Norcalplanner Posted August 16, 2017 Share Posted August 16, 2017 39 minutes ago, JadeOfMaar said: First launch in 2.5x (sandbox) before the science game starts. Forgot to turn off the ocean shader but I don't mind it... for now. I don't think this plane can SSTO above stock scale. It was never meant to be an SSTO but I tested the waters...and nearly didn't cross them. (I tweaked the 2.5m engines to have a slightly longer stride) I'm not sure whether to be impressed or freaked out by that Skybox. ;-\ BTW, whatever happened to the Deep Sky Dyno tuning for the Karbonite engines? Was that removed for being OP, or was it an "oops, forgot that" situation? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted August 16, 2017 Share Posted August 16, 2017 3 minutes ago, Norcalplanner said: I'm not sure whether to be impressed or freaked out by that Skybox. ;-\ BTW, whatever happened to the Deep Sky Dyno tuning for the Karbonite engines? Was that removed for being OP, or was it an "oops, forgot that" situation? Be impressed. Lol. The dynotune was removed because it was only a WIP and was superseded by what I contributed directly to the Karbonite mod. The thing where all the air-breathing engines are even better and are re-titled so they show up in a contiguous block in the part list. Quote Link to comment Share on other sites More sharing options...
Norcalplanner Posted August 16, 2017 Share Posted August 16, 2017 2 hours ago, JadeOfMaar said: Be impressed. Lol. The dynotune was removed because it was only a WIP and was superseded by what I contributed directly to the Karbonite mod. The thing where all the air-breathing engines are even better and are re-titled so they show up in a contiguous block in the part list. Ah. I haven't unlocked and used any of those engines yet, but I was looking at the descriptions and didn't see the old dyno tuning text. I'll be sure to give them a workout. I'm also going to try to avoid Karborundum as much as possible this save, and have installed Far Future as a partial substitute. Quote Link to comment Share on other sites More sharing options...
Gilph Posted August 16, 2017 Share Posted August 16, 2017 (edited) 11 hours ago, JadeOfMaar said: Well GPP has > 1 star........so... Kopernicus. I've seen this myself too. Yeah...have to get used to that again . I'll see if the Status is accurate with respect to Grannus. The power flows are accurate with respect to Ciro. BTW, GPP Secondary is nothing short of brilliant. What a great idea... Edited August 16, 2017 by Gilph delete dup Quote Link to comment Share on other sites More sharing options...
Teylo Posted August 16, 2017 Share Posted August 16, 2017 First of all thanks for creating such an amazing mod! I'd like to turn down the light reflection from Gaels terrain (the white reflection in the desert as you can see from the screenshot). Any advice as how i may try to do it? Thanks in advance! Spoiler http://imgur.com/a/tyIBn Quote Link to comment Share on other sites More sharing options...
OhioBob Posted August 16, 2017 Share Posted August 16, 2017 (edited) 2 hours ago, Teylo said: First of all thanks for creating such an amazing mod! I'd like to turn down the light reflection from Gaels terrain (the white reflection in the desert as you can see from the screenshot). Any advice as how i may try to do it? Thanks in advance! Hide contents http://imgur.com/a/tyIBn My Gael doesn't look like that. Did you mess with any of the textures? Typically when there is an ocean planet the opacity of the land portion has to decreased to something like about 10% or else it will have that glossy appearance. I recommend you try re-downloading and re-installing the textures. Edited August 16, 2017 by OhioBob Quote Link to comment Share on other sites More sharing options...
Rocketology Posted August 16, 2017 Share Posted August 16, 2017 11 hours ago, JadeOfMaar said: ...Eh? Exactly! The Mushroom tipped "Eh" SSTO....lol Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted August 16, 2017 Share Posted August 16, 2017 3 hours ago, Gilph said: Yeah...have to get used to that again . I'll see if the Status is accurate with respect to Grannus. The power flows are accurate with respect to Ciro. BTW, GPP Secondary is nothing short of brilliant. What a great idea... I wouldn't call GPP Secondary a brilliant idea. It is merely a necessity--and something which had to arrive in due time. The GPP devs have always been aware of the issues that would arise when players want to have a planet mod in addition to GPP, or to have Stock + GPP. 1 hour ago, Teylo said: First of all thanks for creating such an amazing mod! I'd like to turn down the light reflection from Gaels terrain (the white reflection in the desert as you can see from the screenshot). Any advice as how i may try to do it? Thanks in advance! Reveal hidden contents http://imgur.com/a/tyIBn That's a small matter that most us have lived with probably since visual mods came to exist. It's not a big deal, but as OhioBob said, a re-download might help you out. 9 hours ago, Norcalplanner said: Ah. I haven't unlocked and used any of those engines yet, but I was looking at the descriptions and didn't see the old dyno tuning text. I'll be sure to give them a workout. I'm also going to try to avoid Karborundum as much as possible this save, and have installed Far Future as a partial substitute. Interesting, hahah. Well I'll be going after it for sure to meet my increased dV needs. I likely may not involve FFT in my main game (as you know, I have enough "OP" propulsion systems installed already) but I've already prepared to make it more fun for everyone. I will post the FFT-GPP configs before Friday night, in the GPP Workshop. And they'll be taken down iwhen they make it into the next release of FFT. Quote Link to comment Share on other sites More sharing options...
Galileo Posted August 16, 2017 Author Share Posted August 16, 2017 (edited) 2 hours ago, Teylo said: First of all thanks for creating such an amazing mod! I'd like to turn down the light reflection from Gaels terrain (the white reflection in the desert as you can see from the screenshot). Any advice as how i may try to do it? Thanks in advance! Hide contents http://imgur.com/a/tyIBn Remove research bodies. That's the issue. It looks like RB is changing something in regards to the alpha. @JPLRepo any ideas? Edited August 16, 2017 by Galileo Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted August 16, 2017 Share Posted August 16, 2017 2 hours ago, Galileo said: Remove research bodies. That's the issue. It looks like RB is changing something in regards to the alpha. @JPLRepo any ideas? It does... for changing the detail levels of the planets. Would have to go back and look into it.So is it one particular planet? in this pack? And what was it's status in ResearchBodies. Perhaps take the discussion over to my thread for ResearchBodies. Quote Link to comment Share on other sites More sharing options...
Derpiderp Posted August 16, 2017 Share Posted August 16, 2017 I have a huge problem. All my tracking solar panels are tracking Grannus instead of Ciro. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted August 16, 2017 Share Posted August 16, 2017 (edited) 32 minutes ago, Derpiderp said: I have a huge problem. All my tracking solar panels are tracking Grannus instead of Ciro. Kopernicus. Spoiler Don't bug the devs. They know. Edited August 16, 2017 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
Poodmund Posted August 16, 2017 Share Posted August 16, 2017 Was messing around making some City Lights texture for Gael. You can spot the KSC island on image 6 too. Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted August 17, 2017 Share Posted August 17, 2017 @Galileo something is terribly wrong. Whenever I start a new career and open mission control to choose contracts, even if I don't choose any, the game doesn't allow me to leave the building or exit to main menu, I have to force close it, this doesn't happen in science mode or sandbox, this is with no mods. EVE GPP Kerbal Konstructs Kopernicus LoadingScreenManager ModularFlightIntegrator scatterer Squad TextureReplacer I'd send a pic of my gamedata but my pc screenshot function isn't working right now Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted August 17, 2017 Share Posted August 17, 2017 @The-Doctor logs? Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted August 17, 2017 Share Posted August 17, 2017 Just now, JadeOfMaar said: @The-Doctor logs? I deleted the entire KSP folder and now reinstalling to retry wait, where is the logs held? I'll try again with this install and send the log if it fails again, the last install I had 25 mods but then deleted them all to see if one caused the problem, but it persisted, so I messaged it here, in this new install I'll install just GPP and see if it persists, if it does, I will send the log Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted August 17, 2017 Share Posted August 17, 2017 It did it again, where do I upload my log? 27 minutes ago, JadeOfMaar said: @The-Doctor logs? where do I upload for you? Send it to you over private message? 28 minutes ago, JadeOfMaar said: @The-Doctor logs? @Galileo https://www.dropbox.com/s/k89a7cxn7c75pra/KSP.log?dl=0 Quote Link to comment Share on other sites More sharing options...
Galileo Posted August 17, 2017 Author Share Posted August 17, 2017 Remove the GPP_Renamer folder in the GPP folder and try again. I'm fairly certain it's the issue. Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted August 17, 2017 Share Posted August 17, 2017 23 minutes ago, Galileo said: Remove the GPP_Renamer folder in the GPP folder and try again. I'm fairly certain it's the issue. do I delete it entirely? I like the new names I did as you said and put the kerbal renamer into the game data folder but the problem persists, this is only in career btw, not in science or sandbox mode Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted August 17, 2017 Share Posted August 17, 2017 The science nodes in science mode and career mode also show no parts in them, it occasionally comes back but it shows no parts most of the time, and in career mode, if I click the R&D building or mission control, the game doesn't let me leave, it doesn't let me save or load, it lets me click stuff but not leave, IDK if it does the same problem when you enter the other buildings, I haven't tested Quote Link to comment Share on other sites More sharing options...
Galileo Posted August 17, 2017 Author Share Posted August 17, 2017 13 minutes ago, The-Doctor said: do I delete it entirely? I like the new names I did as you said and put the kerbal renamer into the game data folder but the problem persists, this is only in career btw, not in science or sandbox mode I never said put it into the gamdata folder remove it. As in put in in you desktop then test the game again i understand you like the new names, but if they are messing up your game, then you have no choice but to remove them, do you? Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted August 17, 2017 Share Posted August 17, 2017 The main menu also occasionally doesn't let me click anything when I exit to it Just now, Galileo said: I never said put it into the gamdata folder remove it. As in put in in you desktop then test the game again i understand you like the new names, but if they are messing up your game, then you have no choice but to remove them, do you? but it can't me alone experiencing this, is it? Quote Link to comment Share on other sites More sharing options...
Galileo Posted August 17, 2017 Author Share Posted August 17, 2017 Just now, The-Doctor said: The main menu also occasionally doesn't let me click anything when I exit to it but it can't me alone experiencing this, is it? Looks like it, or this thread would be pretty full, yeah? The last two issues I haven't ever seen. Try a fresh install of ksp followed by a fresh GPP Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted August 17, 2017 Share Posted August 17, 2017 Maybe non have the full Galileo's as me? I put in all the optional mods such as Kerbal konstructs Quote Link to comment Share on other sites More sharing options...
Galileo Posted August 17, 2017 Author Share Posted August 17, 2017 I run every single option mod and have never had an issue except for the kopernicus solar panel issue and the occasional Renamer issue. I also watch multiple streamers run every optional mod as well, without issue. You are definitely not the only one Quote Link to comment Share on other sites More sharing options...
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