notice). I really hope the developers of Kerbal Space Program 2add this little feature in. I personally think it makes the game more interesting and it a sense that the player can feel like what the player is doing. A little connection (I really don’t know, I’m not a doctor who monitors behavior of people). I really hope they add this feature in KSP2 but if they don’t that’s fine. - Dr. Kerbal
  8. I am building a really random space station and need help to think of ideas for it. I got the idea off "Matt Lowne "Collaboration station"" (pronounced mat lan) Don't feel bad if your idea is too ridiculous or has already been logged as an idea. instead be proud of it. just think: you've managed to make something too ridiculous even for me. or you had a good enough idea for it to already be logged. BTW, we've got stuff like cat repair droids and lawn mowers, you should find your idea accepted (unless it's not ridiculous enough. then I will make it a bit more interesting.) R.I.P fingers died from typing
  9. So this all started with a random, ADHD-induced idea that was too funny not to make real. But having seen a positive response, I will be making more dinosaurs! Stegosaurus Scientific Classification: Animalia, Chordata, Dinosauria, Orthischia, Stegosauridae, Stegosaurus Nickname: Steggy Sex: Female? Length: ~17m Plates: 17 Hobbies: popping balloons, playing soccer, and stepping on people with time machines. Get your Stegosaurus today! Deinonychus (AKA Velociraptor antirrhopus) "A turkey, huh? OK, try to imagine yourself in the Cretaceous Period. You get your first look at this "six foot turkey" as you enter a clearing. He moves like a bird, lightly, bobbing his head. And you keep still because you think that maybe his visual acuity is based on movement like T-Rex - he'll lose you if you don't move. But no, not Velociraptor. You stare at him, and he just stares right back. And that's when the attack comes. Not from the front, but from the side, from the other two raptors you didn't even know were there." -Dr. Alan Grant Scientific Classification: Animalia, Chordata, Dinosauria, Saurischia, Dromaeosauridae, Deinonychus Nickname: Vela Sex: Female? Length: ~3m Hobbies: Running, carving, being clever Get your raptor today!
  10. I have been wondering lately, is "Kerman" really a family name, after all ? It would make much more sense as an honorific suffix, like "-san" in japanese or "-ssi" in korean. Under this hypothesis, Kerbals have only one, very colorful name, but the etiquette of the Kerbal society requires that they address each other by the name + "Kerman". Only Kerbals who have got to know each other closely, like Bill and Valentina stranded together for ten years in a Mun lander short of fuel, would dare to call each other by name only (a practice known as "kermansute"). Just thinking.
  11. HI, welcome to the post where you post silly, everyday stuff Enjoy freedom You still want someone to elaborate on this Exactly what the tile says
  12. wouldn't it be cool to see a UFO or a alien on the ground but quickly disappears once and a while. Or maybe a few ruins of aliens a bit more often like a UFO trapped in ice or a alien space station orbiting Eeloo or Duna, something like that. Anyway, i think the aliens should be and abstract colour than a kerbals colour like purple or yellow. Maybe the aliens could be humans or something. I don't know i just wish there would be a bit more abstract events and objects when landing or flying.
  13. Hello, i discover random crashes with the current build on steam with KSP. But there ist still enough RAM or any other problem I can find out. Error.log output_log.txt crash.dmp
  14. My Random Compilation Videos from my YouTube Channel SWDennis. Every clip was created by myself. I hope you enjoy it. The one that started it all: Latest video:
  15. I'm using 1.1.0 and no matter what I do, my game crashes randomly. I can't even get past one launch without the game crashing. I've tried using the launcher to boot the game, and directly booting both the 64bit and 32bit .exe files. The game doesn't seem to take that long loading, and there's no lag whenever the game is in use. I don't have any mods added and I don't have any other programs booted at the same time as KSP. I also made sure that there weren't any background processes that happened to be tanking my RAM. I'm using a Windows 8 computer, but I don't know any other specifications about my system.
  16. After seeing Scott Manley's video about KSP not teaching nozzles, I ask if anyone who reads this can make a mod that can make customizable engine nozzles with Atmo or vacuum Styles When If you can find or make this idea of mod please put it on Spacedock or in the fourms. Thanks!
  17. The thread about the description field made me realize how little craft names matter to me (let alone descriptions, I don't think I've ever used that field). I have long since run out of ideas for what to call a light-ish Mun lander or a medium spaceplane that can make orbit; filling in the name field is sometimes the hardest part of a design. For those of us with this problem, I propose: Add a roll-the-dice button next to the name field, a familiar idiom from RPGs with character creation When clicked, generate a random name for the craft in the form <adjective> <noun> <Roman numeral between I and L> from a lexicon of aerospacey names. If the name already exists in the save's Ships folder, generate a new one (and so on). This would add variety and roleplay investment for those of us who are not naturally creative with names, as well as a bit of humor and unique style if the words in the lexicon are fun (and/or moddable??). Since clicking the button is optional, it ought not inconvenience players who enjoy crafting their own names, and since it's just a dice icon, it shouldn't take up too much screen space. If there's a mod for this, I'll happily install it. Anyone else?
  18. Hey guys and gals! This is where i dump my crafts and ships when i feel like it.This is in no way organised, so expect this to be a mess of a thread in the future.The mod you will most probably see in use is TweakScale (TweakScale is love, TweakScale is life), and maybe even more in the future.So, feel free to look around! Thanks in general! _________________________________________________________________________________________________ Kerbin Hydrosphere Explorer Mk.1 A small sub for "everywhere and anytime" use.Fits perfectly into a CRG-50 Mk3 Cargo Bay for easy transport and mass production.Warranty void if exposed to anything but water.User guide in the in-game description. DOWNLOAD: https://kerbalx.com/Radon86/KHE-Mk1 Mikoyan-Gurevich (MiG) 21 My go at a MiG-21 replica.Remembering how it looks wasn't the easiest thing.I live just a mile or two away from the airport and i see them almost everytime i pass by.It might not be the best aesthetically, but at least it flies decently and can reach re-entry speeds with that Whiplash engine.Did a little bit of a TweakScale job on the hind wheels and downscaled the two back winglets. DOWNLOAD: https://kerbalx.com/Radon86/MiG-21 B-52 Stratofortress Probably the most recognizable heavy bomber in history.To be honest, it wasn't that hard to replicate.Of course, my replica doesn't have all the details the original B-52 has, but you can customize it to your own will.This is just the barebones.Works best at subsonic speeds. DOWNLOAD: https://kerbalx.com/Radon86/B-52 C7-J404 "Falcon" A custom fighter plane that can go up to 3Ma at cruising altitude (9-11km), but it will never overheat rapidly like most planes flying at lower altitudes, since the whole, you know, higher up = less air molecules = less drag thing.Compatible with BDArmory, altough a little wobbly during flight. DOWNLOAD: https://kerbalx.com/Radon86/C7-J404-Falcon C7-LV10 "Swallow" A very sleek and speedy plane with overheating issues at any altitude (well, until the intake goes out at least).Semi-useful for BDArmory when it comes to dodging high-speed projectiles.Use with caution. DOWNLOAD: https://kerbalx.com/Radon86/C7-LV10-Swallow C7-J90 "Gull" A big 48-passenger plane that can carry up to 4.32 tons worth of sacrifi- i mean, Kerbals! Give it some time tough, it tilts back a bit at launch + it takes an entire runway for it to liftoff at least semi-properly.WARNING! Civilian aircraft, please don't shoot down. DOWNLOAD: https://kerbalx.com/Radon86/C7-J90-Gull Mikoyan-Gurevich (MiG) 15 A really olden jet fighter that first flew in 1947, then later introduced and began mass production in 1949.Who says it can't be rebuilt in stock KSP? (With a little TS of course)...Added an SAS module as a temporary solution with manueverability problems.A bit hard to steer but can go sonic and up to 1.5Ma. Craft suggested by Turtles4Life. DOWNLOAD: https://kerbalx.com/Radon86/MiG-15 Messerschmitt (Me) 262 An old fighter that i, in my eyes, sort-of poorly replicated.Could’ve used tweakscale to make the two wing engines a bit larger and the wings themselves rounder, but i’m proud nonetheless. DOWNLOAD: https://kerbalx.com/Radon86/Messerschmitt-Me-262 [MODS] Mitsubishi A6M "Zero" Personally, i like how this one came out, especially the round wings.Thank Procedural Wings and KAX for the awesome parts that made this plane possible.A bit slow in the air, but takes off by itself. DOWNLOAD: https://kerbalx.com/Radon86/Mitsubishi-A6M-Zero
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