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Depreciated SVE -Do Not Enter-


Nhawks17

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  On 4/22/2016 at 12:06 AM, sp1989 said:

Yes!!! How would I go about doing that? I really don't know how to edit config files and I am not comfortable doing it. As long as there is hope I am happy. If there is a possible solution coming in the future I am happy. 

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You'd have to open the texture file (main.dds) and shrink it.

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  On 4/21/2016 at 11:02 PM, SP_S6 said:

@Nhawks17I know this is random and may already be addressed in one of the other 46 pages of this thread but, do you have plans to include a dusty fog on Minmus like in AVP? (I really don't know why my KSP feels so empty without it, but it does XD)

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He plans on adding in non atmospheric body aesthetics in the near future, I'm more than sure that's on the list! :)  

Edited by sDaZe
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  On 4/22/2016 at 12:06 AM, sp1989 said:

Yes!!! How would I go about doing that? I really don't know how to edit config files and I am not comfortable doing it. As long as there is hope I am happy. If there is a possible solution coming in the future I am happy. 

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I have it scaled down to 4k but its PNG would that work @rbray89?

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@rbray89 this is what it need ? to help @sp1989

Options: Textures, DXT1c, DXT5, Mipmaps, Resize: If > 2048
================================================================================
detaildark.dds
 ... DXT5 2048x2048 => DXT5 2048x2048    (4096 Kb => 5461 Kb)  => Mipmaps
detaillight.dds
 ... DXT5 2048x2048 => DXT5 2048x2048    (4096 Kb => 5461 Kb)  => Mipmaps
main.dds
 ... DXT5 4096x8192 => DXT5 2048x4096    (32768 Kb => 10922 Kb)  => Resized, Mipmaps

if yes i will quick up for him to let take ... soo pls confirm
================================================================================

@Nhawks17 i already scale them down that is good for him ? & do you want to let Mipmaps active or disable ?
================================================================================

k if there are need DDS yell i use a tolls convertor & all is done fast & easy aka i not need any image editor :D

Edited by Blacks
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  On 4/22/2016 at 12:25 AM, sp1989 said:

yea Ill wait until its done properly. Ill probably just mess it up. Thanks for hanging in there with me. 

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https://www.dropbox.com/s/8gpidlsd9uu6s9a/main2k.png?dl=0    2k

https://www.dropbox.com/s/8cfszkavhr6aj5d/main4k.png?dl=0     4k

just delete the "4k" or the "2k" after main

Edited by Berlin
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  On 4/22/2016 at 12:31 AM, Blacks said:

@rbray89 this is what it need ? to help @sp1989

Options: Textures, DXT1c, DXT5, Mipmaps, Resize: If > 2048
================================================================================
detaildark.dds
 ... DXT5 2048x2048 => DXT5 2048x2048    (4096 Kb => 5461 Kb)  => Mipmaps
detaillight.dds
 ... DXT5 2048x2048 => DXT5 2048x2048    (4096 Kb => 5461 Kb)  => Mipmaps
main.dds
 ... DXT5 4096x8192 => DXT5 2048x4096    (32768 Kb => 10922 Kb)  => Resized, Mipmaps

if yes i will quick up for him to let take ... soo pls confirm
================================================================================

@Nhawks17 i already scale them down that is good for him ? & do you want to let Mipmaps active or disable ?

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Mipsmaps would need to be disabled but I think Berlins got it

  On 4/22/2016 at 12:43 AM, Berlin said:
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You rock man, @sp1989 just use this until I update the pack next

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  On 4/22/2016 at 12:31 AM, Blacks said:

@rbray89 this is what it need ? to help @sp1989

Options: Textures, DXT1c, DXT5, Mipmaps, Resize: If > 2048
================================================================================
detaildark.dds
 ... DXT5 2048x2048 => DXT5 2048x2048    (4096 Kb => 5461 Kb)  => Mipmaps
detaillight.dds
 ... DXT5 2048x2048 => DXT5 2048x2048    (4096 Kb => 5461 Kb)  => Mipmaps
main.dds
 ... DXT5 4096x8192 => DXT5 2048x4096    (32768 Kb => 10922 Kb)  => Resized, Mipmaps

if yes i will quick up for him to let take ... soo pls confirm
================================================================================

@Nhawks17 i already scale them down that is good for him ? & do you want to let Mipmaps active or disable ?
================================================================================

k if there are need DDS yell i use a tolls convertor & all is done fast & easy aka i not need any image editor :D

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I would say post them I cant test mine at the moment. so if mine don't work he has back up. if that's cool with @Nhawks17? NEVERMIND

Edited by Berlin
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  On 4/22/2016 at 12:55 AM, Nhawks17 said:

Errrr.... partially..... those are not lined up properly :huh:

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Hey!! I'm not picky megacity kerbin is gone! 

Also the main4k  is still megacity. So the main2k is the way to go.

gjZucKR.png

Edited by sp1989
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================================================================================
main.dds
 ... DXT5 4096x8192 => DXT5 2048x4096    (32768 Kb => 8192 Kb)  => Resized

================================================================================
main.dds
 ... DXT5 4096x8192 => DXT5 2048x4096    (32768 Kb => 8192 Kb)  => Resized

main2k.dds & main4k.dds in zip file

https://drive.google.com/file/d/0B9RK2PFOUhe3bFNvLWIwRF9vbDg/view?usp=sharing

 

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  On 4/22/2016 at 12:58 AM, sp1989 said:

Hey!! I'm not picky megacity kerbin is gone! 

Also the main4k  is still megacity. So the main2k is the way to go.

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should be lined up now

https://www.dropbox.com/s/8cfszkavhr6aj5d/main4k.png?dl=0 4k

https://www.dropbox.com/s/8gpidlsd9uu6s9a/main2k.png?dl=0 2k

i guess just use the 2k then

let me know if that fixes it

 

 

Edited by Berlin
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scratch all what i say coz that file is safe it not need to be resize for

StockVisualEnhancements_0.6.3-LR
StockVisualEnhancements_0.6.3-MR

only main.dds it need to be change

Edited by Blacks
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My kerbin looks like this. I don't need 4k I am perfectly happy now. I am just curious as to why it didn't affect anyone else? Maybe its just my old mac or the graphics card fro my generation mac. Its probably that, I have an Intel HD Graphics 4000

VzxJqaQ.png

Also how does this 4k issue affect scatterer? Scatterer seems to be working just fine but I have a feeling issue could arise after extended play? Overheating etc. I havent played with both SVE and scatterer for more that 15 minutes yet. I can't imagine what 2-4 hours will do. 

I caught these glitches with scatterer and posted this already on the the scatterer page. I even saw this same glitch while scott manley was playing and using scatterer so IDK. 

 

Edited by sp1989
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  On 4/22/2016 at 1:20 AM, sp1989 said:

My kerbin looks like this. I don't need 4k I am perfectly happy now. I am just curious as to why it didn't affect anyone else? Maybe its just my old mac or the graphics card fro my generation mac. Its probably that, I have an Intel HD Graphics 4000

VzxJqaQ.png

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I'm happy you for you.  Persistence pays off I guess lol

Edited by Berlin
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