Beetlecat Posted May 20, 2018 Share Posted May 20, 2018 On 1/21/2018 at 6:23 PM, Enceos said: I have three unfinished models: baseball cap, captain's hat and flight cap & goggles. I'll finish those when I'm back to modding. Expand The *Tiny tiny tiny tiny tiniest* reminder.... Quote Link to comment Share on other sites More sharing options...
therealcrow999 Posted October 28, 2018 Share Posted October 28, 2018 Nice, I found the props I saw in KIS new release. Quote Link to comment Share on other sites More sharing options...
Friznit Posted December 19, 2018 Share Posted December 19, 2018 Anyone having any joy with this? I assume it's suffered adversely from the KIS update that changed the body mesh syntax. I've tried editing the configs to match the new syntax but without success. Quote Link to comment Share on other sites More sharing options...
SPEKTRE Posted December 21, 2018 Share Posted December 21, 2018 (edited) Hi @Friznit I've managed to make it work by following this guide here: https://github.com/ihsoft/KIS/wiki/Equippable-items-in-KIS-v1.15-and-higher What I did was look the settings.cfg in KIS and switch the old entries for the new aliases in the "equipBoneName" in the Kerbal Hacks object's config. Example: Put "aliasHead" (for example) in the "equipBoneName" line in Module section of the .cfg file of the object. Hope it helps you Edited December 21, 2018 by SPEKTRE Quote Link to comment Share on other sites More sharing options...
Friznit Posted December 21, 2018 Share Posted December 21, 2018 (edited) Hmmm, I followed that guide too and tried the same. Still couldn't make it work. I'll try some more. Any chance you could share an example file please? The one that would be particularly useful is the engineer holo tool. That'd save me a speed trip to Jool with a just screwdriver in the cargo! Edited December 21, 2018 by Friznit Quote Link to comment Share on other sites More sharing options...
SPEKTRE Posted December 22, 2018 Share Posted December 22, 2018 On 12/21/2018 at 11:45 PM, Friznit said: Hmmm, I followed that guide too and tried the same. Still couldn't make it work. I'll try some more. Any chance you could share an example file please? The one that would be particularly useful is the engineer holo tool. That'd save me a speed trip to Jool with a just screwdriver in the cargo! Expand Sure, I'll be happy to share it I believe we should check with @Enceos first, to see if this is not infringing the license. Or with some of the forum moderators. Quote Link to comment Share on other sites More sharing options...
Friznit Posted December 22, 2018 Share Posted December 22, 2018 Fair call, though sharing a config example doesn't hurt as long as nothing is released publicly. On the other hand, if I/we can fix it up, I'm sure Enceos would be happy to have the updated configs for his next release. Quote Link to comment Share on other sites More sharing options...
Enceos Posted December 22, 2018 Author Share Posted December 22, 2018 @Friznit @SPEKTRE I actually got a fixed config from the KIS maintainer, but never got around to test and post it. Would you guys please test this one out on new Kerbals? https://www.dropbox.com/s/nc22t0xvycygul2/KerbalHacksKSP1.5.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
Friznit Posted December 22, 2018 Share Posted December 22, 2018 On it like sonic. Quote Link to comment Share on other sites More sharing options...
Xurkitree Posted December 22, 2018 Share Posted December 22, 2018 But the question is ... is it going to have an infinity gauntlet Quote Link to comment Share on other sites More sharing options...
Friznit Posted December 22, 2018 Share Posted December 22, 2018 (edited) Works a treat in 1.5.1 still. Not tested in the latest version of KSP. I'll do that now. Edit: tested in latest KSP - all works fine. Jeb seems to be able to use the Engineering tool to do engineering things though - maybe that's cos I'm testing in sandbox mode? Edited December 22, 2018 by Friznit Quote Link to comment Share on other sites More sharing options...
Friznit Posted December 22, 2018 Share Posted December 22, 2018 (edited) Really shouldn't let Jeb use that Engineering tool. He's not safe with it. Thankfully he can only do this when he's playing in his sandbox. Serious career Jeb is serious. Many thanks Enceos! Edited December 22, 2018 by Friznit Quote Link to comment Share on other sites More sharing options...
Enceos Posted December 22, 2018 Author Share Posted December 22, 2018 @Friznit Thank you very much for checking it out. Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted January 17, 2019 Share Posted January 17, 2019 Can also confirm it works properly in 1.6.1... I'll be testing the helmet interior lights on the MH suits tomorrow. Any chance of getting a tinted helmet visor, instead of just the sunglasses? Don't get me wrong, the shades are awesome (Bill certainly loves 'em), but it just feels a little... off... when doing orbital EVA while wearing sunglasses. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted January 18, 2019 Share Posted January 18, 2019 On 1/17/2019 at 9:06 AM, MaverickSawyer said: Can also confirm it works properly in 1.6.1... I'll be testing the helmet interior lights on the MH suits tomorrow. Any chance of getting a tinted helmet visor, instead of just the sunglasses? Don't get me wrong, the shades are awesome (Bill certainly loves 'em), but it just feels a little... off... when doing orbital EVA while wearing sunglasses. Expand Slick! Visors/tinting are more of a texture replacer/suit pack type of deal. Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted January 18, 2019 Share Posted January 18, 2019 I'm thinking more of something that I can toggle as I cross the terminator, though. Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted January 18, 2019 Share Posted January 18, 2019 Aaaand field test of the MH suits with the helmet lights is... less promising. They're kinda clipping through the helmet. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted January 19, 2019 Share Posted January 19, 2019 On 1/18/2019 at 4:58 AM, MaverickSawyer said: Aaaand field test of the MH suits with the helmet lights is... less promising. They're kinda clipping through the helmet. Expand Well, considering how well they *do* work with the unanticipated new helmet design, i think it's a pretty good win for this parts pack. Will gladly put them back in my current game Quote Link to comment Share on other sites More sharing options...
Nivee~ Posted April 18, 2019 Share Posted April 18, 2019 (edited) Will it be alright if I make a few models for you to include in the mod pack? I want to be of help, if you wish it to be... Edited April 18, 2019 by Nivee~ Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted April 20, 2019 Share Posted April 20, 2019 @Nivee~ -- of course, yes! What do you want to make? Quote Link to comment Share on other sites More sharing options...
Nivee~ Posted April 21, 2019 Share Posted April 21, 2019 On 4/20/2019 at 8:12 PM, Aerospacer said: What do you want to make? Expand Well, I was thinking Infinity Gauntlet Seriously speaking, I will make anything that you want me to. Consider me an apprentice Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted April 21, 2019 Share Posted April 21, 2019 On 4/21/2019 at 2:26 AM, Nivee~ said: Seriously speaking, I will make anything that you want me to. Consider me an apprentice Expand Wow, I not sure now... One day i dreamed about this May be will be better if you choose yourself. Quote Link to comment Share on other sites More sharing options...
SabertoothMosquito Posted May 2, 2019 Share Posted May 2, 2019 Sorry to repeat myself, but here is a link to my old post to give some ideas (look also at replies below so you are aware of limitations) Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted May 3, 2019 Share Posted May 3, 2019 SO: working selfie stick (takes and stores kerbal EVA selfies like screenshots) KerbalCam - attach to Kerbal to livestream. :p Quote Link to comment Share on other sites More sharing options...
SabertoothMosquito Posted May 3, 2019 Share Posted May 3, 2019 (edited) ... Wold totaly work for some live action shots, go-pro-style. Parachutes, breaking sound barrier on sub-orbital trajectory, riding a rocket, bathing in flames of launched rocket, exiting cockpit in flight... Edited May 3, 2019 by fatcargo Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.