Kerbinchaser Posted May 9, 2017 Share Posted May 9, 2017 I have a bit of a problem. I only have this many parts: I have the most recent mod version, and I am running KSP 1.2.2. HELP!!!! I love these parts, but I want to be able to use them. Quote Link to comment Share on other sites More sharing options...
SkyKaptn Posted May 9, 2017 Share Posted May 9, 2017 So it was time to try a chopper build, but my attempts just flops around cartwheeling on take-off. How do you place the CoL / CoM? Quote Link to comment Share on other sites More sharing options...
XOC2008 Posted May 9, 2017 Share Posted May 9, 2017 4 minutes ago, SkyKaptn said: So it was time to try a chopper build, but my attempts just flops around cartwheeling on take-off. How do you place the CoL / CoM? CoL doesn't matter. Put the CoT through the CoM OR put the CoM JUST slightly forward of the CoT Quote Link to comment Share on other sites More sharing options...
SkyKaptn Posted May 9, 2017 Share Posted May 9, 2017 3 minutes ago, XOC2008 said: CoL doesn't matter. Put the CoT through the CoM OR put the CoM JUST slightly forward of the CoT Hmm the CoT isn't displayed for the propellers when I click the button Quote Link to comment Share on other sites More sharing options...
TheRagingIrishman Posted May 9, 2017 Share Posted May 9, 2017 1 minute ago, SkyKaptn said: Hmm the CoT isn't displayed for the propellers when I click the button Bug with Firespitter. Just assume the cot is coming from the center of the helicopter engine and have that even with or slightly behind the com Quote Link to comment Share on other sites More sharing options...
SkyKaptn Posted May 9, 2017 Share Posted May 9, 2017 Damn those choppers are hard to control. Veers off sideways mostly Quote Link to comment Share on other sites More sharing options...
XOC2008 Posted May 9, 2017 Share Posted May 9, 2017 I usually avoid reaction wheels except with rockets/spacecraft and choppers. Quote Link to comment Share on other sites More sharing options...
DarkOwl57 Posted May 9, 2017 Share Posted May 9, 2017 13 hours ago, Lo Var Lachland said: I have a bit of a problem. I only have this many parts: I have the most recent mod version, and I am running KSP 1.2.2. HELP!!!! I love these parts, but I want to be able to use them. You might have downloaded it wrong. I had this problem and through careful guidance (Read: Letting someone who knows what they're doing do it for me), I got it up and running. Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted May 9, 2017 Share Posted May 9, 2017 11 minutes ago, DarkOwl57 said: You might have downloaded it wrong. I had this problem and through careful guidance (Read: Letting someone who knows what they're doing do it for me), I got it up and running. Who did you contact? Quote Link to comment Share on other sites More sharing options...
DarkOwl57 Posted May 9, 2017 Share Posted May 9, 2017 37 minutes ago, Lo Var Lachland said: Who did you contact? @SparkyFox. Used TeamViewer, and badabing, Airplane Plus is in! Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted May 9, 2017 Share Posted May 9, 2017 1 hour ago, DarkOwl57 said: @SparkyFox. Used TeamViewer, and badabing, Airplane Plus is in! I don't want to install TeamViewer. Is there another way to get this mod working? Quote Link to comment Share on other sites More sharing options...
TMasterson5 Posted May 9, 2017 Share Posted May 9, 2017 For anyone interested I made a tweakscale patch since the tweakscale compatibility for parts is hit or miss in LBPP. It is located here and I will keep it updated as glorious new content is passed onto us peasants! @blackheart612 this is a different folder, could you please update your OP with this link instead of the old one as it wont lead to anything anymore? DL Link: https://www.dropbox.com/sh/g45l0djvbmypl3e/AABZ033reYyTd_6xV17txTR3a?dl=0 Simply download the mods patch you want(or them all) and place in your gameData folder Quote Link to comment Share on other sites More sharing options...
DarkOwl57 Posted May 9, 2017 Share Posted May 9, 2017 1 hour ago, Lo Var Lachland said: I don't want to install TeamViewer. Is there another way to get this mod working? You can click on "Quick Support" On the Teamviewer.com homepage, and then click run. It'll give you a screen that shows your ID and your password for the session. then just tell whoever the info, and you'll have the person connected! Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted May 9, 2017 Share Posted May 9, 2017 41 minutes ago, DarkOwl57 said: You can click on "Quick Support" On the Teamviewer.com homepage, and then click run. It'll give you a screen that shows your ID and your password for the session. then just tell whoever the info, and you'll have the person connected! I don't like using that app. It allows someone else to see my computer, which is not good. Quote Link to comment Share on other sites More sharing options...
Benjamin Kerman Posted May 10, 2017 Share Posted May 10, 2017 It appears that Airplanes plus has the standered install instructions. The only thing is that Firespitter and the other dependency are packaged with. Those need to be separate. If I got anything wrong here, just say so... Quote Link to comment Share on other sites More sharing options...
Waristheonlyway Posted May 10, 2017 Share Posted May 10, 2017 Could you make a engine like the Rolls-Royce RB.23 Welland on the Gloster Meteor? Quote Link to comment Share on other sites More sharing options...
Waristheonlyway Posted May 10, 2017 Share Posted May 10, 2017 12 hours ago, XOC2008 said: I usually avoid reaction wheels except with rockets/spacecraft and choppers. Reaction wheels for reacting to rocket failures Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted May 10, 2017 Author Share Posted May 10, 2017 @TMasterson5 Alright, I updated the OP @Lo Var Lachland I don't know any reason why other than broken download, or folder misplacement. @SkyKaptn The main reason why I don't like putting the SAS in the rotors themselves even though people want to so I think I did, is because no matter how sanely strong the SAS is, the proper way to have a working VTOL is through throttle management, the more powerful thrust pushing upward, the more likely to flip over. @Waristheonlyway Doesn't it look similar to a KSP basic jet engine? You could just use that to make a close copy. -- Anyway, it seems like my schedule is mostly clear. No visual updates but for now, let's skip on pontoons and boaty parts. I'm trying to shift my focus to additional Size 2 parts, related to cargo handling. So, hopefully, I'll be able to import things soontm Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted May 11, 2017 Author Share Posted May 11, 2017 Here's a teaser of the model. I still don't know how it will go in animation, thought out most of the mechanisms but hopefully it will work out in the end. Quote Link to comment Share on other sites More sharing options...
XOC2008 Posted May 11, 2017 Share Posted May 11, 2017 1 hour ago, blackheart612 said: Here's a teaser of the model. I still don't know how it will go in animation, thought out most of the mechanisms but hopefully it will work out in the end. I don't know if it matters but the hydraulics realistically won't work like that. (From a "how it should look in real life" perspective.) Either one end or the other should sit further in, and probably the top. It should sit at more of a diagonal, otherwise it has ineffective pivot points. Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted May 11, 2017 Author Share Posted May 11, 2017 @XOC2008 That's why I said I don't know how it will go in the animations, because I still have to figure out where to place it in the end. But the initial position is based off where the points of the hydraulics are attached from the stock Mk3 Bay. Since this is a smaller version, there are some restrictions on design, leading to this for now. Quote Link to comment Share on other sites More sharing options...
qromodynmc Posted May 11, 2017 Share Posted May 11, 2017 (edited) Im quite suprised because of that part, it'll be useful for boarding kerbals and rescue stuff. What im wondering is, do you plan to make a bomb bay like this for size 2 parts Edited May 11, 2017 by qromodynmc Quote Link to comment Share on other sites More sharing options...
SpaceToad Posted May 11, 2017 Share Posted May 11, 2017 7 hours ago, qromodynmc said: Im quite suprised because of that part, it'll be useful for boarding kerbals and rescue stuff. What im wondering is, do you plan to make a bomb bay like this for size 2 parts Oh my god yes. Would make for a perfect F22 missile bay. Quote Link to comment Share on other sites More sharing options...
TMasterson5 Posted May 12, 2017 Share Posted May 12, 2017 59 minutes ago, SpaceToad said: Oh my god yes. Would make for a perfect F22 missile bay. There is already one like this in Red vs. Blue Continued in Mk2 form factor Quote Link to comment Share on other sites More sharing options...
XOC2008 Posted May 12, 2017 Share Posted May 12, 2017 2 hours ago, TMasterson5 said: There is already one like this in Red vs. Blue Continued in Mk2 form factor For mk2 yes, but not 2.5m parts. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.